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Area Light

Brickyard : Roots > Lights

Create your own variations of the DAZ Studio Area Lights as Light Shaders with this brick for more custom options. No Surface root brick is necessary, but including one in the shader will give added control over surface parameters.

Snapshot

Root Area Light Brick

Parameters

Inputs

  • P1) : Point - Description…
  • Nn2) : Normal - Description…
  • Cone(PI/2)3) : Float - Description…
  • Tint : Color - Description…
  • Shadow : Color - Description…
  • Intensity : Float - Description…
  • Decay : Float - Description…
  • Light Color : Color - Description…
  • Root Settings4) : Float - Description…
  • Samples : Description…
  • Sample Mode : Description…
  • Illumination : Description…

Examples

  • In this example, …
    Example 1
1) , 2) , 3) , 4)
Available when Show Advanced is checked in the Brick Option Menu.