Table of Contents
|Product Name:||Camera View Optimizer|
|Published Artist(s):||Callidus Simia|
Camera View Optimizer is a Daz Studio script that allows users to automatically and quickly remove scene objects which are not visible in a camera's viewport.
The script allows users to easily reduce the number of objects that are rendered with two or three mouse clicks, allowing complex scenes to be rendered faster and speed up scene navigation in Daz Studio.
Search patterns can be used to either ignore specific objects or to only include a subset of the objects during the culling phase. This is ideal if the end-user always wants particular objects to be visible in their scene or if they just want to optimize a large group of trees or a large crowd. The product works with nodes, instances, grouped instances, and figures, but will automatically ignore objects likes cameras and lights.
Objects that are found to be non-visible can be hidden or deleted and the action can be undone from the Edit menu. However, grouped instances can only be deleted (Daz Studio limitation).
This utility makes a handy addition to V3Digitimes' Scene Optimizer and allows scenes generated by utilities like HowieFarks' UltraScatter or Code66's Stack'Em Up to be optimized right before rendering.
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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