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Concepting with Marvelous Designer & ZBrush

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Product Name: Concepting with Marvelous Designer & ZBrush
Product ID: 81954
Published Artist(s): FlippedNormals
Created By: N/A
Release Date: 2021-06-08

Product Information

  • Required Products: None

Concepting with Marvelous Designer & ZBrush

Learn how to make stunning clothing – using Marvelous Designer and ZBrush! In this FlippedNormals Tutorial Series, we are covering cutting edge techniques used on some of the biggest films and games out today!


Concepting with Marvelous Designer & ZBrush is designed for both newcomers and artists experienced with other 3D software – You’ll learn a lot regardless of your skill level. Having Marvelous Designer in your toolbelt is a necessity if you want to create believable characters!


One of the big challenges when going from Marvelous and ZBrush is getting them to work together. We take you through simple, yet industry-proven methods, to ensure you always get the results you expect. More importantly – you can spend your time creating gorgeous images instead of dealing with technical issues.


We aim to bring you quality over quantity and as with all of our tutorials try to focus on both the ‘why’ and the ‘how’. We’ve spread this series over 4 hours to keep you engaged and give you the most important bits to get you started concepting with Marvelous Designer & ZBrush.


We start out by giving you a brief introduction to Marvelous Designer; you’ll have a good idea of how to use the software by the end of it. Once you understand how it works, we move on to creating some simple fabrics, such as trousers and a tank top. We are also talking about the properties of fabric – how is silk different from denim? Next up, we are starting on a more complicated piece of clothing – where we spend most of our time: The windbreaker jacket. This is an excellent piece of clothing to cover as it has a lot of interesting problems to solve.

We jump into ZBrush once we’ve finished up our windbreaker. ZBrush is a great tool for enhancing our fabric. We are combining the proceduralness and the ease of use of Marvelous Designer with the precision and control of ZBrush. This gives us amazing results in a short amount of time. Zippers, stitches and final details are then added for the last bit of realism!

For anyone using Marvelous Designer in a pipeline, we are also giving you some nice tips and tricks on how to drastically improve your workflow!


  • 01 – Intro To Marvelous
  • 02 – Importing Your Avatar
  • 03 – Reference Images
  • 04 – Our First Fabrics
  • 05 – Simulation
  • 07 – Adjustments and Internal Lines
  • 08 – Posing with Morph Targets
  • 09 – Export Settings
  • 10 – Prepping In Zbrush
  • 11 – Detailing In Zbrush
  • 12 – Zipper and Straps
  • 13 – Bonus Chapter: Making Collars
  • 14 – Bonus Chapter: Transferring Topology in Maya

This is a personal license as stated on the FlippedNormals licensing page.

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 6 Core

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

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