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       <dc:date>2026-04-21T16:01:56+00:00</dc:date>
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        <dc:date>2020-01-02T23:25:53+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/66423/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/66423/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:66423:start&quot;&gt;Ultraviolet Shaders, Lights, and Props&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:66423:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:66423:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;ultraviolet_shaders_lights_and_props&quot;&gt;Ultraviolet Shaders, Lights, and Props&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/Green_Flowers/Green_Flowers.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/Green_Flowers/UV Sets/marshian/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/OranPurp_Sun/OranPurp_Sun.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/OranPurp_Sun/UV Sets/marshian/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/PinkBlueSF/PinkBlueSF.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/PinkBlueSF/UV Sets/marshian/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/RedAquaGems/RedAquaGems.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/RedAquaGems/UV Sets/marshian/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_66423_Ultraviolet_Shaders,_Lights,_and_Props.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_66423_Ultraviolet_Shaders,_Lights,_and_Props.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_66423_Ultraviolet_Shaders,_Lights,_and_Props.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV GreenFlowers BUMP.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV GreenFlowers NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV GreenFlowers.JPG&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV OranPurp Sun BUMP.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV OranPurp Sun NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV OranPurp Sun.JPG&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV PinkBlueSF BUMP.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV PinkBlueSF NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV PinkBlueSF.JPG&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV RedAqua Gems BUMP.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV RedAqua Gems NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV RedAqua Gems.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR_ULT NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR_ULT.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/Ultraviolet_Env4.hdr&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 01.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 02.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 03.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 04.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 05.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 06.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 07.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 08.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 09.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 10.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 11.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 12.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 13.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 14.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 15.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/RiverSoft Art/Ultraviolet/Ultraviolet Copy Maps.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/RiverSoft Art/Ultraviolet/Ultraviolet Copy Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Pointlight Cylinder.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Pointlight Cylinder.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Pointlight Sphere.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Pointlight Sphere.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Spotlight Disk.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Spotlight Disk.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Spotlight Square.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Spotlight Square.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV GreenFlowers Pedestal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV GreenFlowers Pedestal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV OrangePurple Sun Pedestal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV OrangePurple Sun Pedestal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV PinkBlue SciFi Pedestal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV PinkBlue SciFi Pedestal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV RedAqua Gems Pedestal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV RedAqua Gems Pedestal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom High.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom High.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom Low.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom Low.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom Off.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom Off.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV HDR Dark Horizon.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV HDR Dark Horizon.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 0.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 0.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1 (default).duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1 (default).duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.5.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.7.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.7.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV !Instructions.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV !Instructions.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV !Utility Default Mask and Cutout.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV !Utility Default Mask and Cutout.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Circles.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Circles.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Circuits.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Circuits.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Crystal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Crystal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Gradient Down.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Gradient Down.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Gradient Up.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Gradient Up.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Grid.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Grid.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Grid2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Grid2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Hive.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Hive.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Hive2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Hive2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Marrow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Marrow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Mokume.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Mokume.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Plasma.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Plasma.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Stripes Thick.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Stripes Thick.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Stripes Thin.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Stripes Thin.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Veins.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Veins.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Circles.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Circles.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Circuits.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Circuits.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Crystal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Crystal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask GradientDown.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask GradientDown.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask GradientUp.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask GradientUp.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Grid.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Grid.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Grid2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Grid2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Hive.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Hive.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Hive2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Hive2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Marrow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Marrow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Mokume.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Mokume.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Plasma.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Plasma.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Stripes Thick.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Stripes Thick.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Stripes.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Stripes.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Veins.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Veins.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Remove base and emissive maps.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Remove base and emissive maps.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV !Instructions 2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV !Instructions 2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV !Instructions 3.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Aqua Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Aqua Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Blue Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Blue Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Dark Base (and reset surface).duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Dark Base (and reset surface).duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Green Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Green Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV GreenGlow Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV GreenGlow Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV GreenGlow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV GreenGlow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Orange Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Orange Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Orange.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Orange.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Pink Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Pink Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Pink.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Pink.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV PurpleBulb Emissive Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV PurpleBulb Emissive Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV PurpleBulb Emissive.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV PurpleBulb Emissive.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Red Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Red Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV White Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV White Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Yellow Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Yellow Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/66423/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2020-01-02T23:26:21+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/66423/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;ultraviolet_shaders_lights_and_props&quot;&gt;Ultraviolet Shaders, Lights, and Props&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/Green_Flowers/Green_Flowers.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/Green_Flowers/UV Sets/marshian/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/OranPurp_Sun/OranPurp_Sun.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/OranPurp_Sun/UV Sets/marshian/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/PinkBlueSF/PinkBlueSF.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/PinkBlueSF/UV Sets/marshian/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/RedAquaGems/RedAquaGems.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Marshian/Ultraviolet Shaders, Lights, and Props/RedAquaGems/UV Sets/marshian/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_66423_Ultraviolet_Shaders,_Lights,_and_Props.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_66423_Ultraviolet_Shaders,_Lights,_and_Props.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_66423_Ultraviolet_Shaders,_Lights,_and_Props.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV GreenFlowers BUMP.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV GreenFlowers NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV GreenFlowers.JPG&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV OranPurp Sun BUMP.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV OranPurp Sun NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV OranPurp Sun.JPG&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV PinkBlueSF BUMP.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV PinkBlueSF NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV PinkBlueSF.JPG&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV RedAqua Gems BUMP.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV RedAqua Gems NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR UV RedAqua Gems.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR_ULT NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/MAR_ULT.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/Ultraviolet_Env4.hdr&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 01.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 02.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 03.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 04.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 05.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 06.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 07.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 08.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 09.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 10.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 11.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 12.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 13.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 14.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/UltravioletForIray/UV Mask 15.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/RiverSoft Art/Ultraviolet/Ultraviolet Copy Maps.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/RiverSoft Art/Ultraviolet/Ultraviolet Copy Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Pointlight Cylinder.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Pointlight Cylinder.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Pointlight Sphere.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Pointlight Sphere.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Spotlight Disk.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Spotlight Disk.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Spotlight Square.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Light Presets/UV Spotlight Square.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV GreenFlowers Pedestal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV GreenFlowers Pedestal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV OrangePurple Sun Pedestal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV OrangePurple Sun Pedestal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV PinkBlue SciFi Pedestal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV PinkBlue SciFi Pedestal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV RedAqua Gems Pedestal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Props/UV RedAqua Gems Pedestal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom High.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom High.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom Low.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom Low.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom Off.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Bloom Off.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV HDR Dark Horizon.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV HDR Dark Horizon.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 0.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 0.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1 (default).duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1 (default).duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.5.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.7.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 1.7.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Render Settings/UV Render Setting Saturation 2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV !Instructions.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV !Instructions.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV !Utility Default Mask and Cutout.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV !Utility Default Mask and Cutout.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Circles.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Circles.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Circuits.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Circuits.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Crystal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Crystal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Gradient Down.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Gradient Down.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Gradient Up.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Gradient Up.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Grid.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Grid.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Grid2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Grid2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Hive.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Hive.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Hive2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Hive2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Marrow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Marrow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Mokume.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Mokume.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Plasma.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Plasma.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Stripes Thick.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Stripes Thick.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Stripes Thin.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Stripes Thin.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Veins.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility CutOut Veins.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Circles.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Circles.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Circuits.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Circuits.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Crystal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Crystal.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask GradientDown.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask GradientDown.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask GradientUp.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask GradientUp.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Grid.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Grid.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Grid2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Grid2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Hive.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Hive.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Hive2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Hive2.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Marrow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Marrow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Mokume.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Mokume.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Plasma.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Plasma.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Stripes Thick.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Stripes Thick.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Stripes.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Stripes.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Veins.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Emissive Mask Veins.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Remove base and emissive maps.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/Utilities/UV Utility Remove base and emissive maps.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV !Instructions 2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV !Instructions 2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV !Instructions 3.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Aqua Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Aqua Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Blue Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Blue Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Dark Base (and reset surface).duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Dark Base (and reset surface).duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Green Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Green Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV GreenGlow Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV GreenGlow Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV GreenGlow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV GreenGlow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Orange Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Orange Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Orange.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Orange.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Pink Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Pink Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Pink.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Pink.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV PurpleBulb Emissive Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV PurpleBulb Emissive Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV PurpleBulb Emissive.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV PurpleBulb Emissive.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Red Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Red Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV White Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV White Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Yellow Keep Maps.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Yellow Keep Maps.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/Ultraviolet Shaders Lights and Props/Shader Presets/UV Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/66423/start">
        <dc:format>text/html</dc:format>
        <dc:date>2021-12-17T18:19:56+00:00</dc:date>
        <title>Ultraviolet Shaders, Lights, and Props</title>
        <link>/public/read_me/index/66423/start</link>
        <description>
&lt;h1 id=&quot;ultraviolet_shaders_lights_and_props&quot;&gt;Ultraviolet Shaders, Lights, and Props&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=8472af&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F66423%2Fi%2Fultraviolet-shaders-lights-and-props-00-thumb-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/66423/i/ultraviolet-shaders-lights-and-props-00-thumb-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=452cdb&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F66423%2Fi%2Fultraviolet-shaders-lights-and-props-00-thumb-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/ultraviolet-shaders-lights-and-props&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/ultraviolet-shaders-lights-and-props&quot; rel=&quot;nofollow noopener&quot;&gt;Ultraviolet Shaders, Lights, and Props&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 66423  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/marshian/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/marshian/&quot; rel=&quot;nofollow noopener&quot;&gt;Marshian&lt;/a&gt;, &lt;a href=&quot;https://www.daz3d.com/riversoft-art/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/riversoft-art/&quot; rel=&quot;nofollow noopener&quot;&gt;RiverSoft Art&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2020-01-05  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [142-478] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Unleash the Ultraviolet with Ultraviolet Shaders, Lights and Props, and bring that unique pop to all of your renders that need lighting! 
&lt;/p&gt;

&lt;p&gt;
This shader, prop, and light set mimics ultraviolet light and the surfaces that glow from it. 
&lt;/p&gt;

&lt;p&gt;
Use the presets on your figures (clothes, weapons, hair, eyes and skin), creatures, buildings, plants, vehicles, landscapes, and geoshells. Light up an alien planet at night, explore the deepest ocean, recreate a UFO or ghost encounter, discover a romantic fairy garden, dance all night at a rave, battle in a digital arena. There are endless possibilities. You can choose to apply the full shader or use the scripted shader to keep default maps of your figure or object and copy the base map to emissive channels so you can still render surface details. Both sets of base shaders will retain your cutout maps, which works very well for hair, fabric, and plants. The presets will convert surfaces from 3Delight to Iray, just load any of the “Keep Maps” presets twice. You may need to increase Luminance if your surface has dark maps. 
&lt;/p&gt;

&lt;p&gt;
Many utilities are included which mainly mask emissive light or create cutouts. The utilities can be combined resulting in a huge array of effects and usage. 
&lt;/p&gt;

&lt;p&gt;
There are three unique shaders. The Dark Base which can be used to darken parts of the scene in order to provide contrast for all the glowing surfaces. The second is Green Glow, which converts surfaces to that familiar glow-in-the-dark green color and Purple Bulb which turns surfaces into a glowing and reflective ultraviolet light source. 
&lt;/p&gt;

&lt;p&gt;
The lighting, render setting effects, and shaders are built to complement each other but they can be used separately. There are several options for lighting including two point lights and two spotlights with various geometry assigned for different usage. Most of the promos use the Ultraviolet HDRI and casts an intense purple light from above and below. This HDRI could be used for interiors if the dome size is adjusted in render settings. 
&lt;/p&gt;

&lt;p&gt;
Several render setting effects are included. These presets will adjust color saturation and bloom, both of these boost the ultraviolet effect immensely. 
&lt;/p&gt;

&lt;p&gt;
A dimly lit environment setting works best with this set. 
&lt;/p&gt;

&lt;p&gt;
Depth of field and bloom settings are very useful for creating a soft glow in your renders. 
&lt;/p&gt;

&lt;p&gt;
See the promos for additional instructions and tips.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;ultraviolet_shaders_lights_and_props_core&quot;&gt;Ultraviolet Shaders, Lights, and Props (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Scripts:RiverSoft Art:Ultraviolet”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:Ultraviolet Shaders Lights and Props:Light Presets”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:Ultraviolet Shaders Lights and Props:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:Ultraviolet Shaders Lights and Props:Render Settings”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:Ultraviolet Shaders Lights and Props:Shader Presets”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:Ultraviolet Shaders Lights and Props:Shader Presets:Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Documents”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Lights:Iray:Effects”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Furnishings:Furniture”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Render-Settings:Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Emissive”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Utilities:Emission”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Utilities:Scripts”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; When used by itself the script “Ultraviolet Copy Maps.dse” copies your selected surface base color map to the Emission Color and Luminance channels and this is all it will do. This script is not designed to be used by itself it, is only a reference for the shaders included in this set. You need to use one of the Ultraviolet Shaders labeled “Keep Maps” to apply the full shader effects and make the surface glow.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/66423/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:66423:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 2021-12-17 - Updated the “Keep Maps” Shader scripting&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
