Table of Contents
Product Index
Product Name: | Stylized Character Sculpting in ZBrush – Majora and Skull Kid |
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Product ID: | 81978 |
Published Artist(s): | FlippedNormals |
Created By: | N/A |
Release Date: | 2021-07-12 |
Stylized Character Sculpting in ZBrush and Majora - Skull Kid
In this 10 hour course, we will go through, step by step, how to create Skull Kid with Majora's Mask from the franchise The Legend of Zelda. You will be able to follow along with every step as nothing is skipped or time-lapsed. There's full commentary for every chapter, giving you insight into how a professional ZBrush character artist works.
FROM A 2D CONCEPT TO A 3D CHARACTER
Most character work starts with a sketch, a piece of concept art, or a reference of the character you want to create. You'll learn all the necessary techniques to translate a 2D concept into 3D. This concept, in particular, is challenging and iconic which presents itself with a lot of problems to solve in order to get it to look just right in 3D space.
TAUGHT BY VETERAN CHARACTER ARTIST
Your instructor, Morten Jaeger and Co-Founder of FlippedNormals, has been sculpting and working with 3D for over 15 years. During his career in VFX he's done a variety of character work on Hollywood blockbusters such as Pacific Rim: Uprising, Avengers: Infinity War - Guardians of the Galaxy: Vol. 2, just to name a few.
SKILL LEVEL
Stylized Character Sculpting in ZBrush and Majora - Skull Kid focuses on creating 3D version of a 2D character from start to finish. We'll analyze the original designs and figure out how to translate them into a working 3D character. You should be comfortable with ZBrush before attempting to follow along as this course is aimed towards intermediate artists. That being said, no steps are skipped, so even if you're not that advanced yet, you will still be able to follow along and learn something new.
REQUIREMENTS
Know how to use a 3D sculpting software
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