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DAZ Studio 4.x
User Guide
QuickStart Guide
PDF
User Guide
PDF
QuickStart
QuickStart Guide - Barefoot Dancer
Chapters
I - Navigating the Interface
II - Building a Scene
III - Textures, Surfaces and Materials
IV - Shaping
V - Posing
VI - Cameras and Views
VII - Lights
VIII - Rendering
Tutorials, Videos & Tips
Getting Started
Installing Software, Plugins and Content
Finding, Loading and Organizing Content
Shaping
Surfaces (Colors and Textures)
Posing
Animating
Lighting
Cameras
Rendering (Images and Animations)
Saving, Importing and Exporting
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Projects : In Depth
Creating Content
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Tutorials
B
Basic Rigging with the Transfer Utility *
Basic: Adding Bones for Rigging (WIP)
Basic: Rigging Preparation (WIP)
Basic: Weight Mapping a Figure (WIP)
Basics: Initial Rigging with the Transfer Utility (WIP)
Binding Bones to Mesh with the Weight Map Brush *
E
Extending the Skeleton with Ghost Bones *
I
Intermediate Rigging: Creating ERC Part 1
Intermediate Rigging: Creating ERC Part 2
M
Matching Face Groups to Bones with the Polygon Group Editor *
Modeling Against a Genesis Shape *
P
Protecting Mesh from Morph Distortion with Rigidity Maps *
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