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        <title>Documentation Center artzone:pub:gamedev</title>
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        <dc:date>2012-01-25T22:24:30+00:00</dc:date>
        <title>DAZ 3D Game Developer</title>
        <link>/artzone/pub/gamedev/start</link>
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&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
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&lt;h1 id=&quot;daz_3d_game_developer&quot;&gt;DAZ 3D Game Developer&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;/div&gt;

&lt;h2 id=&quot;frequently_asked_questions_faq&quot;&gt;Frequently Asked Questions (FAQ)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_doesn_t_the_daz_3d_end_user_license_agreement_eula_prohibit_the_use_of_daz_3d_models_in_games&quot;&gt;Q.  Doesn’t the DAZ 3D End User License Agreement (Eula) prohibit the use of DAZ 3D models in games?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D has introduced a new Developer EULA that is available for all of the models and content at &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D has introduced a new licensing for &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Originals and some brokered products (&lt;a href=&quot;http://www.daz3d.com/i.x/search/searchsub/?mode=n&amp;amp;aj=1&amp;amp;_m=d&amp;amp;sstring=developer/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/i.x/search/searchsub/?mode=n&amp;amp;aj=1&amp;amp;_m=d&amp;amp;sstring=developer/&quot; rel=&quot;nofollow noopener&quot;&gt;Game Developer Licensing&lt;/a&gt;) which includes distribution rights within projects like games and simulations.&lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_what_if_i_am_using_2d_renders_or_sprites_in_my_game&quot;&gt;Q.  What if I am using 2D renders or “sprites” in my game?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; All of the content available at &lt;a href=&quot;http://www.daz3d.com/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/&quot; rel=&quot;nofollow noopener&quot;&gt;the DAZ 3D Store&lt;/a&gt; is covered by the standard EULA which allows 2D renders including sprites as well as rendered animations or movies. &lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_if_i_have_already_purchased_daz_3d_models_under_the_standard_license_can_i_upgrade_the_license_to_a_developer_license&quot;&gt;Q.  If I have already purchased DAZ 3D models under the standard license can I upgrade the license to a developer license?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; Yes. See the current offering of developer licensing: &lt;a href=&quot;http://www.daz3d.com/i.x/search/searchsub/?mode=n&amp;amp;aj=1&amp;amp;_m=d&amp;amp;sstring=developer&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/i.x/search/searchsub/?mode=n&amp;amp;aj=1&amp;amp;_m=d&amp;amp;sstring=developer&quot; rel=&quot;nofollow noopener&quot;&gt;http://www.daz3d.com/i.x/search/searchsub/?mode=n&amp;amp;aj=1&amp;amp;_m=d&amp;amp;sstring=developer&lt;/a&gt;&lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_which_developer_license_should_i_buy&quot;&gt;Q.  Which developer license should I buy?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; Developer licenses are available as “Indie” and “Commercial”.&lt;br/&gt;
 &lt;a href=&quot;http://www.daz3d.com/i/shop/itemdetails/?item=12113&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/i/shop/itemdetails/?item=12113&quot; rel=&quot;nofollow noopener&quot;&gt;Indie Developer License&lt;/a&gt;&lt;br/&gt;
 &lt;a href=&quot;http://www.daz3d.com/i/shop/itemdetails/?item=12479&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/i/shop/itemdetails/?item=12479&quot; rel=&quot;nofollow noopener&quot;&gt;Commercial Developer License&lt;/a&gt;&lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_can_i_sell_my_game&quot;&gt;Q.  Can I sell my game?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; Yes. &lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_do_i_have_to_pay_royalties_to_use_daz_3d_models_in_my_games&quot;&gt;Q.  Do I have to pay royalties to use DAZ 3D models in my games?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; No. The EULA grants a royalty-free license.&lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_if_my_game_is_free_do_i_still_need_a_developer_license&quot;&gt;Q.  If my game is free do I still need a developer license?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; Yes. You still need to have the appropriate Indie or Commercial license. The standard EULA does NOT grant those rights. &lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_aren_t_daz_3d_textures_too_big_and_high_resolution_to_be_used_in_games&quot;&gt;Q.  Aren’t DAZ 3D textures too big and high resolution to be used in games?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; Some models contain too many textures or textures that are too large to be used efficiently in game engines. The &lt;a href=&quot;http://developer.daz3d.com/i/shop/itemdetails/?item=10674&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://developer.daz3d.com/i/shop/itemdetails/?item=10674&quot; rel=&quot;nofollow noopener&quot;&gt;Texture Atlas for DAZ Studio&lt;/a&gt; allows users to combine textures into a single texture atlas image and scale the image down to a size that can be easily incorporated into popular game engines.&lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_can_i_take_daz_3d_models_into_other_3d_applications_and_modify_them_further&quot;&gt;Q.  Can I take DAZ 3D models into other 3D applications and modify them further?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; Yes. &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio supports a number of export options including .bvh, .obj and .daz (COLLADA). FBX export is supported through the &lt;a href=&quot;http://developer.daz3d.com/i/shop/itemdetails/?item=4137&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://developer.daz3d.com/i/shop/itemdetails/?item=4137&quot; rel=&quot;nofollow noopener&quot;&gt;FBX Plug-in for DAZ Studio&lt;/a&gt;.&lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_can_i_modify_the_models_and_use_them_in_my_game&quot;&gt;Q.  Can I modify the models and use them in my game?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; Yes. &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D models can be modified and customized to fit the user’s requirements. &lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_can_i_resell_the_modified_models&quot;&gt;Q.  Can I resell the modified models?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; No. The &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D EULA expressly prohibits the resale of &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D models without the express written consent of &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D.&lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;

&lt;h5 id=&quot;q_can_i_sell_the_models_or_pieces_of_the_models_as_virtual_goods_within_the_game&quot;&gt;Q.  Can I sell the models or pieces of the models as virtual goods within the game?&lt;/h5&gt;
&lt;div class=&quot;level5&quot;&gt;
&lt;blockquote&gt;&lt;div class=&quot;no&quot;&gt;
 &lt;strong&gt; A. &lt;/strong&gt; No. The &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D EULA expressly prohibits the resale of &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D models without the express written consent of &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D.&lt;/div&gt;&lt;/blockquote&gt;

&lt;/div&gt;
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