User Tools

Site Tools


Sidebar

Product Index


File List

Below is a list of files provided by the Doomsday Textures for Cyborg Generation 8 Female product.

Core

Doomsday Textures for Cyborg Generation 8 Female

  • Content :
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Camo.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Camo.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Dark Mint.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Dark Mint.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Mint.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Mint.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Rust Bucket.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Rust Bucket.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Tool Box.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Tool Box.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Veteran.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Endo Female/Veteran.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes Blue.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes Blue.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes Green.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes green.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes Off.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes Off.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes Pink.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes Pink.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes Red.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes red.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes White.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Eyes/Eyes White.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Human Head Skin/Head Skin 01.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Human Head Skin/Head Skin 01.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Human Head Skin/Head Skin 02.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Human Head Skin/Head Skin 02.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Human Head Skin/Head Skin 03.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/!Human Head Skin/Head Skin 03.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Charred/Charred !Full Set.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Charred/Charred !Full Set.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Charred/Charred Body Armor.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Charred/Charred Body Armor.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Charred/Charred Head.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Charred/Charred Head.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Charred/Charred Mask.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Charred/Charred Mask.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Charred/Charred Skull.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Charred/Charred Skull.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Dark Mint/Dark Mint !Full Set.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Dark Mint/Dark Mint !Full Set.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Dark Mint/Dark Mint Body Armor.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Dark Mint/Dark Mint Body Armor.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Dark Mint/Dark Mint Head.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Dark Mint/Dark Mint Head.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Dark Mint/Dark Mint Mask.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Dark Mint/Dark Mint Mask.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Dark Mint/Dark Mint Skull.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Dark Mint/Dark Mint Skull.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Polished/Polished !Full Set.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Polished/Polished !Full Set.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Polished/Polished Body Armor.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Polished/Polished Body Armor.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Polished/Polished Head.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Polished/Polished Head.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Polished/Polished Mask.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Polished/Polished Mask.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Polished/Polished Skull.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Polished/Polished Skull.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Rust Bucket/Rust Bucket !Full Set.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Rust Bucket/Rust Bucket !Full Set.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Rust Bucket/Rust Bucket Body Armor.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Rust Bucket/Rust Bucket Body Armor.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Rust Bucket/Rust Bucket Head.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Rust Bucket/Rust Bucket Head.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Rust Bucket/Rust Bucket Mask.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Rust Bucket/Rust Bucket Mask.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Rust Bucket/Rust Bucket Skull.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Rust Bucket/Rust Bucket Skull.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Veteran/Veteran !Full Set.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Veteran/Veteran !Full Set.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Veteran/Veteran Body Armor.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Veteran/Veteran Body Armor.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Veteran/Veteran Head.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Veteran/Veteran Head.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Veteran/Veteran Mask.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Veteran/Veteran Mask.png
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Veteran/Veteran Skull.duf
    • /People/Cyborg Generation 8 Female/Materials/Doomsday Expansion/Silo/Veteran/Veteran Skull.png
    • /Runtime/Support/DAZ_3D_58889_Doomsday_Textures_for_Cyborg_Generation_8_Female.dsa
    • /Runtime/Support/DAZ_3D_58889_Doomsday_Textures_for_Cyborg_Generation_8_Female.dsx
    • /Runtime/Support/DAZ_3D_58889_Doomsday_Textures_for_Cyborg_Generation_8_Female.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/01/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/01/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/01/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/01/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/01/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/02/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/02/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/02/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/02/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/02/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/03/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/03/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/03/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/03/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/03/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/04/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/04/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/04/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/04/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/04/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/05/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/05/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/05/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/05/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/05/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/06/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/06/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/06/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/06/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/body/06/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/01/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/01/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/01/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/01/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/01/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/02/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/02/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/02/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/02/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/02/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/03/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/03/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/03/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/03/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/03/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/04/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/04/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/04/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/04/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/04/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/05/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/05/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/05/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/05/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/05/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/06/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/06/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/06/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/06/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/06/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/skin/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/skin/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/skin/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/skin/Skin_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/humanhead/skin/Skin_SSS.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/01/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/01/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/01/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/01/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/01/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/02/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/02/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/02/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/02/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/02/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/03/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/03/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/03/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/03/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/03/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/04/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/04/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/04/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/04/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/04/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/05/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/05/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/05/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/05/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/05/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/06/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/06/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/06/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/06/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Mask/06/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/01/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/01/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/01/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/01/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/01/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/02/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/02/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/02/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/02/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/02/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/03/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/03/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/03/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/03/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/03/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/04/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/04/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/04/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/04/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/04/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/05/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/05/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/05/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/05/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/05/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/06/1001_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/06/1001_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/06/1001_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/06/1001_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/silo/Skull/06/1001_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/chrome01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/chrome01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/chrome01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/chrome01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/chrome01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/led_Emissive.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met02_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met02_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met02_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met02_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met02_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met03_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met03_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met03_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met03_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met03_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met04_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met04_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met04_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met04_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met04_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met05_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met05_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met05_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met05_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met05_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met06_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met06_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met06_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met06_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/01/met06_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/chrome01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/chrome01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/chrome01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/chrome01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/chrome01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/led_Emissive.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met02_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met02_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met02_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met02_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met02_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met03_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met03_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met03_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met03_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met03_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met04_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met04_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met04_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met04_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met04_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met05_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met05_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met05_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met05_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met05_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met06_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met06_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met06_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met06_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/02/met06_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/chrome01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/chrome01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/chrome01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/chrome01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/chrome01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/led_Emissive.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met02_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met02_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met02_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met02_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met02_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met03_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met03_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met03_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met03_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met03_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met04_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met04_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met04_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met04_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met04_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met05_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met05_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met05_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met05_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met05_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met06_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met06_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met06_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met06_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/03/met06_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/chrome01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/chrome01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/chrome01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/chrome01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/chrome01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met02_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met02_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met02_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met02_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met02_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met03_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met03_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met03_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met03_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met03_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met04_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met04_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met04_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met04_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met04_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met05_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met05_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met05_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met05_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met05_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met06_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met06_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met06_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met06_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/04/met06_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/chrome01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/chrome01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/chrome01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/chrome01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/chrome01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/led_Emissive.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met02_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met02_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met02_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met02_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met02_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met03_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met03_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met03_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met03_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met03_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met04_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met04_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met04_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met04_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met04_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met05_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met05_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met05_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met05_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met05_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met06_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met06_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met06_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met06_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/05/met06_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/chrome01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/chrome01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/chrome01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/chrome01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/chrome01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met01_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met01_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met01_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met01_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met01_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met02_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met02_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met02_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met02_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met02_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met03_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met03_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met03_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met03_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met03_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met04_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met04_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met04_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met04_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met04_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met05_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met05_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met05_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met05_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met05_Roughness.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met06_Base_Color.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met06_Height.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met06_Metallic.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met06_Normal_OpenGL.jpg
    • /Runtime/Textures/Sade/CyberG8FTEXTURES1/Skeleton/06/met06_Roughness.jpg