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        <title>File List</title>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/102133/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:102133:start&quot;&gt;FPE HD Face Wounds Severe for Genesis 9&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:102133:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:102133:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;fpe_hd_face_wounds_severe_for_genesis_9&quot;&gt;FPE HD Face Wounds Severe for Genesis 9&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/CheekVR.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/JawHL.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/MouthHR.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/head_bs_FPEWounds2_NoseHRight.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/FenixPhoenix/FPE HD Face Wounds for G9/FPE Face Wounds Blood Shell/FPE Face Wound Blood Shell.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/FenixPhoenix/FPE HD Face Wounds for G9/FPE Face Wounds Shell/FPE Face Wounds Shell.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /People/Genesis 9/Materials/FenixPhoenix/Wounds/Face Severe/04 LIE Blood/FPE Face Wounds2 Blood 04 LIE NoseH Right.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /People/Genesis 9/Materials/FenixPhoenix/Wounds/Face Severe/04 LIE Blood/FPE Face Wounds2 Blood 04 LIE NoseH Right.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /People/Genesis 9/Materials/FenixPhoenix/Wounds/Face Severe/04 LIE Blood/FPE Face Wounds2 Blood 04.2 LIE Clear.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /People/Genesis 9/Materials/FenixPhoenix/Wounds/Face Severe/04 LIE Blood/FPE Face Wounds2 Blood 04.2 LIE Clear.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /People/Genesis 9/Materials/FenixPhoenix/Wounds/Face Severe/04 LIE Blood/FPE Face Wounds2 Blood 04.2 LIE Clear.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_102133_FPE_HD_Face_Wounds_Severe_for_Genesis_9.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_102133_FPE_HD_Face_Wounds_Severe_for_Genesis_9.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_102133_FPE_HD_Face_Wounds_Severe_for_Genesis_9.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Base/FPE_Wounds_BaseDif.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Base/FPE_Wounds_BaseMask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Base/FPE_Wounds_BaseNormal.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Base/FPE_Wounds_BaseSkin_Dif_1001.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Base/FPE_Wounds_BaseSkin_Fairy_1001.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Base/FPE_Wounds_BaseSkin_Height_1001.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Base/FPE_Wounds_BaseSkin_Normal_1001.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Base/FPE_Wounds_BaseSpec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_CheekH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_CheekH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_CheekH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_CheekH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_CheekV_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_CheekV_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_CheekV_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_CheekV_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_EyeH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_EyeH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_EyeH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_EyeH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_EyeV_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_EyeV_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_EyeV_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_EyeV_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_FaceH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_FaceH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_FaceH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_FaceH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_ForeheadH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_ForeheadH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_ForeheadH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_ForeheadH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_JawH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_JawH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_JawH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_JawH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthV_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthV_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthV_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthV_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_NoseH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_NoseH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_NoseH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_NoseH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_CheekH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_CheekV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_EyeH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_EyeV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_FaceH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_ForeheadH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_JawH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_MouthH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_MouthV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_NoseH.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/102133/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2024-07-29T17:32:29+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/102133/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;fpe_hd_face_wounds_severe_for_genesis_9&quot;&gt;FPE HD Face Wounds Severe for Genesis 9&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/CheekHL.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/CheekHR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/CheekVL.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/CheekVR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/EyeHL.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/EyeHR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/EyeVL.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/EyeVR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/FaceHL.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/FaceHR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/ForeheadHL.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/ForeheadHR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/JawHL.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/JawHR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/MouthHL.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/MouthHR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/MouthVL.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/MouthVR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/NoseHL.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/Intense Face Wounds for G9/Cards/NoseHR.png&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_FaceH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_FaceH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_FaceH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_FaceH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_ForeheadH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_ForeheadH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_ForeheadH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_ForeheadH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_JawH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_JawH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_JawH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_JawH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthV_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthV_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthV_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_MouthV_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_NoseH_Dif.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_NoseH_Mask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_NoseH_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Blood/FPE_FaceWS2_NoseH_Normal2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_CheekH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_CheekV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_EyeH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_EyeV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_FaceH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_ForeheadH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_JawH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_MouthH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_MouthV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceWounds_G9/Masks_Severe/Wound/FPE_FaceWS2_NoseH.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/102133/start">
        <dc:format>text/html</dc:format>
        <dc:date>2024-07-29T17:32:07+00:00</dc:date>
        <title>FPE HD Face Wounds Severe for Genesis 9</title>
        <link>/public/read_me/index/102133/start</link>
        <description>
&lt;h1 id=&quot;fpe_hd_face_wounds_severe_for_genesis_9&quot;&gt;FPE HD Face Wounds Severe for Genesis 9&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=84e910&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F102133%2Fi%2Ffpehdfacewoundssevereforgenesis900thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/102133/i/fpehdfacewoundssevereforgenesis900thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=c69957&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F102133%2Fi%2Ffpehdfacewoundssevereforgenesis900thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/fpe-hd-face-wounds-severe-for-genesis-9&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/fpe-hd-face-wounds-severe-for-genesis-9&quot; rel=&quot;nofollow noopener&quot;&gt;FPE HD Face Wounds Severe for Genesis 9&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 102133  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/fenixphoenix/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/fenixphoenix/&quot; rel=&quot;nofollow noopener&quot;&gt;FenixPhoenix&lt;/a&gt;, &lt;a href=&quot;https://www.daz3d.com/esid/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/esid/&quot; rel=&quot;nofollow noopener&quot;&gt;Esid&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2024-08-12  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [136-467] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;a href=&quot;https://www.daz3d.com/genesis-9-starter-essentials&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/genesis-9-starter-essentials&quot; rel=&quot;nofollow noopener&quot;&gt;Genesis 9 Starter Essentials&lt;/a&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
“FPE HD Face Wounds Severe” for Genesis 9 is a pack of 10 different wounds (plus their mirror version) that ties thematically to our “FPE HD Face Wounds for Genesis 9”, helping depict the painful event that marked your character’s past. 
&lt;/p&gt;

&lt;p&gt;
The wound pack has three components to it: 
&lt;/p&gt;

&lt;p&gt;
10 HD Morphs | The wounds can be applied via the dials available in the parameters and shaping tabs (which include cards for easy identification) or the handy shaping presets, including a preset to zero all the Wound morphs in this pack. Since the morphs are HD, the character must be set to a render SubDivision of 3 or 4 for them to show. Scripts to change the SubD Render Level are included! 
&lt;/p&gt;

&lt;p&gt;
The textures are applied via two Geoshells, one which controls the wound and the other which controls the blood trail. Not only do we ensure the final look of the application is maintained regardless of whether your character uses Iray Uber or PBRShader skin, but we also create a non-destructive way of applying the textures. The versatility of Geoshell allows you to quickly and efficiently build, change, tweak, and/or delete wounds and blood without affecting or altering your character&amp;#039;s underlying skin. 
&lt;/p&gt;

&lt;p&gt;
A Wound Geoshell and 24 LIE Presets | As with some of our recent products, a general wound texture is pre-applied to the Geoshell. This means the wound shows up through masks applied via LIE in only the cutout channel, making the process fast and painless. 
&lt;/p&gt;

&lt;p&gt;
A Wound Blood Geoshell and 24 LIE Presets | The Blood trail has some textures pre-applied to the shell. However, to allow stacking, each LIE must apply four additional LIE textures onto different channels, making this application somewhat slower than the wound one. 
&lt;/p&gt;

&lt;p&gt;
15 Utility Presets are included to assist you in refining the Geoshells. The textures should blend with all skin colors, but feel free to experiment by changing the base and translucency colors. Of course, we included instructions via several scripts detailing the application process, troubleshooting, and some tips on how to use these extra presets. 
&lt;/p&gt;

&lt;p&gt;
The Wounds will only appear once you&amp;#039;ve applied one of the Layered Image Editor (LIE) Presets onto the Geoshells. A partial material preset and a script to clear the LIEs are also available. 
&lt;/p&gt;

&lt;p&gt;
CREATING AN ECOSYSTEM 
&lt;/p&gt;

&lt;p&gt;
While the following video is explained with our first pack of wounds, the information relayed applies to this pack and the one that will follow. 
&lt;/p&gt;

&lt;p&gt;
Like our Scar Ecosystem packs for G9, we are building a Wound Ecosystem for Genesis 9. Wherein you can easily mix and match the wounds between packs seamlessly. As such, subsequent packs will include the same Geoshells and some of the texture maps as this first pack to help you save on resources. This also means that all presets included in this pack can be used in future packs and vice versa. 
&lt;/p&gt;

&lt;p&gt;
Combine Wounds and Stack Geoshells to give your Genesis 9 Characters a unique look. We also hope this pack will be a powerful storytelling tool for you. Perhaps your character had a close call on the battlefield? Or maybe she or he managed to come out of an eerie accident? Maybe she or he was held hostage by the enemy or came out of a friendly fight with a memento. Whatever scenario you envisioned; we hope this pack will help you tell your story!
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;fpe_hd_face_wounds_severe_for_genesis_9_core&quot;&gt;FPE HD Face Wounds Severe for Genesis 9 (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;strong&gt; &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders &lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./People/Genesis 9/Materials/FenixPhoenix/Wounds/Face Severe/00 HD Shapes&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./People/Genesis 9/Materials/FenixPhoenix/Wounds/Face Severe/01 Geoshells Apply&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./People/Genesis 9/Materials/FenixPhoenix/Wounds/Face Severe/02 Geoshells Utilities&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./People/Genesis 9/Materials/FenixPhoenix/Wounds/Face Severe/03 LIE Wound&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./People/Genesis 9/Materials/FenixPhoenix/Wounds/Face Severe/04 LIE Blood&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt; &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories &lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;Anatomy » External&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;Materials » Iray » Base » FPE HD Face Wounds Severe for Genesis 9 » Skin&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;Shaping » Apply » Partial Head&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;Shaping » Remove » Partial Head&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/102133/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:102133:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
