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        <dc:date>2011-11-01T17:42:27+00:00</dc:date>
        <title>Adding make-up in Paint Shop Pro 7</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc01</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;adding_make-up_in_paint_shop_pro_7&quot;&gt;Adding make-up in Paint Shop Pro 7&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x6c;&amp;#x75;&amp;#x6c;&amp;#x65;&amp;#x6c;&amp;#x75;&amp;#x6e;&amp;#x61;&amp;#x40;&amp;#x79;&amp;#x61;&amp;#x68;&amp;#x6f;&amp;#x6f;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x6c;&amp;#x75;&amp;#x6c;&amp;#x65;&amp;#x6c;&amp;#x75;&amp;#x6e;&amp;#x61;&amp;#x40;&amp;#x79;&amp;#x61;&amp;#x68;&amp;#x6f;&amp;#x6f;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;LunaL&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Poser &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paintshop pro &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Super easy way to give your renders the make-up they deserve is you don`t have make-up already on your texture skins.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=25e207&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-025D2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-025D2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=25e207&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-025D2.jpg&quot; class=&quot;media&quot; title=&quot;400-025d2.jpg&quot; alt=&quot;400-025d2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_smudge&quot;&gt;Step 1 - Smudge&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=29b1b2&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-025E2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-025E2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=29b1b2&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-025E2.jpg&quot; class=&quot;media&quot; title=&quot;400-025e2.jpg&quot; alt=&quot;400-025e2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Let`s clean up the mess!
&lt;/p&gt;

&lt;p&gt;
Sometimes after a render, I find out that my characters hair might not be so perfect, or that the makeup is all wrong..and so on.
&lt;/p&gt;

&lt;p&gt;
Sometimes I don`t bother fixing it in Poser and then render it all over again. That`s where I go into my Paint Shop Pro and change it all.
&lt;/p&gt;

&lt;p&gt;
Oki, here we go. As you see below, the hair didn`t turn out the way it should. And the eyelashes looks all wrong..Let us do something about it.
&lt;/p&gt;

&lt;p&gt;
Let us start with the hair. Find you “retouch tool” and choose “smudge” using these settings:
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Size:6 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Hardness:78 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Opacity:60 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Step:25 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Density:70 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Now, soft and easy push from the bottom up to the top of the forehead
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=501558&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-025F2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-025F2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=501558&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-025F2.jpg&quot; class=&quot;media&quot; title=&quot;400-025f2.jpg&quot; alt=&quot;400-025f2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_soften&quot;&gt;Step 2 - Soften&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
When you are happy with the result, use the “retouch tool” again, and choose “soften”.
&lt;/p&gt;

&lt;p&gt;
I used these settings:
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Size:17 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Hardness:70 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Opacity:47 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Step:15 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Density:40 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=e82e14&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02602.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-02602.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=e82e14&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02602.jpg&quot; class=&quot;media&quot; title=&quot;400-02602.jpg&quot; alt=&quot;400-02602.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_clean_up_some_hair&quot;&gt;Step 3 - Clean up some hair&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Looking better already*s*
&lt;/p&gt;

&lt;p&gt;
Coming this far, I decide to remove some of the hair.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=d34991&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02612.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-02612.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=d34991&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02612.jpg&quot; class=&quot;media&quot; title=&quot;400-02612.jpg&quot; alt=&quot;400-02612.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_stronger_lashes&quot;&gt;Step 4 - Stronger lashes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
If you now look at her eyelashes, they are to soft, so we want to make them a little bit stronger but not to unnatural. Pick your brush tool;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Size:2 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Hardness:0 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Opacity:80 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Step:25 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Dencity:95 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
When you are happy, choose retouch; soften again, with the same settings as before..
&lt;/p&gt;

&lt;p&gt;
And slow and easy soften the lashes. Mostly on the tip.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=b15f88&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02622.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-02622.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=b15f88&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02622.jpg&quot; class=&quot;media&quot; title=&quot;400-02622.jpg&quot; alt=&quot;400-02622.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_5_-_adding_eyeshadow&quot;&gt;Step 5 - Adding eyeshadow&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Now let us give her some eyeshadow. In this case I choose, green.
&lt;/p&gt;

&lt;p&gt;
First make a new layer.
&lt;/p&gt;

&lt;p&gt;
Find your brush tool with the color you want..and just make it smooth looking.
&lt;/p&gt;

&lt;p&gt;
Then soften it all.
&lt;/p&gt;

&lt;p&gt;
Now go to your layer palette..find the eyeshadow layer and change the Opacity.
&lt;/p&gt;

&lt;p&gt;
I used “55”, cause I did not want the makeup to be to strong.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=9c7649&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02632.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-02632.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=9c7649&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02632.jpg&quot; class=&quot;media&quot; title=&quot;400-02632.jpg&quot; alt=&quot;400-02632.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_6_-_adding_rouge&quot;&gt;Step 6 - Adding rouge&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Now on to the rouge. Same thing here, but usually with a different colour.
&lt;/p&gt;

&lt;p&gt;
When all was done..this is how my image turned out.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=25e207&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-025D2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-025D2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=25e207&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-025D2.jpg&quot; class=&quot;media&quot; title=&quot;400-025d2.jpg&quot; alt=&quot;400-025d2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc02">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:27+00:00</dc:date>
        <title>Better watereffect in Paint Shop Pro 7</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc02</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;better_watereffect_in_paint_shop_pro_7&quot;&gt;Better watereffect in Paint Shop Pro 7&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x6c;&amp;#x75;&amp;#x6c;&amp;#x65;&amp;#x6c;&amp;#x75;&amp;#x6e;&amp;#x61;&amp;#x40;&amp;#x79;&amp;#x61;&amp;#x68;&amp;#x6f;&amp;#x6f;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x6c;&amp;#x75;&amp;#x6c;&amp;#x65;&amp;#x6c;&amp;#x75;&amp;#x6e;&amp;#x61;&amp;#x40;&amp;#x79;&amp;#x61;&amp;#x68;&amp;#x6f;&amp;#x6f;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;LunaL&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Poser 5 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Psp7 &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Plug-ins &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Better watereffect in Paint Shop Pro 7
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_get_your_render_and_get_flaming_pear&quot;&gt;Step 1 - Get your render, and get Flaming Pear...&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=e98aec&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-003D3.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-003D3.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=e98aec&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-003D3.jpg&quot; class=&quot;media&quot; title=&quot;400-003d3.jpg&quot; alt=&quot;400-003d3.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Now, let`s begin.
&lt;/p&gt;

&lt;p&gt;
First thing you need to do is to download Flaming Pear.
&lt;/p&gt;

&lt;p&gt;
You can get it : &lt;a href=&quot;http://www.flamingpear.com/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.flamingpear.com/&quot; rel=&quot;nofollow noopener&quot;&gt;HERE&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
First up:Chose from your menu the lasso, free hand:
&lt;/p&gt;

&lt;p&gt;
and make an outline where you want the water to go. 
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=18c383&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-003E3.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-003E3.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=18c383&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-003E3.jpg&quot; class=&quot;media&quot; title=&quot;400-003e3.jpg&quot; alt=&quot;400-003e3.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_apply_settings_and_you_re_good_to_go&quot;&gt;Step 2 - Apply settings and you&amp;#039;re good to go!&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
No go to;Effects-plug-in filters-Flaming pear-Flood.
&lt;/p&gt;

&lt;p&gt;
These are the settings I used.You can play around all you want, untill you get what u want.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=434e76&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-003F3.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-003F3.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=434e76&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-003F3.jpg&quot; class=&quot;media&quot; title=&quot;400-003f3.jpg&quot; alt=&quot;400-003f3.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
And this is my finished product.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=84d0d6&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-00403.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-00403.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=84d0d6&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-00403.jpg&quot; class=&quot;media&quot; title=&quot;400-00403.jpg&quot; alt=&quot;400-00403.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc03">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:27+00:00</dc:date>
        <title>Converting PSD Files To Paint Shop Pro Brushes</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc03</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;converting_psd_files_to_paint_shop_pro_brushes&quot;&gt;Converting PSD Files To Paint Shop Pro Brushes&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x62;&amp;#x65;&amp;#x63;&amp;#x6b;&amp;#x69;&amp;#x65;&amp;#x40;&amp;#x73;&amp;#x6e;&amp;#x61;&amp;#x70;&amp;#x70;&amp;#x79;&amp;#x61;&amp;#x75;&amp;#x74;&amp;#x6f;&amp;#x73;&amp;#x61;&amp;#x6c;&amp;#x65;&amp;#x73;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x62;&amp;#x65;&amp;#x63;&amp;#x6b;&amp;#x69;&amp;#x65;&amp;#x40;&amp;#x73;&amp;#x6e;&amp;#x61;&amp;#x70;&amp;#x70;&amp;#x79;&amp;#x61;&amp;#x75;&amp;#x74;&amp;#x6f;&amp;#x73;&amp;#x61;&amp;#x6c;&amp;#x65;&amp;#x73;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;BrokenWings&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro 8 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
This is a very simple tutorial on how to convert PSD files to Jasc Paint Shop Pro Brushes.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_getting_started&quot;&gt;Step 1 - GETTING STARTED&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
First thing you need to do is open a PSD file.
&lt;/p&gt;

&lt;p&gt;
I am using 72 Brushes for Photoshop - eyebrows, eyelashes and pubic hair by Lisbeth. You can get them at &lt;a href=&quot;http://www.renderosity.com&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.renderosity.com&quot; rel=&quot;nofollow noopener&quot;&gt;www.renderosity.com&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=9f4222&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02861.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-02861.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=9f4222&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02861.jpg&quot; class=&quot;media&quot; title=&quot;400-02861.jpg&quot; alt=&quot;400-02861.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
They were in abr format for PS7 and Lisbeth was kind enough to send me them in PSD format so I could convert and use them.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_converting&quot;&gt;Step 2 - CONVERTING&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=e18518&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02871.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-02871.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=e18518&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02871.jpg&quot; class=&quot;media&quot; title=&quot;400-02871.jpg&quot; alt=&quot;400-02871.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
The PSD format has 9 layers, 1 being a black background and the rest with the tips and a transparent background. Click on the top layer and open the eye so that it isn&amp;#039;t invisible.
&lt;/p&gt;

&lt;p&gt;
Make sure all the other layers are invisible except for the bottom one.
&lt;/p&gt;

&lt;p&gt;
Using your selection tool, draw a rectangle around the first brush.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=34c5b1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02881.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-02881.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=34c5b1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02881.jpg&quot; class=&quot;media&quot; title=&quot;400-02881.jpg&quot; alt=&quot;400-02881.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Go to edit/Copy then Edit/Paste As New Image. You will now have a transparent image.
&lt;/p&gt;

&lt;p&gt;
Now you have to go to Adjust/Negative Image. Which will turn your brush tip black instead of white so you can see it.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=0e249d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02891.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-02891.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=0e249d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-02891.jpg&quot; class=&quot;media&quot; title=&quot;400-02891.jpg&quot; alt=&quot;400-02891.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Next go to Image/Greyscale
&lt;/p&gt;

&lt;p&gt;
Now your brush is ready to save.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_saving&quot;&gt;Step 3 - SAVING&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
To save your brush, go to File/Export/Custom Brush..
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=24a3b1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-028A1.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-028A1.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=24a3b1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-028A1.jpg&quot; class=&quot;media&quot; title=&quot;400-028a1.jpg&quot; alt=&quot;400-028a1.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
A screen called Create Brush Tip will pop up. Add your name of the brush, click OK and it is saved.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=6d83c8&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-028B1.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-028B1.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=6d83c8&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-028B1.jpg&quot; class=&quot;media&quot; title=&quot;400-028b1.jpg&quot; alt=&quot;400-028b1.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
1 rule of Thumb with PSP8, a brush tip can not be any bigger then 500&amp;times;500. If it is, Paint Shop Pro will tell you so you can resize just a little if needed.
&lt;/p&gt;

&lt;p&gt;
Do step 2 and 3 on each tip and layer.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_the_results&quot;&gt;Step 4 - THE RESULTS&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=0b8f82&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-028C1.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-028C1.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=0b8f82&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-028C1.jpg&quot; class=&quot;media&quot; title=&quot;400-028c1.jpg&quot; alt=&quot;400-028c1.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
You can do this with anything you would like to make a brush tip out of as long as it is in PSD format or even psp format.
&lt;/p&gt;

&lt;p&gt;
If you like the effects of some of the Photoshop Brushes, you can now use them in Paint Shop Pro too. Just before you buy the Photoshop Brushes, make sure the person will send you a copy of these brushes in PSD format so you can convert them for PSP.
&lt;/p&gt;

&lt;p&gt;
Happy Brush Making!
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc04">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:27+00:00</dc:date>
        <title>Creating Comic Word Balloons Using Paint Shop Pro</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc04</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;creating_comic_word_balloons_using_paint_shop_pro&quot;&gt;Creating Comic Word Balloons Using Paint Shop Pro&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;strong&gt;Author:&lt;/strong&gt; &lt;a href=&quot;mailto:&amp;#x72;&amp;#x6f;&amp;#x63;&amp;#x6b;&amp;#x67;&amp;#x6f;&amp;#x62;&amp;#x6c;&amp;#x79;&amp;#x6e;&amp;#x40;&amp;#x68;&amp;#x6f;&amp;#x74;&amp;#x6d;&amp;#x61;&amp;#x69;&amp;#x6c;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x72;&amp;#x6f;&amp;#x63;&amp;#x6b;&amp;#x67;&amp;#x6f;&amp;#x62;&amp;#x6c;&amp;#x79;&amp;#x6e;&amp;#x40;&amp;#x68;&amp;#x6f;&amp;#x74;&amp;#x6d;&amp;#x61;&amp;#x69;&amp;#x6c;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;Dysfunkshunal&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Tools Needed&lt;/strong&gt;
&lt;/p&gt;

&lt;p&gt;
* Paint Shop Pro
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;em&gt;Skill Level:&lt;/em&gt; Intermediate
&lt;/p&gt;

&lt;p&gt;
&lt;em&gt;Time Taken:&lt;/em&gt; 20-30 minutes
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;NOTE:&lt;/strong&gt; This tutorial will specifically be making use of Jasc&amp;#039;s Paint Shop Pro 7 (PSP is currently owned by Corel), however, the interface hasn&amp;#039;t changed much and the principles described here can be used in earlier or later versions of the same program. Additionally, these techniques can be extrapolated and applied in Adobe Photoshop or any other photo editing software that contains these same functions.
&lt;/p&gt;

&lt;p&gt;
Also, it should go without saying, that if you are going to be illustrating comics you should already have the story written. This is essential because you need to know how much text you&amp;#039;ll be placing on each of your images so that it will fit properly. Poor planning will result in poor results, so be sure you have a solid story and know which text should appear on each frame so as to not ruin a good comic by cramming filled word balloons in odd places. Personally, I use Final Draft which is a screenwriting software to write my dialogue because it helps you craft stories quickly, but simply using Microsoft Word will work as well.
&lt;/p&gt;

&lt;p&gt;
Let&amp;#039;s get started…
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=080065&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-457.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/100-457.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=080065&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-457.jpg&quot; class=&quot;media&quot; title=&quot;100-457.jpg&quot; alt=&quot;100-457.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_open_your_image_in_paint_shop_pro&quot;&gt;Step 1 - OPEN YOUR IMAGE IN PAINT SHOP PRO&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=51eb2a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-458.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/100-458.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=51eb2a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-458.jpg&quot; class=&quot;media&quot; title=&quot;100-458.jpg&quot; alt=&quot;100-458.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
First, open your image up in Paint Shop Pro. Above is the image that I will be adding text to. I knew that my characters would be saying a lot in this panel, so I was sure to render the image with much headroom for the balloons. This is critical, and I can&amp;#039;t stress enough how important it is when you render to know what will text will be in the frame you are rendering. It is also very useful to choose a camera angle that favors the first speaker as the person on the left. This is because we read left to right, and this way your word balloons will not have to overlap, which looks bad and can confuse the reader.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_add_text&quot;&gt;Step 2 - ADD TEXT&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=db81a1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-459.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/100-459.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=db81a1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-459.jpg&quot; class=&quot;media&quot; title=&quot;100-459.jpg&quot; alt=&quot;100-459.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Click on the Text icon in the toolbar. In the Text Dialogue Box that opens, scroll through your fonts and choose a good looking comic font. If you do not have any, you can find thousands of free fonts online. I will be using the “Wild and Crazy” font. Select a 10 pt font, click the “Center Align” button, click the “Floating selection” radio button, and make sure that the “Antialias” checkbox is checked (see image).
&lt;/p&gt;

&lt;p&gt;
Notice the text I typed. The female character is speaking first and is going to say more. However, she had a large chunk of text to speak, so I broke it up into sensible speech pauses. I put the word “suitor” on the second line so that they stack nicely as you&amp;#039;ll see on the next page.
&lt;/p&gt;

&lt;p&gt;
Lay the text wherever you want on the page. This particular piece of text is followed by more from the female, so I have chosen to lay it on the far left.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_create_your_first_balloon&quot;&gt;Step 3 - CREATE YOUR FIRST BALLOON&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=6e2591&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-460.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/100-460.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=6e2591&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-460.jpg&quot; class=&quot;media&quot; title=&quot;100-460.jpg&quot; alt=&quot;100-460.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Next, select the Shape tool and choose Ellipse. Starting from the center of the text, draw an ellipse that covers all the text (Fig.1) and leave some extra room (HINT: Select CNTL+D to deselect the text if it is still selected). Then, use your Fill tool and fill the image with black (Fig.2). You will have filled over your text, but don&amp;#039;t worry. Then, go to “Selections” and from the dropdown select “Modify” then “Contract”. Choose a value of 2. Then, select your Fill tool again and this time dump white in the balloon (Fig.3). Now, choose your Text tool once again. The text you previously typed should already be in the Text Dialogue Box. Drop it into the word balloon (again, use CNTL+D to deselect the balloon if it is currently selected). This will allow you to neatly lay the chunk of text directly in the center of the balloon (Fig.4).
&lt;/p&gt;

&lt;p&gt;
You&amp;#039;ll notice that there is no angle spouting from the balloon to indicate who is speaking the dialogue. That is because we have more text to add, and we&amp;#039;ll add it to the next balloon.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_add_an_adjoining_balloon&quot;&gt;Step 4 - ADD AN ADJOINING BALLOON&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=8e76f7&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-461.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/100-461.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=8e76f7&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-461.jpg&quot; class=&quot;media&quot; title=&quot;100-461.jpg&quot; alt=&quot;100-461.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
This balloon is the continuing text of the female character. Like I mentioned, large blocks of dialogue look better broken up into smaller balloons. So we will follow the same principles for her remaining dialogue, with a little change to add the angle so we know who is speaking.
&lt;/p&gt;

&lt;p&gt;
First, see how I laid out the remaining text in the Text Dialogue Box (see image). You must decide how best to break up your text to “form” it so it best will fit into the balloon. The ellipse is narrow at both top and bottom, so it is wise to have the first line contain only a word or two, the next line more and so on and so forth, then doing the reverse as you near the end of the text. This takes some experimentation but is essential in making your balloons and text look their best.
&lt;/p&gt;

&lt;p&gt;
Now, I placed the text at a short distance from the original balloon (Fig.1), keeping in mind that this text will also be in a balloon, and I only want the balloons to intersect just a bit (Fig.2). Make sure they overlap, so we can merge them later. Next, select your Lasso tool. In the Freehand Dialogue Box, select “Point to Point”. Hold down the Shift key and click inside the selected ellipse. Move your cursor to a point near the speaker&amp;#039;s mouth, then click again. Now return the cursor to the inside of the ellipse a little distance from your original click, then double-click. You will have extended out your ellipse with a triangle that indicates who is speaking (Fig. 3).
&lt;/p&gt;

&lt;p&gt;
Repeat the previous actions of filling the selected ellipse with black, contracting the ellipse by a value of 2, fill again with white, then re-add the proper text and center it (Fig. 4).
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_5_-_join_the_balloons_as_one&quot;&gt;Step 5 - JOIN THE BALLOONS AS ONE&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=2ad1cf&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-462.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/100-462.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=2ad1cf&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-462.jpg&quot; class=&quot;media&quot; title=&quot;100-462.jpg&quot; alt=&quot;100-462.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
You will see the balloons are separated by a black line. To fix this, simply select your Paintbrush tool and a small value (around 5). Choose the stroke color as white and neatly paint out the black line. Now your balloons are as one (see image)!
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_6_-_repeat&quot;&gt;Step 6 - REPEAT&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=080065&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-457.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/100-457.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=080065&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F100-457.jpg&quot; class=&quot;media&quot; title=&quot;100-457.jpg&quot; alt=&quot;100-457.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Follow the same steps for any other speaking characters in your scene. In the finished frame (see image), I knew the male character had much to say so I broke his dialogue up into three separate, natural balloons. Doing this also allows you to manipulate the balloons so that they fit within your scene space.
&lt;/p&gt;

&lt;p&gt;
SOME FINAL NOTES:
&lt;/p&gt;

&lt;p&gt;
1. Use Common Sense:
&lt;/p&gt;

&lt;p&gt;
Obviously, the balloon closest to the speaker&amp;#039;s head should be the balloon that contains the speaking angle. Plan accordingly.
&lt;/p&gt;

&lt;p&gt;
2. Don&amp;#039;t Put Balloons Over Characters:
&lt;/p&gt;

&lt;p&gt;
It is generally unacceptable practice to have a word balloon obscuring a character or any other important scene element. The word balloons are not meant to be a physical part of the scene, but rather just a device to move the story along.
&lt;/p&gt;

&lt;p&gt;
3. Don&amp;#039;t Clutter Your Balloons:
&lt;/p&gt;

&lt;p&gt;
It is also generally unacceptable to have a word balloon that barely encapsulates your dialogue. Leave the dialogue with room to breathe, so to speak. Crowded balloons don&amp;#039;t look right and draw attention away from your comic. If you find yourself needing to crowd a balloon because you are running out of space in the frame, you did not plan properly enough when rendering. Re-render the pic with more space for the dialogue.
&lt;/p&gt;

&lt;p&gt;
4. Practice:
&lt;/p&gt;

&lt;p&gt;
Good ballooning takes a little practice to know when/where to break up text chunks, the best positioning of text in the frame, the perfect centering of the dialogue, etc. If you are unsatisfied with the way your frame looks when finished, start over and do it differently. You&amp;#039;ll be surprised how it will make the frame feel if it&amp;#039;s redone properly.
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc05">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:27+00:00</dc:date>
        <title>Easy Lace with PSP8</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc05</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;easy_lace_with_psp8&quot;&gt;Easy Lace with PSP8&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x64;&amp;#x74;&amp;#x77;&amp;#x40;&amp;#x64;&amp;#x74;&amp;#x69;&amp;#x67;&amp;#x65;&amp;#x72;&amp;#x77;&amp;#x6f;&amp;#x6d;&amp;#x61;&amp;#x6e;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x64;&amp;#x74;&amp;#x77;&amp;#x40;&amp;#x64;&amp;#x74;&amp;#x69;&amp;#x67;&amp;#x65;&amp;#x72;&amp;#x77;&amp;#x6f;&amp;#x6d;&amp;#x61;&amp;#x6e;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;DTigerWoman&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro 8 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Making lace has never been easier! This tutorial will show you how to make lace using some of Paint Shop Pro&amp;#039;s basic features.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=eaa91a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018E2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-018E2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=eaa91a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018E2.jpg&quot; class=&quot;media&quot; title=&quot;400-018e2.jpg&quot; alt=&quot;400-018e2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_getting_started&quot;&gt;Step 1 - Getting Started&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Create a new image. I started with a 200&amp;times;200 for the purpose of this tutorial with a black background.
&lt;/p&gt;

&lt;p&gt;
*Note: your image will obviously need to be a lot bigger if you plan to use your results for a texture or transparency.
&lt;/p&gt;

&lt;p&gt;
Next, create a new layer by clicking “Layers”, “New Raster Layer”, and click “Ok” on the pop up box “this will be your lace”.
&lt;/p&gt;

&lt;p&gt;
The black background is just so you are able to see what you are doing.
&lt;/p&gt;

&lt;p&gt;
Make sure your foreground color is white. Select the paint brush and draw something onto your image. I used the following settings for the paintbrush:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=e93a55&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01883.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01883.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=e93a55&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01883.jpg&quot; class=&quot;media&quot; title=&quot;400-01883.jpg&quot; alt=&quot;400-01883.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
It doesn&amp;#039;t have to be perfect and it doesn&amp;#039;t have to look very good as you can see here.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=fbf8f0&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01893.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01893.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=fbf8f0&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01893.jpg&quot; class=&quot;media&quot; title=&quot;400-01893.jpg&quot; alt=&quot;400-01893.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_the_kaleidoscope&quot;&gt;Step 2 - The Kaleidoscope&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Next click “Effects”, “Reflection Effects”, “Kaleidoscope”.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=d5d89e&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018A2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-018A2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=d5d89e&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018A2.jpg&quot; class=&quot;media&quot; title=&quot;400-018a2.jpg&quot; alt=&quot;400-018a2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
I used the following settings, but depending on what your little scribble may look like you may want to adjust the settings to get some kind of interesting pattern.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=5f10bc&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018B2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-018B2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=5f10bc&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018B2.jpg&quot; class=&quot;media&quot; title=&quot;400-018b2.jpg&quot; alt=&quot;400-018b2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_pattern_effects&quot;&gt;Step 3 - Pattern Effects&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Now click “Effects”, “Reflection Effects”, “Pattern”.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=9fbeda&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018C2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-018C2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=9fbeda&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018C2.jpg&quot; class=&quot;media&quot; title=&quot;400-018c2.jpg&quot; alt=&quot;400-018c2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
I used the following settings because it makes my kaleidoscope pattern look a lot like lace. Your results will obviously be different depending on your original drawing and kaleidoscope settings.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=79e4af&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018D2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-018D2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=79e4af&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018D2.jpg&quot; class=&quot;media&quot; title=&quot;400-018d2.jpg&quot; alt=&quot;400-018d2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_the_results&quot;&gt;Step 4 - The Results&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=eaa91a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018E2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-018E2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=eaa91a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018E2.jpg&quot; class=&quot;media&quot; title=&quot;400-018e2.jpg&quot; alt=&quot;400-018e2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
This was my resulting image. With the lace on it&amp;#039;s own layer you can now use it to texturize a clothing item or make a transparency map. Obviously some adjustments would need to be made so that it fits into your texture or transparency, but you should have a good idea how easy lace can be created in Paint Shop Pro!
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc06">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:27+00:00</dc:date>
        <title>Easy Painted Effect In PSP8</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc06</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;easy_painted_effect_in_psp8&quot;&gt;Easy Painted Effect In PSP8&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x64;&amp;#x74;&amp;#x77;&amp;#x40;&amp;#x64;&amp;#x74;&amp;#x69;&amp;#x67;&amp;#x65;&amp;#x72;&amp;#x77;&amp;#x6f;&amp;#x6d;&amp;#x61;&amp;#x6e;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x64;&amp;#x74;&amp;#x77;&amp;#x40;&amp;#x64;&amp;#x74;&amp;#x69;&amp;#x67;&amp;#x65;&amp;#x72;&amp;#x77;&amp;#x6f;&amp;#x6d;&amp;#x61;&amp;#x6e;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;DTigerWoman&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro 8 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
This is an easy postworking technique that will make your images appear to be painted, even if nothing was painted!
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=001fd5&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01243.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01243.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=001fd5&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01243.jpg&quot; class=&quot;media&quot; title=&quot;400-01243.jpg&quot; alt=&quot;400-01243.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_getting_started&quot;&gt;Step 1 - Getting Started&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=20efbd&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01253.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01253.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=20efbd&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01253.jpg&quot; class=&quot;media&quot; title=&quot;400-01253.jpg&quot; alt=&quot;400-01253.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Open the image you wish to use.
&lt;/p&gt;

&lt;p&gt;
Next click “Layers” “Duplicate” as shown above.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_blend_mode&quot;&gt;Step 2 - Blend Mode&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Change the blend mode of your duplicated layer to “Color (Legacy)” by clicking “Layers” “Properties” as shown below.
&lt;/p&gt;

&lt;p&gt;
*Note: You won&amp;#039;t notice any change yet ;o)
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=9f40aa&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01263.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01263.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=9f40aa&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01263.jpg&quot; class=&quot;media&quot; title=&quot;400-01263.jpg&quot; alt=&quot;400-01263.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=749abc&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01273.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01273.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=749abc&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01273.jpg&quot; class=&quot;media&quot; title=&quot;400-01273.jpg&quot; alt=&quot;400-01273.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_soft_light&quot;&gt;Step 3 - Soft Light&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Make your background layer active again.
&lt;/p&gt;

&lt;p&gt;
Duplicate the background layer again.
&lt;/p&gt;

&lt;p&gt;
Change the blend mode of this layer to “Soft Light”
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=9f40aa&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01263.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01263.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=9f40aa&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01263.jpg&quot; class=&quot;media&quot; title=&quot;400-01263.jpg&quot; alt=&quot;400-01263.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=248323&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01283.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01283.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=248323&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01283.jpg&quot; class=&quot;media&quot; title=&quot;400-01283.jpg&quot; alt=&quot;400-01283.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_edge_effects&quot;&gt;Step 4 - Edge Effects&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Still having your “Soft Light” layer active click “Effects” “Edge Effects” “Trace Contour” as shown here.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=c68f94&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01293.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01293.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=c68f94&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01293.jpg&quot; class=&quot;media&quot; title=&quot;400-01293.jpg&quot; alt=&quot;400-01293.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_5_-_overlay&quot;&gt;Step 5 - Overlay&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Next make your Background layer active again. Duplicate this layer once more.
&lt;/p&gt;

&lt;p&gt;
Click “Layers” “Arrange” “Move Up” to move it up one layer.
&lt;/p&gt;

&lt;p&gt;
Change the properties of this layer to “Overlay” as shown here.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=319bfc&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-012A3.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-012A3.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=319bfc&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-012A3.jpg&quot; class=&quot;media&quot; title=&quot;400-012a3.jpg&quot; alt=&quot;400-012a3.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_6_-_layer_palette&quot;&gt;Step 6 - Layer Palette&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=1ef310&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-012B3.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-012B3.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=1ef310&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-012B3.jpg&quot; class=&quot;media&quot; title=&quot;400-012b3.jpg&quot; alt=&quot;400-012b3.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
You will now have 4 layers in your layer palette as shown here.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_7_-_softening&quot;&gt;Step 7 - Softening&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
You may now merge your layers “Layers” “Merge” “Merge All (Flatten)”
&lt;/p&gt;

&lt;p&gt;
If you have hair or clothing that has some rough edges you can easily fix this by using the soften tool. The size of the soften tool depends on the portion of the image you need to soften. The brush used for the soften tool is the “+Default” brush with different settings. For this image I used the following settings and lightly brushed over the area I needed to soften in the hair.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=4a145c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-012C3.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-012C3.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=4a145c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-012C3.jpg&quot; class=&quot;media&quot; title=&quot;400-012c3.jpg&quot; alt=&quot;400-012c3.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=f0d580&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-012D3.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-012D3.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=f0d580&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-012D3.jpg&quot; class=&quot;media&quot; title=&quot;400-012d3.jpg&quot; alt=&quot;400-012d3.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_8_-_congrats&quot;&gt;Step 8 - Congrats!&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=4fce9f&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-012E3.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-012E3.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=4fce9f&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-012E3.jpg&quot; class=&quot;media&quot; title=&quot;400-012e3.jpg&quot; alt=&quot;400-012e3.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Congrats! You&amp;#039;ve completed this tutorial. I hope you enjoyed it and find it useful ;o)
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc07">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Giving your render a glow effect using psp</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc07</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;giving_your_render_a_glow_effect_using_psp&quot;&gt;Giving your render a glow effect using psp&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x6c;&amp;#x75;&amp;#x6c;&amp;#x65;&amp;#x6c;&amp;#x75;&amp;#x6e;&amp;#x61;&amp;#x40;&amp;#x79;&amp;#x61;&amp;#x68;&amp;#x6f;&amp;#x6f;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x6c;&amp;#x75;&amp;#x6c;&amp;#x65;&amp;#x6c;&amp;#x75;&amp;#x6e;&amp;#x61;&amp;#x40;&amp;#x79;&amp;#x61;&amp;#x68;&amp;#x6f;&amp;#x6f;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;LunaL&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paintshop pro 7 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Quick way to give props in your render, like a wand, that special glow
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=357183&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C4.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-03C4.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=357183&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C4.jpg&quot; class=&quot;media&quot; title=&quot;400-03c4.jpg&quot; alt=&quot;400-03c4.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_selecting&quot;&gt;Step 1 - Selecting&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
First thing you do is choose your lasso tool and select the area that you want to give more light.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=1d8cc4&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C5.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-03C5.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=1d8cc4&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C5.jpg&quot; class=&quot;media&quot; title=&quot;400-03c5.jpg&quot; alt=&quot;400-03c5.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_the_light&quot;&gt;Step 2 - The light&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Now go to your menu:
&lt;/p&gt;

&lt;p&gt;
Effect/Illumination effects/Lights.
&lt;/p&gt;

&lt;p&gt;
I use these settings, but you can play around with it your self, to make the light the way you want it.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=7f4a83&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C6.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-03C6.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=7f4a83&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C6.jpg&quot; class=&quot;media&quot; title=&quot;400-03c6.jpg&quot; alt=&quot;400-03c6.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
With my settings your image should look something like this:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=a0f8a6&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C7.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-03C7.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=a0f8a6&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C7.jpg&quot; class=&quot;media&quot; title=&quot;400-03c7.jpg&quot; alt=&quot;400-03c7.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_sunburst&quot;&gt;Step 3 - Sunburst&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
No back to our toolbar.
&lt;/p&gt;

&lt;p&gt;
Effects/Illumination effects/sunburst.
&lt;/p&gt;

&lt;p&gt;
These are the settings I used:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=5831f5&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C8.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-03C8.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=5831f5&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C8.jpg&quot; class=&quot;media&quot; title=&quot;400-03c8.jpg&quot; alt=&quot;400-03c8.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
And this is my final product. Nice, eh?
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=6a4b7c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C9.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-03C9.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=6a4b7c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03C9.jpg&quot; class=&quot;media&quot; title=&quot;400-03c9.jpg&quot; alt=&quot;400-03c9.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc08">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Making Rain With PSP8</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc08</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;making_rain_with_psp8&quot;&gt;Making Rain With PSP8&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x43;&amp;#x61;&amp;#x70;&amp;#x74;&amp;#x61;&amp;#x69;&amp;#x6e;&amp;#x4a;&amp;#x61;&amp;#x63;&amp;#x6b;&amp;#x31;&amp;#x30;&amp;#x32;&amp;#x34;&amp;#x40;&amp;#x63;&amp;#x6f;&amp;#x6d;&amp;#x63;&amp;#x61;&amp;#x73;&amp;#x74;&amp;#x2e;&amp;#x6e;&amp;#x65;&amp;#x74;&quot; class=&quot;mail&quot; title=&quot;&amp;#x43;&amp;#x61;&amp;#x70;&amp;#x74;&amp;#x61;&amp;#x69;&amp;#x6e;&amp;#x4a;&amp;#x61;&amp;#x63;&amp;#x6b;&amp;#x31;&amp;#x30;&amp;#x32;&amp;#x34;&amp;#x40;&amp;#x63;&amp;#x6f;&amp;#x6d;&amp;#x63;&amp;#x61;&amp;#x73;&amp;#x74;&amp;#x2e;&amp;#x6e;&amp;#x65;&amp;#x74;&quot;&gt;Captain Jack&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro 8 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
This demonstrates a fairly simple method of adding rain to an image using Paint Shop Pro 8. It will also probably work in other versions and software, although I&amp;#039;ve only tried it with PSP8.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=a10ad4&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01BB2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01BB2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=a10ad4&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01BB2.jpg&quot; class=&quot;media&quot; title=&quot;400-01bb2.jpg&quot; alt=&quot;400-01bb2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_cover_the_image&quot;&gt;Step 1 - Cover the image&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=bbfabc&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01BC2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01BC2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=bbfabc&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01BC2.jpg&quot; class=&quot;media&quot; title=&quot;400-01bc2.jpg&quot; alt=&quot;400-01bc2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Add a new raster layer to the base image: Blend mode normal, opacity 35%.
&lt;/p&gt;

&lt;p&gt;
Flood fill the new layer with a solid foreground color of light gray (R: 192, G: 192, and B: 192).
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=d29d6c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01BD2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01BD2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=d29d6c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01BD2.jpg&quot; class=&quot;media&quot; title=&quot;400-01bd2.jpg&quot; alt=&quot;400-01bd2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_make_a_mask_reference&quot;&gt;Step 2 - Make a mask reference&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Create a new image that is the same dimensions as the original picture in 16 million colors.
&lt;/p&gt;

&lt;p&gt;
Flood fill the new image in solid white.
&lt;/p&gt;

&lt;p&gt;
(Note: if, at the end, your rain seems too large, undo everything and try again, making this new image double the size in both dimensions, then scale it by 50% after step 3.)
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_create_the_mask_pattern&quot;&gt;Step 3 - Create the mask pattern&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=fb1488&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01BE2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01BE2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=fb1488&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01BE2.jpg&quot; class=&quot;media&quot; title=&quot;400-01be2.jpg&quot; alt=&quot;400-01be2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Select Adjust - &amp;gt; Add/Remove Noise - &amp;gt; Add Noise: Random, 50%, Monochrome.
&lt;/p&gt;

&lt;p&gt;
Select Adjust - &amp;gt; Blur - &amp;gt; Motion Blur: Angle of 220.0, strength of 30%.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=c34d90&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01BF2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01BF2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=c34d90&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01BF2.jpg&quot; class=&quot;media&quot; title=&quot;400-01bf2.jpg&quot; alt=&quot;400-01bf2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Select Adjust - &amp;gt; Brightness and Contrast - &amp;gt; Threshold: 230.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=fe00c8&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01C02.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01C02.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=fe00c8&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01C02.jpg&quot; class=&quot;media&quot; title=&quot;400-01c02.jpg&quot; alt=&quot;400-01c02.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_add_the_rain_mask&quot;&gt;Step 4 - Add the rain mask&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=878938&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01C12.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01C12.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=878938&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01C12.jpg&quot; class=&quot;media&quot; title=&quot;400-01c12.jpg&quot; alt=&quot;400-01c12.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
In the original image, select Layers - &amp;gt; New Mask Layer - &amp;gt; From Image: Image created in step 2, Source luminance, Invert mask data.
&lt;/p&gt;

&lt;p&gt;
Select Layers - &amp;gt; Merge - &amp;gt; Merge Down.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_5_-_adjust_the_edges_of_the_rain&quot;&gt;Step 5 - Adjust the edges of the rain&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Click the visibility toggle (eye) in the layer palette for the background image to make it invisible.
&lt;/p&gt;

&lt;p&gt;
Select Effects - &amp;gt; Edge Effects - &amp;gt; Enhance.
&lt;/p&gt;

&lt;p&gt;
Click the visibility toggle on the background layer to make it visible again.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_6_-_wrap_it_up&quot;&gt;Step 6 - Wrap it up&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Select Layers - &amp;gt; Merge - &amp;gt; Merge all (flatten).
&lt;/p&gt;

&lt;p&gt;
Save your modified image.
&lt;/p&gt;

&lt;p&gt;
Delete the image created in step 2, as it&amp;#039;s no longer needed.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_7_-_variations&quot;&gt;Step 7 - Variations&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Adjust the transparency in step 1 to make the rain less/more visible.
&lt;/p&gt;

&lt;p&gt;
Adjust the color in step 1 to lighten/darken the rain.
&lt;/p&gt;

&lt;p&gt;
Adjust the angle in step 3 to change the rain direction.
&lt;/p&gt;

&lt;p&gt;
Adjust the threshold in step 3 to make the rain larger/smaller (lower values make less rain).
&lt;/p&gt;

&lt;p&gt;
To make the rain look thicker and more three dimensional, repeat the process making the second rain layer more transparent (step 1) and smaller (step 3 changing the threshold value).
&lt;/p&gt;

&lt;p&gt;
To make the rain look brighter, like rain from a small cloud with the sun shining, stop at step 5, and repeat the process with a new rain layer, making the new rain layer about 90% opaque and using white as the color (step 1). At step 5 the second time, use the move tool to carefully move the new rain layer one or two pixels up and to the left. Drag the new rain layer so that it&amp;#039;s between the background and the first rain layer, then finish the image from step 6.
&lt;/p&gt;

&lt;p&gt;
Happy rain-making! :)
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc09">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Making Seamless Plaid Tiles in Paint Shop Pro</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc09</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;making_seamless_plaid_tiles_in_paint_shop_pro&quot;&gt;Making Seamless Plaid Tiles in Paint Shop Pro&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x6c;&amp;#x69;&amp;#x6c;&amp;#x6a;&amp;#x61;&amp;#x79;&amp;#x61;&amp;#x6e;&amp;#x67;&amp;#x65;&amp;#x6c;&amp;#x40;&amp;#x77;&amp;#x6f;&amp;#x68;&amp;#x2e;&amp;#x72;&amp;#x72;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x6c;&amp;#x69;&amp;#x6c;&amp;#x6a;&amp;#x61;&amp;#x79;&amp;#x61;&amp;#x6e;&amp;#x67;&amp;#x65;&amp;#x6c;&amp;#x40;&amp;#x77;&amp;#x6f;&amp;#x68;&amp;#x2e;&amp;#x72;&amp;#x72;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;LilJayAngel&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
So you want to learn how to make a Seamless Tile in a Plaid Pattern. Well it&amp;#039;s easy as pie. Best of all, you can make many different colors from just one tile. Join along and let me show you how.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=6737ef&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E4.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/300-00E4.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=6737ef&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E4.jpg&quot; class=&quot;media&quot; title=&quot;300-00e4.jpg&quot; alt=&quot;300-00e4.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_getting_started&quot;&gt;Step 1 - Getting Started&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=313878&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E5.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/300-00E5.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=313878&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E5.jpg&quot; class=&quot;media&quot; title=&quot;300-00e5.jpg&quot; alt=&quot;300-00e5.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Open a new image, 
&lt;/p&gt;

&lt;p&gt;
300 pixels x 300 pixels and transparent, as shown in the screenshot.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_choosing_a_gradient&quot;&gt;Step 2 - Choosing a Gradient&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=2b5489&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E6.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/300-00E6.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=2b5489&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E6.jpg&quot; class=&quot;media&quot; title=&quot;300-00e6.jpg&quot; alt=&quot;300-00e6.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Click on the Flood Fill Tool.
&lt;/p&gt;

&lt;p&gt;
In your materials palette, choose a gradient of your choice, using the settings as shown in the screenshot.
&lt;/p&gt;

&lt;p&gt;
(Linear, Angle of 45, and repeats of 3 or more for a basic gradient).
&lt;/p&gt;

&lt;p&gt;
Flood Fill your image with the Gradient.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_texturize_it&quot;&gt;Step 3 - Texturize It&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=9e1b94&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E7.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/300-00E7.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=9e1b94&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E7.jpg&quot; class=&quot;media&quot; title=&quot;300-00e7.jpg&quot; alt=&quot;300-00e7.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Go to effects &amp;gt; texture effects &amp;gt; soft plastic.
&lt;/p&gt;

&lt;p&gt;
Use the settings as shown in the screenshot, or play with it to find a setting you like.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_making_it_plaid&quot;&gt;Step 4 - Making it Plaid!&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Now to make it plaid.
&lt;/p&gt;

&lt;p&gt;
Click on Layers &amp;gt; Duplicate.
&lt;/p&gt;

&lt;p&gt;
Then Click on Image &amp;gt; Mirror.
&lt;/p&gt;

&lt;p&gt;
In your layer palette, slide the opacity of the top layer down to 50%.
&lt;/p&gt;

&lt;p&gt;
Right click the top layer (in your layer palette), 
&lt;/p&gt;

&lt;p&gt;
Merge all &amp;gt; Flatten.
&lt;/p&gt;

&lt;p&gt;
Save and your done!
&lt;/p&gt;

&lt;p&gt;
Or did you want to make more colors without repeating all the steps? Proceed to Step 5.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_5_-_how_to_make_different_colors_from_that_one_tile&quot;&gt;Step 5 - How to make different colors from that one tile.&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
You may now use this tile to make different colors from. (Unfortunately this trick does not work this way in Paint Shop Pro X, but does in earlier versions.)
&lt;/p&gt;

&lt;p&gt;
Click on Adjust &amp;gt; color balance &amp;gt; red/green/blue.
&lt;/p&gt;

&lt;p&gt;
Roll the die (the button with the die on it), 
&lt;/p&gt;

&lt;p&gt;
until you get one you like.
&lt;/p&gt;

&lt;p&gt;
Remember, if you turn on your eye lock, 
&lt;/p&gt;

&lt;p&gt;
you will see your original change to the current settings.
&lt;/p&gt;

&lt;p&gt;
One you find a color you like, Save.
&lt;/p&gt;

&lt;p&gt;
Recolor again, or start from beginning and use a different gradient blend of colors.
&lt;/p&gt;

&lt;p&gt;
Good luck and happy PSPing.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_6_-_the_finished_product&quot;&gt;Step 6 - The Finished Product&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=6737ef&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E4.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/300-00E4.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=6737ef&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E4.jpg&quot; class=&quot;media&quot; title=&quot;300-00e4.jpg&quot; alt=&quot;300-00e4.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Original Tile
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=344d91&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E8.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/300-00E8.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=344d91&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F300-00E8.jpg&quot; class=&quot;media&quot; title=&quot;300-00e8.jpg&quot; alt=&quot;300-00e8.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
After applying color changes.
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc10">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Paint on jewelry in Paint Shop Pro 7</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc10</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;paint_on_jewelry_in_paint_shop_pro_7&quot;&gt;Paint on jewelry in Paint Shop Pro 7&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x6c;&amp;#x75;&amp;#x6c;&amp;#x65;&amp;#x6c;&amp;#x75;&amp;#x6e;&amp;#x61;&amp;#x40;&amp;#x79;&amp;#x61;&amp;#x68;&amp;#x6f;&amp;#x6f;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x6c;&amp;#x75;&amp;#x6c;&amp;#x65;&amp;#x6c;&amp;#x75;&amp;#x6e;&amp;#x61;&amp;#x40;&amp;#x79;&amp;#x61;&amp;#x68;&amp;#x6f;&amp;#x6f;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;LunaL&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Poser &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro 7 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Quick and easy way to paint in jewels by hand in Paint Shop Pro 7 after rendering
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=4626d6&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01202.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01202.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=4626d6&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01202.jpg&quot; class=&quot;media&quot; title=&quot;400-01202.jpg&quot; alt=&quot;400-01202.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_adding_sparkle&quot;&gt;Step 1 - Adding sparkle&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=4626d6&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01202.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01202.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=4626d6&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01202.jpg&quot; class=&quot;media&quot; title=&quot;400-01202.jpg&quot; alt=&quot;400-01202.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Now, this image looks kinda booring..with just the tiara as only jewel.
&lt;/p&gt;

&lt;p&gt;
Let`s do something about that..Let`s paint it on.
&lt;/p&gt;

&lt;p&gt;
Well, first I actually finish the Tiara by adding a sparkle tube.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=731d31&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01212.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01212.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=731d31&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01212.jpg&quot; class=&quot;media&quot; title=&quot;400-01212.jpg&quot; alt=&quot;400-01212.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_paint_the_jewels&quot;&gt;Step 2 - Paint the jewels&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Then I just use a paintbrush (both 1 and 2pixels)and I paint where I want my jewels to be.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=6ae87b&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01222.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01222.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=6ae87b&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01222.jpg&quot; class=&quot;media&quot; title=&quot;400-01222.jpg&quot; alt=&quot;400-01222.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Then go to:Effects;texture effects;sculpture.In this case I choose Silver.
&lt;/p&gt;

&lt;p&gt;
Now play around with the parameters to get the resolte you want.
&lt;/p&gt;

&lt;p&gt;
This is how mine turned out.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=ad5f9b&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01232.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01232.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=ad5f9b&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01232.jpg&quot; class=&quot;media&quot; title=&quot;400-01232.jpg&quot; alt=&quot;400-01232.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_add_a_tube&quot;&gt;Step 3 - Add a tube&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
To add some more “spice” you can also add some jewelry tubes.
&lt;/p&gt;

&lt;p&gt;
Here I have tried two.
&lt;/p&gt;

&lt;p&gt;
A Pearl
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=25d278&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01242.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01242.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=25d278&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01242.jpg&quot; class=&quot;media&quot; title=&quot;400-01242.jpg&quot; alt=&quot;400-01242.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
And a yellow diamond(or something)
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=423c55&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01252.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01252.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=423c55&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01252.jpg&quot; class=&quot;media&quot; title=&quot;400-01252.jpg&quot; alt=&quot;400-01252.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc11">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Painting Between Objects With PSP8</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc11</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;painting_between_objects_with_psp8&quot;&gt;Painting Between Objects With PSP8&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x43;&amp;#x61;&amp;#x70;&amp;#x74;&amp;#x61;&amp;#x69;&amp;#x6e;&amp;#x4a;&amp;#x61;&amp;#x63;&amp;#x6b;&amp;#x31;&amp;#x30;&amp;#x32;&amp;#x34;&amp;#x40;&amp;#x63;&amp;#x6f;&amp;#x6d;&amp;#x63;&amp;#x61;&amp;#x73;&amp;#x74;&amp;#x2e;&amp;#x6e;&amp;#x65;&amp;#x74;&quot; class=&quot;mail&quot; title=&quot;&amp;#x43;&amp;#x61;&amp;#x70;&amp;#x74;&amp;#x61;&amp;#x69;&amp;#x6e;&amp;#x4a;&amp;#x61;&amp;#x63;&amp;#x6b;&amp;#x31;&amp;#x30;&amp;#x32;&amp;#x34;&amp;#x40;&amp;#x63;&amp;#x6f;&amp;#x6d;&amp;#x63;&amp;#x61;&amp;#x73;&amp;#x74;&amp;#x2e;&amp;#x6e;&amp;#x65;&amp;#x74;&quot;&gt;Captain Jack&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro 8 or other layer based paint program &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Painting elements into an image can be difficult if the painted parts need to go behind some of the elements of the scene. This tutorial describes a way to do that.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=252b19&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01102.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01102.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=252b19&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01102.jpg&quot; class=&quot;media&quot; title=&quot;400-01102.jpg&quot; alt=&quot;400-01102.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_load_the_image&quot;&gt;Step 1 - Load the image&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=88bb47&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-010B2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-010B2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=88bb47&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-010B2.jpg&quot; class=&quot;media&quot; title=&quot;400-010b2.jpg&quot; alt=&quot;400-010b2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
In this example, we have the &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; dragon stalking through the woods, looking for the hatchling dragon, who&amp;#039;s taking a nap. We want to add some fiery smoke coming from the adult dragon&amp;#039;s nostrils, but the tree is in the way. We need to paint between the tree and the background.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_copy_the_image_layer&quot;&gt;Step 2 - Copy the image layer&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=35524d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-010C2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-010C2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=35524d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-010C2.jpg&quot; class=&quot;media&quot; title=&quot;400-010c2.jpg&quot; alt=&quot;400-010c2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
From the menu, select Layers - &amp;gt; Duplicate. This layer will be named “Copy of Background”.
&lt;/p&gt;

&lt;p&gt;
In the layer palette, click the “eye” icon for the original Background layer to make it invisible.
&lt;/p&gt;

&lt;p&gt;
Then, click on the copied layer to make it the current layer.
&lt;/p&gt;

&lt;p&gt;
The image will still look the same at this point.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_erase_part_of_the_image&quot;&gt;Step 3 - Erase Part of the Image&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=4f6eb4&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-010D2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-010D2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=4f6eb4&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-010D2.jpg&quot; class=&quot;media&quot; title=&quot;400-010d2.jpg&quot; alt=&quot;400-010d2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Select the eraser tool and carefully erase the image to the right of the tree. Make sure to keep all of the tree, but don&amp;#039;t worry about erasing too much of the rest of the image. Erase everwhere that will be painted later.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_switch_back_to_the_original_layer&quot;&gt;Step 4 - Switch back to the original layer&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=c6fa95&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-010E2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-010E2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=c6fa95&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-010E2.jpg&quot; class=&quot;media&quot; title=&quot;400-010e2.jpg&quot; alt=&quot;400-010e2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
In the layer palette, click the “eye” icon for the copied layer, which will make it invisible.
&lt;/p&gt;

&lt;p&gt;
Click the “eye” icon for the original layer, which will make it visible again.
&lt;/p&gt;

&lt;p&gt;
Click on the background layer to make it the current layer.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_5_-_paint_the_new_elements&quot;&gt;Step 5 - Paint the new elements&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=a13b8d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-010F2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-010F2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=a13b8d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-010F2.jpg&quot; class=&quot;media&quot; title=&quot;400-010f2.jpg&quot; alt=&quot;400-010f2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Add the painted parts to the image. In this example, select a round brush of 50 pixels diameter, 50% hardness, density of 50, and opacity of 50.
&lt;/p&gt;

&lt;p&gt;
Click in the area where the nostrils would be, and further out. Do this with a light gray, then add some yellow and red.
&lt;/p&gt;

&lt;p&gt;
Note that the tree is partly covered with the smoke.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_6_-_complete_the_image&quot;&gt;Step 6 - Complete the image&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=252b19&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01102.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01102.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=252b19&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01102.jpg&quot; class=&quot;media&quot; title=&quot;400-01102.jpg&quot; alt=&quot;400-01102.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Click the “eye” icon for the copied layer, making it visible. The smoke will be visible through the erased part of the upper layer, the tree in the copied layer covers up the smoke that we don&amp;#039;t want to see, and the 3D character of the image is preserved.
&lt;/p&gt;

&lt;p&gt;
From the menu, select Layers - &amp;gt; Merge - &amp;gt; Merge All to convert back to a single layer. Save the image and you&amp;#039;re all set.
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc12">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Poser Figure to PSP9 Tube</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc12</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;poser_figure_to_psp9_tube&quot;&gt;Poser Figure to PSP9 Tube&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x73;&amp;#x74;&amp;#x61;&amp;#x63;&amp;#x69;&amp;#x65;&amp;#x40;&amp;#x62;&amp;#x65;&amp;#x6e;&amp;#x74;&amp;#x72;&amp;#x69;&amp;#x64;&amp;#x65;&amp;#x72;&amp;#x6f;&amp;#x6e;&amp;#x6c;&amp;#x69;&amp;#x6e;&amp;#x65;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x73;&amp;#x74;&amp;#x61;&amp;#x63;&amp;#x69;&amp;#x65;&amp;#x40;&amp;#x62;&amp;#x65;&amp;#x6e;&amp;#x74;&amp;#x72;&amp;#x69;&amp;#x64;&amp;#x65;&amp;#x72;&amp;#x6f;&amp;#x6e;&amp;#x6c;&amp;#x69;&amp;#x6e;&amp;#x65;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;mommastacie&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Poser &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Support Files
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;&lt;a href=&quot;http://documentation.daz3d.com/tutorials/resources/Poser-2-PSP_TubeTut.zip&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/resources/Poser-2-PSP_TubeTut.zip&quot; rel=&quot;nofollow noopener&quot;&gt;Poser-2-PSP_TubeTut.zip&lt;/a&gt; &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Tubing your Poser figures is easy when you learn the secret of Alpha Channels. The wonderful people at Curious Labs have designed Poser so that an Alpha Channel is included when saving as a .tif/.tiff file. This little addition makes a huge difference when you want to tube your figure for tags, web sets, and such.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=8b28b7&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0135.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0135.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=8b28b7&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0135.jpg&quot; class=&quot;media&quot; title=&quot;400-0135.jpg&quot; alt=&quot;400-0135.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_saving_your_character_with_an_alpha_channel&quot;&gt;Step 1 - Saving your character with an Alpha Channel&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
When your character is complete in Poser, Render it into a new window. My preferred settings are 1500px on the longest end, Anti-aliased, 200px resolution. Click File and Save As. Choose .Tif/TIFF as the file format. This adds the Alpha Channel you&amp;#039;ll need later.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=4a2375&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0136.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0136.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=4a2375&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0136.jpg&quot; class=&quot;media&quot; title=&quot;400-0136.jpg&quot; alt=&quot;400-0136.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=80e300&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0137.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0137.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=80e300&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0137.jpg&quot; class=&quot;media&quot; title=&quot;400-0137.jpg&quot; alt=&quot;400-0137.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_preparing_your_image_for_tubing_in_psp9&quot;&gt;Step 2 - Preparing your image for tubing in PSP9&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Open the image you just saved into PSP. Make sure your Layers Palette is open and right click on the Background Layer. Choose Promote Background Layer from the list. This will allow for the transparent background.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=12b46d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0138.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0138.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=12b46d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0138.jpg&quot; class=&quot;media&quot; title=&quot;400-0138.jpg&quot; alt=&quot;400-0138.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_removing_the_background&quot;&gt;Step 3 - Removing the background&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=ec54f1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0139.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0139.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=ec54f1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0139.jpg&quot; class=&quot;media&quot; title=&quot;400-0139.jpg&quot; alt=&quot;400-0139.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Click Selections, then Load/Save Selection. Choose Load Selection from Alpha Channel.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=4baabe&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-013A.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-013A.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=4baabe&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-013A.jpg&quot; class=&quot;media&quot; title=&quot;400-013a.jpg&quot; alt=&quot;400-013a.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Make sure the name of your image is highlighted in the “Load from document” box and you should see a black and white image resembling the one you&amp;#039;re tubing named Alpha Channel 1. Click Load. Go to Image and Crop to Selection (or use Shift + R). You shold now have your image sans background.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=8d3d56&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-013B.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-013B.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=8d3d56&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-013B.jpg&quot; class=&quot;media&quot; title=&quot;400-013b.jpg&quot; alt=&quot;400-013b.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_saving_your_tube&quot;&gt;Step 4 - Saving your Tube&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Depending on how you&amp;#039;ll want to use the tube you&amp;#039;re creating, you can save it two ways.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=18a3c1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-013C.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-013C.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=18a3c1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-013C.jpg&quot; class=&quot;media&quot; title=&quot;400-013c.jpg&quot; alt=&quot;400-013c.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
To save directly into Paint Shop Pro as a Tube, Click Image, Export, and Picture Tube. That&amp;#039;s it. Your tube willbe in the list of Picture Tubes for you to use as you wish.
&lt;/p&gt;

&lt;p&gt;
To save a tube so you can share it or use it in Paint Shop Pro 8 or below, click Image and Save As. Choose Paint Shop Pro Image. The suffix will show up as .pspimage. Change it to .psp and click options. Make sure the Compatibility option says Paint Shop Pro 5. That will make your image compatible with all versions of PSP. Make sure you add a 2nd layer with your copyright information if you&amp;#039;re planning on sharing the .psp file or making it available for download.
&lt;/p&gt;

&lt;p&gt;
That&amp;#039;s all there is to it. Your Poser figures now have a new home.
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc13">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Quick and Easy Postworking for PSP8</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc13</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;quick_and_easy_postworking_for_psp8&quot;&gt;Quick and Easy Postworking for PSP8&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x64;&amp;#x74;&amp;#x77;&amp;#x40;&amp;#x64;&amp;#x74;&amp;#x69;&amp;#x67;&amp;#x65;&amp;#x72;&amp;#x77;&amp;#x6f;&amp;#x6d;&amp;#x61;&amp;#x6e;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x64;&amp;#x74;&amp;#x77;&amp;#x40;&amp;#x64;&amp;#x74;&amp;#x69;&amp;#x67;&amp;#x65;&amp;#x72;&amp;#x77;&amp;#x6f;&amp;#x6d;&amp;#x61;&amp;#x6e;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;DTigerWoman&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro 8 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
This postworking technique is so simple anyone can do it! It uses some of the simple functions in Paint Shop Pro 8 and best of all there is no painting required!
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=49f278&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01873.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01873.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=49f278&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01873.jpg&quot; class=&quot;media&quot; title=&quot;400-01873.jpg&quot; alt=&quot;400-01873.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_pick_an_image&quot;&gt;Step 1 - Pick an Image&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=b1d5b5&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01823.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01823.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=b1d5b5&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01823.jpg&quot; class=&quot;media&quot; title=&quot;400-01823.jpg&quot; alt=&quot;400-01823.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
First you need an image to work with. You may use the image provided here if you need it for the purpose of this tutorial. This is just a simple render but can be used on any of your images.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_softening&quot;&gt;Step 2 - Softening&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=f02499&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01833.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01833.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=f02499&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01833.jpg&quot; class=&quot;media&quot; title=&quot;400-01833.jpg&quot; alt=&quot;400-01833.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Choose “Adjust”, “Softness”, “Soft Focus” as shown above.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_softening_settings&quot;&gt;Step 3 - Softening Settings&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=59c425&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01843.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01843.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=59c425&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01843.jpg&quot; class=&quot;media&quot; title=&quot;400-01843.jpg&quot; alt=&quot;400-01843.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Use the settings shown here. If you feel the softness takes too much detail from your image you can play with the settings until you are happy. Click “Ok” when you get a nice result.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_duplicate_the_layer&quot;&gt;Step 4 - Duplicate the layer&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=20efbd&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01253.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01253.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=20efbd&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01253.jpg&quot; class=&quot;media&quot; title=&quot;400-01253.jpg&quot; alt=&quot;400-01253.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Next duplicate the layer by clicking “Layers”, “Duplicate” as shown here.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_5_-_layer_overlay&quot;&gt;Step 5 - Layer overlay&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=9b1bab&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01853.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01853.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=9b1bab&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01853.jpg&quot; class=&quot;media&quot; title=&quot;400-01853.jpg&quot; alt=&quot;400-01853.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Next, on the right side of your screen in the layer palette change “Normal” to “Overlay”.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_6_-_layer_opacity&quot;&gt;Step 6 - Layer opacity&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=7e8167&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01863.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01863.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=7e8167&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01863.jpg&quot; class=&quot;media&quot; title=&quot;400-01863.jpg&quot; alt=&quot;400-01863.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Change the layer opacity to about 18%. You can use other properties to get some other interesting affects.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_7_-_results&quot;&gt;Step 7 - Results&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=49f278&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01873.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01873.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=49f278&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01873.jpg&quot; class=&quot;media&quot; title=&quot;400-01873.jpg&quot; alt=&quot;400-01873.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Your resulting image “if you used the one provided” will look something like the image above. I hope you enjoyed this tutorial!
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc14">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Lighting Effects in Paint Shop</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc14</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;lighting_effects_in_paint_shop&quot;&gt;Lighting Effects in Paint Shop&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x61;&amp;#x64;&amp;#x72;&amp;#x69;&amp;#x61;&amp;#x6e;&amp;#x61;&amp;#x40;&amp;#x73;&amp;#x63;&amp;#x61;&amp;#x75;&amp;#x72;&amp;#x69;&amp;#x2e;&amp;#x6e;&amp;#x65;&amp;#x74;&quot; class=&quot;mail&quot; title=&quot;&amp;#x61;&amp;#x64;&amp;#x72;&amp;#x69;&amp;#x61;&amp;#x6e;&amp;#x61;&amp;#x40;&amp;#x73;&amp;#x63;&amp;#x61;&amp;#x75;&amp;#x72;&amp;#x69;&amp;#x2e;&amp;#x6e;&amp;#x65;&amp;#x74;&quot;&gt;Malva&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Support Files
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;&lt;a href=&quot;http://documentation.daz3d.com/tutorials/resources/masks.zip&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/resources/masks.zip&quot; rel=&quot;nofollow noopener&quot;&gt;masks.zip&lt;/a&gt; &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
This tutorial will teach you, in 5 easy steps, how to create special lighting/shadow effects using Paint Shop Pro 7 (or any other image editor you may prefer)
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=0afb2b&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018F2.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-018F2.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=0afb2b&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-018F2.jpg&quot; class=&quot;media&quot; title=&quot;400-018f2.jpg&quot; alt=&quot;400-018f2.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_getting_started&quot;&gt;Step 1 - getting started&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=5e520d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01902.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01902.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=5e520d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01902.jpg&quot; class=&quot;media&quot; title=&quot;400-01902.jpg&quot; alt=&quot;400-01902.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Open Paint Shop and load the black and white mask you chose and two copies of your poser scene.
&lt;/p&gt;

&lt;p&gt;
In one of your poser images, create a new layer (New Layer – New Raster Layer), set the Blend Mode to Multiply and Opacity to 70. Now paste the mask.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_adjusting_the_mask-layer&quot;&gt;Step 2 - adjusting the mask-layer&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=901ba8&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01913.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01913.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=901ba8&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01913.jpg&quot; class=&quot;media&quot; title=&quot;400-01913.jpg&quot; alt=&quot;400-01913.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Apply some blur on the mask layer (Effects - Blur - Blur More) and then select the Retouch Tool.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=2097e2&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0192.gif&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0192.gif&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=2097e2&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0192.gif&quot; class=&quot;media&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
In the Retouch Options window, select Smudge and leave the box Sample Merged unchecked.
&lt;/p&gt;

&lt;p&gt;
The Brush Settings are: Brush size 70, Opacity 63, Hardness 0, Density 100, Step 1.
&lt;/p&gt;

&lt;p&gt;
Smugde the whole image, respecting the shape of the body. Make it so the shadow follow the curves and all the angles. (tip: arms and legs ask for round, soft shadows, while for the back you can leave it a bit more flat)
&lt;/p&gt;

&lt;p&gt;
Save the image when you&amp;#039;re done, just in case.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_masking&quot;&gt;Step 3 - Masking&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=897dde&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01933.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01933.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=897dde&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01933.jpg&quot; class=&quot;media&quot; title=&quot;400-01933.jpg&quot; alt=&quot;400-01933.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Copy the mask-layer you smudged and minimize the image – we&amp;#039;ll get back to it later. Now let&amp;#039;s work with the other render.
&lt;/p&gt;

&lt;p&gt;
Go to Masks - New Mask - Hide All. Then again Masks - Edit and Masks - View Mask. Paste the mask you copied.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_illumination&quot;&gt;Step 4 - illumination&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=30f492&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01943.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01943.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=30f492&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01943.jpg&quot; class=&quot;media&quot; title=&quot;400-01943.jpg&quot; alt=&quot;400-01943.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Go to Selections - From Mask, then Effects - Illumination Effects - Lights. For this image I chose preset Soft Light(upper right).
&lt;/p&gt;

&lt;p&gt;
Change Direction to 235, Horizontal to 98, Vertical to -39, Cone Size to 86 and Asymmetry to 680.
&lt;/p&gt;

&lt;p&gt;
Now delete the mask (Masks - Delete, answer No to the pop-up window).
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_5_-_putting_everything_together&quot;&gt;Step 5 - putting everything together&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=1c7774&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01953.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-01953.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=1c7774&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-01953.jpg&quot; class=&quot;media&quot; title=&quot;400-01953.jpg&quot; alt=&quot;400-01953.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Copy this new masked-image. Now go back to the other pic, merge (Layers - Merge - Merge All Flaten) and Crtl + L (Paste as New Layer).
&lt;/p&gt;

&lt;p&gt;
Finally, go to the new layer Properties and set Blend Mode to Hard Light, lower the opacity a bit, if you want, and you&amp;#039;re done.
&lt;/p&gt;

&lt;p&gt;
You might want to play around with Blend Modes as well, to see what comes up.
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc15">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Give your renders some real hair</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc15</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;give_your_renders_some_real_hair&quot;&gt;Give your renders some real hair&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: Anonymous
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro 7 &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_select_copy_and_past&quot;&gt;Step 1 - Select, copy and past&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Let`s give your figure some real hair.
&lt;/p&gt;

&lt;p&gt;
Find a picture with the hair you would like to use.
&lt;/p&gt;

&lt;p&gt;
I used this one.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=fc37cb&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-031C1.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-031C1.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=fc37cb&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-031C1.jpg&quot; class=&quot;media&quot; title=&quot;400-031c1.jpg&quot; alt=&quot;400-031c1.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Now use your lasso tool;freehand.
&lt;/p&gt;

&lt;p&gt;
And cut out the hair.then copy and past on as a new image.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=1b4644&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-031D1.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-031D1.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=1b4644&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-031D1.jpg&quot; class=&quot;media&quot; title=&quot;400-031d1.jpg&quot; alt=&quot;400-031d1.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_past_on_as_new_layer&quot;&gt;Step 2 - Past on as new layer&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Copy the hair again, and past is as a new layer onto your image.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=0241ae&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-031E1.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-031E1.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=0241ae&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-031E1.jpg&quot; class=&quot;media&quot; title=&quot;400-031e1.jpg&quot; alt=&quot;400-031e1.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_clean_up&quot;&gt;Step 3 - Clean up&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
As you can see, we have to do some cleaning up.
&lt;/p&gt;

&lt;p&gt;
Find your erase tool and remove the leftovers.
&lt;/p&gt;

&lt;p&gt;
*It helps a lot to make your hair layer somewhat transparent.
&lt;/p&gt;

&lt;p&gt;
Then take your retouch tool, set on soften..and soften the edges
&lt;/p&gt;

&lt;p&gt;
on the outline of the hair.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=546ff7&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-031F.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-031F.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=546ff7&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-031F.jpg&quot; class=&quot;media&quot; title=&quot;400-031f.jpg&quot; alt=&quot;400-031f.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
On this image I also used the smudge tool to “repair”some places where
&lt;/p&gt;

&lt;p&gt;
I removed some of the original hair.
&lt;/p&gt;

&lt;p&gt;
And here is my image.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=8aa79e&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03201.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-03201.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=8aa79e&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03201.jpg&quot; class=&quot;media&quot; title=&quot;400-03201.jpg&quot; alt=&quot;400-03201.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_prepare_highlights&quot;&gt;Step 4 - Prepare highlights&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
By selecting some parts of the hair and colorize it, 
&lt;/p&gt;

&lt;p&gt;
you can make some cool highlights.
&lt;/p&gt;

&lt;p&gt;
Use your lasso tool and select the area that you want to highlight.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=4c040a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0321.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0321.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=4c040a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0321.jpg&quot; class=&quot;media&quot; title=&quot;400-0321.jpg&quot; alt=&quot;400-0321.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Then go to your menu on the top.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=fdac71&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03221.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-03221.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=fdac71&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03221.jpg&quot; class=&quot;media&quot; title=&quot;400-03221.jpg&quot; alt=&quot;400-03221.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_5_-_making_the_highlights&quot;&gt;Step 5 - Making the highlights&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
You should now see your before and after picture.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=3868a1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0323.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0323.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=3868a1&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0323.jpg&quot; class=&quot;media&quot; title=&quot;400-0323.jpg&quot; alt=&quot;400-0323.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
As you can see on the right, the hole head turned blue.
&lt;/p&gt;

&lt;p&gt;
Don`t worry about that..when you are happy with your highlights push OK
&lt;/p&gt;

&lt;p&gt;
And now your highlights are within the stripes you made earlier not the hole head.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=fa168f&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0324.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0324.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=fa168f&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0324.jpg&quot; class=&quot;media&quot; title=&quot;400-0324.jpg&quot; alt=&quot;400-0324.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_6_-_adding_tubes&quot;&gt;Step 6 - Adding tubes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
If you want to do something different, you can add some tubes.
&lt;/p&gt;

&lt;p&gt;
Free tubes can be found all over the web.
&lt;/p&gt;

&lt;p&gt;
Easy way to find them is to use seach engines like google and altavista.
&lt;/p&gt;

&lt;p&gt;
First go to your tubes menu.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=411565&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0325.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0325.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=411565&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0325.jpg&quot; class=&quot;media&quot; title=&quot;400-0325.jpg&quot; alt=&quot;400-0325.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=d6803d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0326.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0326.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=d6803d&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0326.jpg&quot; class=&quot;media&quot; title=&quot;400-0326.jpg&quot; alt=&quot;400-0326.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_7_-_the_end&quot;&gt;Step 7 - The end..&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
I picked the white pearl first.
&lt;/p&gt;

&lt;p&gt;
Then I added it to my hair using different sizes.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=def829&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03271.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-03271.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=def829&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03271.jpg&quot; class=&quot;media&quot; title=&quot;400-03271.jpg&quot; alt=&quot;400-03271.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
And here with a simple flower tube.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=ff180c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03281.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-03281.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=ff180c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-03281.jpg&quot; class=&quot;media&quot; title=&quot;400-03281.jpg&quot; alt=&quot;400-03281.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc16">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Making Backgrounds using Brushes in PSP</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc16</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;making_backgrounds_using_brushes_in_psp&quot;&gt;Making Backgrounds using Brushes in PSP&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x73;&amp;#x70;&amp;#x69;&amp;#x72;&amp;#x69;&amp;#x74;&amp;#x77;&amp;#x6f;&amp;#x6c;&amp;#x66;&amp;#x40;&amp;#x7a;&amp;#x6f;&amp;#x6f;&amp;#x6b;&amp;#x69;&amp;#x6e;&amp;#x67;&amp;#x64;&amp;#x6f;&amp;#x6d;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x73;&amp;#x70;&amp;#x69;&amp;#x72;&amp;#x69;&amp;#x74;&amp;#x77;&amp;#x6f;&amp;#x6c;&amp;#x66;&amp;#x40;&amp;#x7a;&amp;#x6f;&amp;#x6f;&amp;#x6b;&amp;#x69;&amp;#x6e;&amp;#x67;&amp;#x64;&amp;#x6f;&amp;#x6d;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;spiritwolf&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint Shop Pro or &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Photoshop &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
This tutorial shows you how to make nice backgrounds using Paint Shop Pro using brushes. The basic concepts of using an alpha channel to separate an image from the blank background, using multiple layers, and varying opacities and layer effects to add interest to the final image apply in Photoshop as well though the steps are a little different.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=a1301a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-017B.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-017B.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=a1301a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-017B.jpg&quot; class=&quot;media&quot; title=&quot;400-017b.jpg&quot; alt=&quot;400-017b.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_preparation&quot;&gt;Step 1 - Preparation&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Save your Poser or D|S render as a .PSD or .tif file then open it up in PSP. Use the Alpha Channel to remove the background.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=35ba1c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-017C.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-017C.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=35ba1c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-017C.jpg&quot; class=&quot;media&quot; title=&quot;400-017c.jpg&quot; alt=&quot;400-017c.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_getting_started&quot;&gt;Step 2 - Getting Started&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=cbd89e&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-017D.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-017D.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=cbd89e&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-017D.jpg&quot; class=&quot;media&quot; title=&quot;400-017d.jpg&quot; alt=&quot;400-017d.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Add a new layer, name it background and flood fill it with a color that complements your render. I usually use a light color but you can choose a dark color if you would like.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=1a5dc5&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-017E.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-017E.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=1a5dc5&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-017E.jpg&quot; class=&quot;media&quot; title=&quot;400-017e.jpg&quot; alt=&quot;400-017e.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_arranging&quot;&gt;Step 3 - Arranging&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=a78721&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-017F.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-017F.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=a78721&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-017F.jpg&quot; class=&quot;media&quot; title=&quot;400-017f.jpg&quot; alt=&quot;400-017f.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Move the flood filled layer to the bottom -Menu: Layers/Arrange/Send to Bottom.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=3077ca&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0180.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0180.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=3077ca&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0180.jpg&quot; class=&quot;media&quot; title=&quot;400-0180.jpg&quot; alt=&quot;400-0180.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Add a new layer above this one name it Brushes 1. Make sure the new layer is selected.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=06bf89&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0181.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0181.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=06bf89&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0181.jpg&quot; class=&quot;media&quot; title=&quot;400-0181.jpg&quot; alt=&quot;400-0181.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_adding_brushes&quot;&gt;Step 4 - Adding Brushes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=94ac3a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0182.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0182.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=94ac3a&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0182.jpg&quot; class=&quot;media&quot; title=&quot;400-0182.jpg&quot; alt=&quot;400-0182.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Select your Paint Brush. Choice a brush that you would like to use on your background. This can be hearts, stars - anything you would like that complements your image. (The brushes will vary depending on what you have loaded in Paint Shop Pro.) For my first brush I have chosen one that is an star shape. You also want to either darken the color that you used for your background or choose another color. Stamp this on your background where you would like it to appear. Don&amp;#039;t forget you can also adjust your layer&amp;#039;s opacity to make the colors lighter or to blend in more.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=187b79&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0183.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0183.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=187b79&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0183.jpg&quot; class=&quot;media&quot; title=&quot;400-0183.jpg&quot; alt=&quot;400-0183.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_5_-_adding_more_brushes&quot;&gt;Step 5 - Adding More Brushes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=ae6a7b&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0184.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0184.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=ae6a7b&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0184.jpg&quot; class=&quot;media&quot; title=&quot;400-0184.jpg&quot; alt=&quot;400-0184.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
From here I just add various layers with different shaped brushes until I get something I like. Adjust the Opacity on different layers and brushes and experiment with different colors and effects. Don&amp;#039;t forget, you can also use different Blend Modes for various effects. I ended with a total of 7 layers.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=72d5c8&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0185.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0185.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=72d5c8&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0185.jpg&quot; class=&quot;media&quot; title=&quot;400-0185.jpg&quot; alt=&quot;400-0185.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_6_-_adding_drop_shadow&quot;&gt;Step 6 - Adding Drop Shadow&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=697ab7&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0186.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0186.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=697ab7&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0186.jpg&quot; class=&quot;media&quot; title=&quot;400-0186.jpg&quot; alt=&quot;400-0186.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
I add a drop shadow to my render to make it stand out more.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=ead596&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0187.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0187.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=ead596&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0187.jpg&quot; class=&quot;media&quot; title=&quot;400-0187.jpg&quot; alt=&quot;400-0187.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_7_-_finishing_up&quot;&gt;Step 7 - Finishing Up&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=8b4c8f&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0188.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0188.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=8b4c8f&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0188.jpg&quot; class=&quot;media&quot; title=&quot;400-0188.jpg&quot; alt=&quot;400-0188.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Last but not least I added a small border around the whole image to finish it up.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=1cf295&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0189.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0189.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=1cf295&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0189.jpg&quot; class=&quot;media&quot; title=&quot;400-0189.jpg&quot; alt=&quot;400-0189.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/psp-misc17">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>No More Squished Previews</title>
        <link>/artzone/pub/tutorials/paintshop/psp-misc17</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;no_more_squished_previews&quot;&gt;No More Squished Previews&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Author: &lt;a href=&quot;mailto:&amp;#x65;&amp;#x6e;&amp;#x64;&amp;#x61;&amp;#x6d;&amp;#x69;&amp;#x73;&amp;#x74;&amp;#x40;&amp;#x77;&amp;#x6f;&amp;#x68;&amp;#x2e;&amp;#x72;&amp;#x72;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot; class=&quot;mail&quot; title=&quot;&amp;#x65;&amp;#x6e;&amp;#x64;&amp;#x61;&amp;#x6d;&amp;#x69;&amp;#x73;&amp;#x74;&amp;#x40;&amp;#x77;&amp;#x6f;&amp;#x68;&amp;#x2e;&amp;#x72;&amp;#x72;&amp;#x2e;&amp;#x63;&amp;#x6f;&amp;#x6d;&quot;&gt;endamist&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Tools Needed
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;Paint shop pro 7 or higher &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;A finished full size image &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction&quot;&gt;Introduction&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
This tutorial was made to help you prepare your images for submission to sites that require preview images of a specific size. In this Tutorial we are going to select only a portion of our original image to use as a preview image of a specific size, and we are not going to squish our image to make it fit. &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; gallery submission requires a preview image of 200&amp;times;260 so that is the size that we are going to make our preview image here. You will need paint shop pro 7 or higher. It may also work with other paint programs as well.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=47a2a2&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-001F.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-001F.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=47a2a2&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-001F.jpg&quot; class=&quot;media&quot; title=&quot;400-001f.jpg&quot; alt=&quot;400-001f.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_1_-_find_the_selection_tool&quot;&gt;Step 1 - Find the selection tool&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
You will need to open your finished image. I decided to use a sample image of V3 wearing the V3 tunic and a texture that I made.
&lt;/p&gt;

&lt;p&gt;
You will need to use the selection tool which you can find on your tool bar. It appears as a dotted square.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=b7c109&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0020.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0020.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=b7c109&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0020.jpg&quot; class=&quot;media&quot; title=&quot;400-0020.jpg&quot; alt=&quot;400-0020.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_2_-_making_the_selection&quot;&gt;Step 2 - Making the selection&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Now that you have the selection tool you need to use it to select a portion of the image to use as a preview.
&lt;/p&gt;

&lt;p&gt;
You can choose any area you like best but for this tutorial I&amp;#039;m going to select an area that includes the face of the character.
&lt;/p&gt;

&lt;p&gt;
To do this you will need to move your mouse over the image to a point that you wish to start your selection. Once there hold down the left mouse button and drag the mouse to select your area. While you continue to hold down the mouse button look at the bottom left of the Paint Shop Pro window. Here is where you will see the current position of your cursor and the selections size.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=c021a7&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0021.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0021.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=c021a7&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0021.jpg&quot; class=&quot;media&quot; title=&quot;400-0021.jpg&quot; alt=&quot;400-0021.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
The first two numbers tell you where you started your selection, the second set tells you where your cursor is now and the last set tells you the size your selection is.
&lt;/p&gt;

&lt;p&gt;
Continue to hold down the left mouse button and move the mouse until your selection size reads 200&amp;times;260. It might take a little practice keeping steady on a single point once you have it, but as soon as you are satisfied that you have the size you want, you can let go of the button.
&lt;/p&gt;

&lt;p&gt;
Now you have an area selected with a flashing dotted line around it that should be 200&amp;times;260 if you didn&amp;#039;t move when you let go of the mouse button.
&lt;/p&gt;

&lt;p&gt;
You will not be able to see the size of your selection in the lower left once you let go of the button.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_3_-_cropping&quot;&gt;Step 3 - Cropping&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Now you need to crop the image to your selection. On the menu bar click on image. In the drop down menu that appears you will find crop to selection. You can also simply use Shift+R to crop your image.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=e9a112&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0022.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0022.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=e9a112&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0022.jpg&quot; class=&quot;media&quot; title=&quot;400-0022.jpg&quot; alt=&quot;400-0022.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Once you have your image cropped you can check its size by looking at the bottom right portion of the Paint Shop Pro window. There it will tell you the image size, number of colors and file size. Your image should read 200x260x16 Million and how many Kbytes the file consists of. My sample image below reads the size of image I used to provide you with an example. If your image size is incorrect simply hit the undo key on your menu bar twice and repeat step 2 until it is correct.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=769efa&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0023.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0023.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=769efa&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0023.jpg&quot; class=&quot;media&quot; title=&quot;400-0023.jpg&quot; alt=&quot;400-0023.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;step_4_-_save_your_new_preview_image&quot;&gt;Step 4 - Save your new preview image&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Now you can save your new preview image but be careful not to save it with the same name as your original image or you will overwrite it.
&lt;/p&gt;

&lt;p&gt;
On the menu bar at the top of the window click file and chose Save as from the drop-down menu. Now you can chose a different name from your original image. Select the proper file type and click Save. You now have a preview without resorting to squishing in order to have the correct size.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=8b695c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0024.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;http://documentation.daz3d.com/tutorials/images/400-0024.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?tok=8b695c&amp;amp;media=http%3A%2F%2Fdocumentation.daz3d.com%2Ftutorials%2Fimages%2F400-0024.jpg&quot; class=&quot;media&quot; title=&quot;400-0024.jpg&quot; alt=&quot;400-0024.jpg&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Thank you for reading my simple tutorial.
&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/artzone/pub/tutorials/paintshop/tutorials">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-01T17:42:28+00:00</dc:date>
        <title>Paint Shop Pro Tutorials</title>
        <link>/artzone/pub/tutorials/paintshop/tutorials</link>
        <description>&lt;!-- EDIT1 PLUGIN_WRAP_START [0-] --&gt;&lt;div class=&quot;wrap_center wrap_round wrap_important plugin_wrap&quot; style=&quot;width: 90%;&quot;&gt;
&lt;p&gt;
This page exists within the &lt;a href=&quot;/artzone/start&quot; class=&quot;wikilink1&quot; title=&quot;artzone:start&quot;&gt;Old ArtZone Wiki&lt;/a&gt; section of this site. Read the information presented on the linked page to better understand the significance of this fact.
&lt;/p&gt;
&lt;/div&gt;&lt;!-- EDIT2 PLUGIN_WRAP_END [0-] --&gt;
&lt;h1 id=&quot;paint_shop_pro_tutorials&quot;&gt;Paint Shop Pro Tutorials&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D encourages you to upload your tutorials here to the ArtZone Wiki so that they have a permanent home and are hosted on our servers. If you do upload your tutorials, please add them to the appropriate software category and create sub-pages/categories as needed. If, for some reason, you do not want to host your tutorials here, please add links to external tutorials in the appropriate categories as well.
&lt;/p&gt;

&lt;/div&gt;

&lt;h1 id=&quot;tutorials&quot;&gt;Tutorials&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc01&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc01&quot;&gt;Adding Makeup in PSP 7&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc02&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc02&quot;&gt;Better Water Effect in PSP 7&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc03&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc03&quot;&gt;Converting PDS Files to PSP Brushes&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/textures/textures-photopsp01&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:textures:textures-photopsp01&quot;&gt;Creating Brocade Fabric Textures in PSP8&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc04&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc04&quot;&gt;Creating Comic Word Balloons Using Paint Shop Pro&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/production/postprod-misc110&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:production:postprod-misc110&quot;&gt;Demon Eyes: putting the red back in...&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc05&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc05&quot;&gt;Easy Lace with PSP8&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc06&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc06&quot;&gt;Easy Painted Effect in PSP3&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc15&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc15&quot;&gt;Give your renders some real hair&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc07&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc07&quot;&gt;Giving Your Render a Glow Effect Using PSP&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/textures/textures-photopsp02&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:textures:textures-photopsp02&quot;&gt;Leather Textures in PSP7&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc14&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc14&quot;&gt;Lighting Effects in Paint Shop&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/textures/textures-photopsp03&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:textures:textures-photopsp03&quot;&gt;Make Second Skin in PSP7&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc16&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc16&quot;&gt;Making Backgrounds using Brushes in PSP&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/textures/misc-text40&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:textures:misc-text40&quot;&gt;Making Gems&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc08&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc08&quot;&gt;Making Rain with PSP8&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc09&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc09&quot;&gt;Making Seamless Plaid Tiles in Paint Shop Pro&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/otherapps/otherapps-pspphoto04&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:otherapps:otherapps-pspphoto04&quot;&gt;Nature&amp;#039;s Iris&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/otherapps/otherapps-pspphoto05&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:otherapps:otherapps-pspphoto05&quot;&gt;Nature&amp;#039;s Iris Part 2&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc17&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc17&quot;&gt;No More Squished Previews&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc10&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc10&quot;&gt;Paint on Jewelry in PSP 7&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc11&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc11&quot;&gt;Painting Between Objects with PSP8&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/otherapps/otherapps-pspphoto06&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:otherapps:otherapps-pspphoto06&quot;&gt;Painted Portrait Background in Paint Shop Pro&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc12&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc12&quot;&gt;Poser Figure to PSP9 Tube&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/paintshop/psp-misc13&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:paintshop:psp-misc13&quot;&gt;Quick and Easy Postworking for PSP8&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/artzone/pub/tutorials/poser/poser-models15&quot; class=&quot;wikilink1&quot; title=&quot;artzone:pub:tutorials:poser:poser-models15&quot;&gt;Text Props in Poser &amp;amp; PSP8&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;
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