Table of Contents
|Product Name:||Digital Kit Bashing : Space and Spaceships|
|Published Artist(s):||Digital Art Live|
Digital Kit Bashing for Spacecraft and Space scenes A tutorial set covering the kit bashing process using unique resources, models and tools to create outstanding spacecraft and space scenes for DAZ Studio. A super sized kit bashing content set of models and backgrounds is included!
See a preview for this tutorial HERE
Drew Spence presents a tutorial on to how create striking space scenes and starships that will travel across your home-grown galaxy. Using HDRI products, alien-world skydomes and little known free software resources, you can create your own galactic backdrop and build on those environments through kit bashing. Drew includes expert postwork approaches and creates unique scenery. He shows you how to add extra touches directly in DAZ Studio to whatever environment that has been built. The best products and environments to start from and aid in our kit bashing efforts.
Software to generate spacescapes, skies, beautiful starfields and more!
Creating your own planets and worlds in 2D and 3D.
Resources for royalty-free images
Generate Spaceships or build them yourself plus the best sites for modular parts and pieces.
What you'll need for this tutorial:
Photoshop or a photo-editing program (light use)
About the Presenter : Drew Spence
Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He's also part of the instrumental group Fallout Shelter which provides the soundtrack.
Drew is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates - from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer's Edge magazine, a quarterly publication dedicated to all aspects of music production. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using Daz Studio at the heart of his workflow.
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