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dForce Hemet-nisut Outfit for Genesis 8 Females

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Product Name: dForce Hemet-nisut Outfit for Genesis 8 Females
Product ID: 72797
Published Artist(s): Daz Originals
Created By: Arki
Release Date: 2020-09-11

Product Information

  • Required Products: None

“Hemet-nisut” is the ancient Egyptian term for a “Royal Wife” and identifies a woman of power and prestige in Egyptian society. To match such a personality, here comes a complex outfit…

The dForce Hemet-nisut Outfit for Genesis 8 Female comes complete with a form-fitting dress, loose overdress with long belt ends, jewelry collar and matching cuffs for arms and legs plus sandals.

Both dresses and the belt-ends are dForce compliant garments and can be adjusted before and after simulation with their individual bones in lower skirt and belt zones.

Take your Genesis 8 ladies back to a time long past and let them relive ancient luxuries with the dForce Hemet-nisut Outfit!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

dForce Hemet-nisut Outfit for Genesis 8 Females (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 8 Female:Clothing:Hemet-nisut”
    • “People:Genesis 8 Female:Clothing:Hemet-nisut:Materials:Iray:Arki”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Accessories:Arms”
    • “Accessories:Neck”
    • “Accessories:Waist”
    • “Documents”
    • “Materials:Iray:Accessories”
    • “Materials:Iray:Wardrobe”
    • “Wardrobe:Dresses”
    • “Wardrobe:Footwear”
    • “Wardrobe:Outfits”

Additional Details

  • Short Instructions for the Hemet-nisut Outfit
  • General Morph Types
  • The outfit parts of this product load with a selection of morphs and control dials for dress, overdress and beltends, designed to help you with fitting it. The morph categories are as follows:
    • • Adjustments: Alter shape and fit of a piece.
    • • Movement: For movement morphs.
    • • Styles: Contains shaping morphs which are designed to allow you to use mulitple outfit pieces together.
    • • Controls: Controls movement and size of the separate vest parts.
  • Some pieces also come with Hide-Show options to hide specific pieces of the outfit.
  • The Hemet-nisut Outfit and dForce
  • How to work with the Hemet-nisut Outfit and dForce
  • If you want to set up a dForce simulation, please take the following steps:
    • 1. Load G8F into your scene; also load a plane primitive into your scene to act as a collision object for the floor when you want to use sitting or lying poses
    • 2. Apply your chosen wearable preset our outfit part to G8F with the dForce compliant outfit
    • 3. Set up an animation with 51 frames (you can raise this value if you want the piece or pieces to settle and drape fully)
    • 4. In frame 1, set a keyframe (click on the little key icon with the plus symbol inside, to the far right end of the bottom icon bar) with Genesis in default pose and your freshly loaded simulation ready wearables preset
    • 5. Go to frame 25, select a pose for Genesis, then add a new keyframe in pose 25
    • 6. Go to the Simulation tab inside DAZ Studio and change the following default settings: Start Bones from Memorized Pose - OFF, Frames To Simulate: Animated (Use Timeline Play Range), Collision Mesh Resolution: Base
    • 7. Hit the “Simulate” Button!
  • Please make sure that there are NO intersections (pokethrough) between the indivdual pieces in frame 1 and your simulation end frame. This especially applies to the collar and the overdress. It might sometimes be easier to hide the collar and unhide it again after simulation to adjust the fit of the piece.
  • Combining Outfit Pieces
  • Several of the outfit parts load with style and adjustment morphs which allow the pieces to be worn together or over each other.
  • For example, the overdress can be fitted over the dress; the collar can be fitted over both dress and overdress.
  • The full wearable preset already load with all the appropriate morphs applied to allow for a fit of all the pieces. But you can create your own outfit combinations and the style and adjustments morphs will help you achieve the right look.
  • The Beltends
  • The overdress loads with the auto parented beltends which match the style and look of the overdress belt.
  • You can move the ends before and after dForce simulation. The appropriate control dials are located in the HN Overdress Belt figure (parented to the “Beltends” rigid follower node inside the Overdress) under Actor - Controls.

Resolved Issues

  • None

Known Issues

  • None

Support

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1)
The contents of this package are in DAZ Studio Native formats