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M3D Pestilence Man for Genesis 9

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Product Name: M3D Pestilence Man for Genesis 9
Product ID: 92212
Published Artist(s): Daz Originals
Created By: Matari3D
Release Date: 2023-10-31

Product Information

Introducing M3D Pestilence Man for Genesis 9: Unleash Horror in Your Renders!

Are you ready to take your 3D renders to the next level of terror? Look no further than “M3D Pestilence Man for Genesis 9.” This spine-chilling Materials and Morphs set is designed to give your artwork a nightmarish and horrifying edge that will send shivers down your audience's spines.

Unleash the Horror:

Burned Skin Full Material: Achieve a gruesome look with burned skin that's perfect for your creature creations.

Burnt Rotten Full Material: Create the ultimate zombie or decayed character with this burnt rotten skin material.

Eyes That Haunt: Choose from a variety of eerie eye options, including bloody, dark, and deathly eyes to give your character a sinister gaze.

Mouths of Dread: Experiment with mouth colors like “Bloody Rotten,” “Dirty Dark Green,” and “Rotten” to add a terrifying touch to your character.

Veins and Mutant Features: Add depth to your character with features like exposed spines, mutant arms, and more.

Teeth Morphs: Customize your character's dental horror with options like “Teeth Crooked” and “Teeth Destroyed.”

Geoshells for Body Morphs: Easily apply mutant and vein effects with geoshells, making customization a breeze.

Shaping Presets: Fine-tune your character with shaping presets to get the exact look you desire.

Get Your Nightmares Started:

M3D Pestilence Man for Genesis 9 is your passport to the world of horror in 3D rendering. Whether you're a seasoned artist or just starting out, this character set will help you craft terrifying scenes and characters that will leave a lasting impression.

Don't miss out on this opportunity to elevate your renders and create spine-tingling art. Order M3D Pestilence Man for Genesis 9 today and give your creations a bone-chilling makeover!

Act Now and Embrace the Horror!

Product Notes

Installation Packages

Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.

  • 1 Core 1)

[ ] = Optional, depending on target application(s)

Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.

M3D Pestilence Man for Genesis 9 (Core)

  • You can find new icons for loading this product in the following DAZ Studio Folders:
    • “People:Genesis 9:Materials:Daz Originals:Daz Originals:Pestilence Man:Anatomy”
    • “People:Genesis 9:Materials:Daz Originals:Daz Originals:Pestilence Man:Anatomy:Materials:Iray”
    • “People:Genesis 9:Materials:Daz Originals:Daz Originals:Pestilence Man:Materials:Iray”
    • “People:Genesis 9:Materials:Daz Originals:Daz Originals:Pestilence Man:Materials:Iray:Eyes”
    • “People:Genesis 9:Materials:Daz Originals:Daz Originals:Pestilence Man:Materials:Iray:Mouth”
    • “People:Genesis 9:Materials:Daz Originals:Daz Originals:Pestilence Man:Shaping Presets”
    • “People:Genesis 9:Materials:Daz Originals:Daz Originals:Pestilence Man:Wearable Presets”
  • You can find new icons for this product in the following DAZ Studio Categories:
    • “Anatomy:External”
    • “Materials:Iray:Anatomy:External”
    • “Materials:Iray:Base:M3D Pestilence Man for Genesis 9:Eyes:Eye Colors”
    • “Materials:Iray:Base:M3D Pestilence Man for Genesis 9:Genitalia”
    • “Materials:Iray:Base:M3D Pestilence Man for Genesis 9:Mouth”
    • “Materials:Iray:Base:M3D Pestilence Man for Genesis 9:Skin”
    • “Materials:Iray:Eyes:Eye Colors”
    • “Materials:Iray:Mouth”
    • “Materials:Iray:Skin”
    • “Shaping:Apply:Head”
    • “Shaping:Apply:Partial Body”
    • “Shaping:Remove:Complete”
    • “Shaping:Remove:Head”
    • “Shaping:Remove:Partial Body”
    • “Shaping:Remove:Partial Head”

Additional Details

  • When using the geoshells with Anatomical Elements sometimes they show up white to fix this please slect the geoshell thn go to parameters tab and hide the section that corresponds to the Anatomical Elements you have on the figure. If you have used multiple geo shells then you need to hide it on all of them.

Resolved Issues

  • None

Known Issues

  • None


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The contents of this package are in DAZ Studio Native formats