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Georgeous Metallic Silk and Overlays Iray Shaders

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Product Name: Georgeous Metallic Silk and Overlays Iray Shaders
Product ID: 61539
Published Artist(s): Daz Originals
Created By: JGreenlees
Release Date: 2019-09-25

Product Information

  • Required Products: None

Whether it is Silk sheets, or clothing these shaders will provide you with a ton of options.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 2 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Georgeous Metallic Silk and Overlays Iray Shaders - Part 1 of 2 (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Shader Presets:Iray:JG:Georgeous Metallic Silk”
    • “Shader Presets:Iray:JG:Georgeous Metallic Silk:Overlay”
    • “Shader Presets:Iray:JG:Georgeous Metallic Silk:Overlay:Color”
    • “Shader Presets:Iray:JG:Utilities:Metallic Flakes:Colors”
    • “Shader Presets:Iray:JG:Utilities:Metallic Flakes:Density”
    • “Shader Presets:Iray:JG:Utilities:Metallic Flakes:Size”
    • “Shader Presets:Iray:JG:Utilities:Metallic Flakes:Strength”
    • “Shader Presets:Iray:JG:Utilities:Metallic Flakes:Weight”
    • “Shader Presets:Iray:JG:Utilities:Metallicity”
    • “Shader Presets:Iray:JG:Utilities:Resets”
    • “Shader Presets:Iray:JG:Utilities:Tiling”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Shaders:Iray:Fabric”
    • “Shaders:Iray:Utilities:Base”
    • “Shaders:Iray:Utilities:Color”
    • “Shaders:Iray:Utilities:Metallic Coat”
    • “Shaders:Iray:Utilities:Metallicity”
    • “Shaders:Iray:Utilities:Opacity”
    • “Shaders:Iray:Utilities:Tiling”

NOTES:

  • These shaders work as an overlay system
    • 1. Apply metallic silk on material desired
    • 2. Create geoshell of object and apply overlay
    • 3. Apply metallic color to geoshell as well

metallic colors will work as metal shaders as well just by applying them to a material without anything else.

Additional Details

Resolved Issues

  • None

Known Issues

  • None

Support

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1)
The contents of these packages are in DAZ Studio Native formats