Classes | |
| class | DzDefaultMaterial |
| Standard implementation of DzMaterial. More... | |
| class | DzDFormModifier |
| The Modifier component of a DForm. More... | |
| class | DzFace |
| Base class for faces. More... | |
| class | DzFaceGroup |
| A collection of faces. More... | |
| class | DzGeometry |
| The base class for all mesh or geometry type objects. More... | |
| class | DzHalfEdge |
| Represents a segment on a face between two vertices. More... | |
| class | DzMap |
| Base class for all property value maps. Meshes can have any number of maps of various types. More... | |
| class | DzMaterial |
| Base class for all material/surface types. More... | |
| class | DzModifier |
| Base class of all local space Modifiers. More... | |
| class | DzMorph |
| A displacement map for a mesh. Otherwise known as a morph target. More... | |
| class | DzMorphDeltas |
| Class containing the actual values for morph displacement. More... | |
| class | DzMRMMesh |
| A specialized polygon mesh that supports multiple levels of detail. DzMRMMesh supports multiple levels of detail through multiple facet sets. Like a normal polygon mesh, it has a single vertex list, however, it has multiple facet lists, only one of which can be active at a time. More... | |
| class | DzMRMShape |
| A specialized shape that supports DzMRMMesh geometries. DzMRMShape provides the user control necessary for changing between levels of detail on a DzMRMMesh. More... | |
| class | DzObject |
| The main object class. More... | |
| class | DzPBuffer |
| Class that encapsulates an OpenGL P-Buffer rendering context. More... | |
| class | DzPolygon |
| Represents a general polygon - assumed to have 3 or more edges. More... | |
| class | DzPolyMesh |
| A general polygon mesh. More... | |
| class | DzPolyShape |
| DzShape subclass for polygonal mesh geometry. More... | |
| class | DzPoserBendParam |
| Encapsulates a bending poser binding. More... | |
| class | DzPoserCurve |
| Encapsulates a poser curve binding. More... | |
| class | DzPoserJoint |
| A Modifier which applies Poser joint parameters / mesh binding. More... | |
| class | DzPoserJointParam |
| Base class for a poser joint binding. More... | |
| class | DzPoserJointSphere |
| NEED BRIEF. More... | |
| class | DzPoserSmoothScale |
| Encapsulates a smooth-scale poser binding. More... | |
| class | DzPoserTwistParam |
| Encapsulates a twisting poser binding. More... | |
| class | DzQuad |
| Represents a quadrilateral face. More... | |
| class | DzShape |
| A container class for a geometry and related materials, etc. More... | |
| class | DzSubDBase |
| Base class for subdivision shapes. More... | |
| class | DzSubDFigure |
| A subdivision shape for figures. More... | |
| class | DzSubDFigureObject |
| A specialized DzObject for subdivision figures. More... | |
| class | DzSubDGroup |
| A facet group for subdivision surface meshes. More... | |
| class | DzSubDMesh |
| A subdivision surface mesh. More... | |
| class | DzSubDProp |
| A subdivision shape for simple objects. More... | |
| class | DzSubDShape |
| A general subdivision shape. More... | |
| class | DzTriangle |
| Represents a triangular face. More... | |
| class | DzVertexGroup |
| A collection of vertices. More... | |
| class | DzVertexMap |
| Implements a map with one value per vertex, as well as supporting discontinuous values. This class maps an arbitrary numeric value to a vertex in the geometry. It should always contain at a minimum one value per vertex. It also supports discontinuous vertex maps - where different facets can have diferent values for the same vertex. More... | |
| class | DzVertexMesh |
| Base class for meshes that have a list of vertices. More... | |
| class | DzWeightMap |
| Vertex weights for a poser joint binding. More... | |
| class | DzWSModifier |
| Base class of all world space Modifiers. More... | |