| DzQuat() | DzQuat | |
| DzQuat(DzQuat quat) | DzQuat | |
| DzQuat(Number q0, Number q1, Number q2, Number q3) | DzQuat | |
| getValue(Number axis0, Number axis1, Number axis2) | DzQuat | |
| getXAxis() | DzQuat | |
| getYAxis() | DzQuat | |
| getZAxis() | DzQuat | |
| inverse() | DzQuat | |
| invert() | DzQuat | |
| isIdentity() | DzQuat | |
| makeClosest(DzQuat rot) | DzQuat | |
| makeIdentity() | DzQuat | |
| multiply(DzQuat rot) | DzQuat | |
| multVec(DzVec3 vec) | DzQuat | |
| normalize() | DzQuat | |
| scaleAngle(Number scaleFactor) | DzQuat | |
| setValue(Number q0, Number q1, Number q2, Number q3) | DzQuat | |
| setValue(DzVec3 axis, Number radians) | DzQuat | |
| setValue(Number axis, Number radians) | DzQuat | |
| setValue(Number axis0, Number axis1, Number axis2, DzVec3 angles) | DzQuat | |
| w | DzQuat | |
| x | DzQuat | |
| y | DzQuat | |
| z | DzQuat | |