User Tools

Site Tools


This is an old revision of the document!


Change Log

Below is a “sanitized” version of the Daz Studio v6.x (2025) change log. This information is posted as part of a conscious effort to be more transparent in the development process. Not all information relating to a particular build is presented on this page - some information is still considered private and is therefore not included.



General Release Channel

This is the channel where the “production ready” build is distributed to the general public.




Public Build Channel

This is the channel where the builds that are not considered “production ready” yet are provided for testing by the general public. This channel typically provides a build that is in the BETA phase of development, but technically can provide a build in the ALPHA phase.


Public Alpha (6.25.2025.11206)

DAZ Studio : Incremented build number to 6.25.2025.11206



Private Build Channel

This channel is similar to the Public Build channel, except that it is limited to a select group of individuals that serve as the “front line” or the “canary in a coal mine” for a time before the build is promoted to a less restricted channel. This channel is more likely to see an ALPHA build than the Public Build channel is.


  • Source maintenance
  • Fixed an issue with simulation of dForce hair
  • Fixed an issue on macOS with the deletion of DzActionMgr after executing a script that accessed it
    • This manifested as menus progressively disappearing and ultimately a crash
  • Fixed an issue on Windows with the BugTrap dialog truncating messages
  • Updated public API documentation; DzElement
  • Fixed an issue with performing a deepCopy of an element via script; DzElement::doDuplicateElement()
  • Addressed issues with localization
  • Addressed issues with anonymous logging
  • Addressed issues with inline help
  • Addressed issues with interactive lessons

DAZ Studio : Incremented build number to 6.25.2025.11417