A sharable object that stores information for a texture (image map).
Inherits :
void | assetModified () |
void | assetWasSaved () |
This class is not intended to be constructed directly. Create (or retrieve) an instance from DzImageMgr - this ensures that there is only one instance of a given image in memory at a time, and also ensures that necessary conversions for rendering the image occurs correctly.
See Also:
Holds the author of the file for this texture. (Read Only)
Since:
Holds the revision version of the asset file for this texture. (Read Only)
Since:
Holds the asset id for this texture.
Since:
Holds the modified date of the asset file for this texture. (Read Only)
Since:
Holds whether or not the asset for this texture needs to be saved. (Read Only)
Since:
Holds the URI of the asset source for this texture; only valid when the asset is in an embedded state - i.e. modified. (Read Only)
Since:
Holds the asset URI for this texture. (Read Only)
Since:
void : assetModified()
Signature:“assetModified()”
Emitted when the image texture has been modified.
void : assetWasSaved()
Signature:“assetWasSaved()”
Emitted after the image texture has been saved.