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Cloudscape Creator - Sky Cover for Iray

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Product Name: Cloudscape Creator - Sky Cover for Iray
Product ID: 65407
Published Artist(s): DimensionTheory
Created By: N/A
Release Date: 2019-12-04

Product Information

  • Required Products: None

Cloudscape Creator - Sky Cover for Iray brings natively rendering skies full of clouds to Daz Studio and Iray with highly detailed and customizable clouds pre-configured in large scaled setups to instantly cover entire scenes.

The 10 Full Sky Cloudscapes included are built using 5 cloud layers, each of which can be scaled or removed the modify coverage and density. Anything from thin wisps to dense storm clouds is possible!

Using Iray's built in sun/sky settings means an infinite number of unique environments. The included quick atmosphere will add some fast rendering haze, while the volumetric atmosphere takes renders to the next level.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 4 Core 1)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

Cloudscape Creator - Sky Cover for Iray (1of4) (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “Environments:DimensionTheory:Cloudscape Creator:Cloudscapes”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Environments:Atmosphere”

Additional Details

  • Setting the scale of any layer to -100 will make it infinitely small and remove it from render
  • The less cloud coverage there is the faster it will render. Render speed is directly impacted by how many times light will need to travel through opacity in the clouds. Less layers and smaller layers will bother give speed increases, numerous large layers will render slower.
  • Cloudscapes are meant to work at default scale and position. Everything is aimed at scene center and certain angles can break the effect. Keeping the camera below the clouds is suggested, as well as keeping it between +/- 30000 units on the X and Z axes (which is really quite big). The included volumetric atmosphere is made with a sphere that can be used as a rough guide for best camera locations

Resolved Issues

  • None

Known Issues

  • None

Support

Visit our site for technical support questions or concerns.

1)
The contents of these packages are in DAZ Studio Native formats