Table of Contents
|Product Name:||Photorealism for Characters|
|Published Artist(s):||Digital Art Live|
Photorealism for a 3D character can provide a holy grail for some, but if the effect is slightly off, the look of a character can quickly become uncanny and creepy. In this community-based tutorial, we discuss important aspects and resources for your 3D characters in Daz Studio that can help you with photorealism.
Photorealism elements for characters include:
The tutorial includes presentations from published artist Those Things, who developed the Vellus Horizon shader system, and MellissaGT, who created a workflow for “Making skin pop with the Daz Studio Iray Uber Shader.”
About Digital Art Live
We've been connecting, educating, and inspiring digital artists in our weekly live webinars since 2013. Look out for our live events at DigitalArtLive.Studio
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier (WIP), which is used as a key to indicate something about the contents of that package.
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
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