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        <title>File List</title>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/105711/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:105711:start&quot;&gt;FSL Realistic Liquid Shaders and Props&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;fsl_realistic_liquid_shaders_and_props&quot;&gt;FSL Realistic Liquid Shaders and Props&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Colorless.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Colorless.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Colorless.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Dark.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Dark.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Dark.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Gold.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Gold.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Gold.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Green.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Red.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Red.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere OFF.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere OFF.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere OFF.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 01.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 02.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 03.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 03.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 03.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 04.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 04.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 04.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 05.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 05.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 05.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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        <dc:format>text/html</dc:format>
        <dc:date>2024-10-31T18:05:31+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/105711/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;fsl_realistic_liquid_shaders_and_props&quot;&gt;FSL Realistic Liquid Shaders and Props&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Large 02/FSLrlFluidsRect03a.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Large 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect03b.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Large 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect03c.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Large 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect03d.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Large 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect03e.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Large 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect03f.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Large 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect03g.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Large 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect03h.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Large 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect03i.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Large 02/UV Sets/Fuseling/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Small 01/FSLrlFluidsRect01a.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Small 01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect01b.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Small 01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect01c.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Small 01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect01d.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Rectangle Small 01/UV Sets/Fuseling/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 01/FSLrlFluidRnd01a.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 01/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidRnd01b.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 01/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidRnd01c.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 01/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidRnd01d.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 01/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidRnd01e.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 01/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidRnd01f.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 01/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidRnd01g.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 01/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidRnd01h.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 01/UV Sets/Fuseling/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 02/FSLrlFluidRnd02a.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidRnd02b.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidRnd02c.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidRnd02d.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidRnd02e.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidRnd02f.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidRnd02g.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Round Small 02/UV Sets/Fuseling/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Square Small 02/FSLrlFluidSqur02a.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Square Small 02/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidSqur02b.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Square Small 02/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidSqur02c.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Square Small 02/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidSqur02d.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrl Square Small 02/UV Sets/Fuseling/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleLarge01/FSLrlFluidsRect04a.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleLarge01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect04b.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleLarge01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect04c.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleLarge01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect04d.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleLarge01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect04e.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleLarge01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect04f.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleLarge01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect04g.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleLarge01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect04h.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleLarge01/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect04i.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleLarge01/UV Sets/Fuseling/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleSmall02/FSLrlFluidsRect02b.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleSmall02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect02a.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleSmall02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect02c.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleSmall02/Morphs/Fuseling/FSLRealisticLiquids/FSLrlFluidsRect02d.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRectangleSmall02/UV Sets/Fuseling/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRoundHuge01/FSLrlFluidRnd05a.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Fuseling/FSLRealisticLiquids/FSLrlRoundHuge01/Morphs/Fuseling/FSLrealisticLiquids/FSLrlFluidRnd05b.dsf&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Blue.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Blue.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Colorless.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Colorless.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Colorless.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Gold.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Gold.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Gold.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 02 Mid Green.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Aqua.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Aqua.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Black.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Black.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Black.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Blue.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Blue.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Brown.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Brown.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Brown.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Colorless.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Colorless.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Colorless.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Dark.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Dark.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Dark.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Gold.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Gold.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Gold.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Green.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Red.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere 03 Heavy Red.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere OFF.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere OFF.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings/FSLrl Underwater Atmosphere OFF.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 01.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 02.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 03.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 03.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 03.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 04.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 04.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 04.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 05.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 05.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Fuseling/FSL Realistic Liquids/FSLrl Tile 05.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/105711/start">
        <dc:format>text/html</dc:format>
        <dc:date>2024-10-31T18:05:32+00:00</dc:date>
        <title>FSL Realistic Liquid Shaders and Props</title>
        <link>/public/read_me/index/105711/start</link>
        <description>
&lt;h1 id=&quot;fsl_realistic_liquid_shaders_and_props&quot;&gt;FSL Realistic Liquid Shaders and Props&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=37483c&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F105711%2Fi%2Ffslrealisticliquidshadersandprops00thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/105711/i/fslrealisticliquidshadersandprops00thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=4d5d39&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F105711%2Fi%2Ffslrealisticliquidshadersandprops00thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/fsl-realistic-liquid-shaders-and-props&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/fsl-realistic-liquid-shaders-and-props&quot; rel=&quot;nofollow noopener&quot;&gt;FSL Realistic Liquid Shaders and Props&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 105711  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/fuseling/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/fuseling/&quot; rel=&quot;nofollow noopener&quot;&gt;Fuseling&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2024-11-14  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [137-420] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Fuseling brings you this brand new pack of beautiful realistic liquid props and shaders.    Water, oil, foam, goo, mysterious alien liquids!  Want to add just a bit more realism (or surrealism) to your scene?  These highly detailed simulated water surfaces each have multiple morphs to add different shapes and the larger props each include multiple detail morphs translated into 3d shapes from high definition photos.  
&lt;/p&gt;

&lt;p&gt;
The lovingly created shader presets are also based on high definition photos of water and other liquids.  They represent a nice variety of different levels of clarity, refraction, murkiness, foaminess, bubbliness, and caustic reflectivity. Also included are a set of geoshell shaders which can be added to any geoshell to further increase the visibility of caustic effects, bubbles, and foam.  Mix and match with the included assets or with other packs for unlimited creative potential!
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;fsl_realistic_liquid_shaders_and_props_core&quot;&gt;FSL Realistic Liquid Shaders and Props (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;strong&gt; &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders &lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Props/Fuseling/FSL Realistic Liquids&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Props/Fuseling/FSL Realistic Liquids/Shaders&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Props/Fuseling/FSL Realistic Liquids/Shaders/00 Bubbles N Foam&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Props/Fuseling/FSL Realistic Liquids/Shaders/00 Clear&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Props/Fuseling/FSL Realistic Liquids/Shaders/00 Murky&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Props/Fuseling/FSL Realistic Liquids/Shaders/00 Wavy&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Props/Fuseling/FSL Realistic Liquids/Shaders/01 Geometry Shell Shaders&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Props/Fuseling/FSL Realistic Liquids/Shaders/02 Displacement Settings&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Props/Fuseling/FSL Realistic Liquids/Shaders/03 Underwater Backscatter&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Props/Fuseling/FSL Realistic Liquids/Shaders/04 Underwater Render Settings&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Shader Presets/Fuseling/FSL Realistic Liquids&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Shader Presets/Fuseling/FSL Realistic Liquids/00 Bubbles N Foam&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Shader Presets/Fuseling/FSL Realistic Liquids/00 Clear&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Shader Presets/Fuseling/FSL Realistic Liquids/00 Murky&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Shader Presets/Fuseling/FSL Realistic Liquids/00 Wavy&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Shader Presets/Fuseling/FSL Realistic Liquids/01 Geometry Shell Shaders&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Shader Presets/Fuseling/FSL Realistic Liquids/02 Displacement Settings&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Shader Presets/Fuseling/FSL Realistic Liquids/03 Underwater Backscatter&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;code&gt;./Shader Presets/Fuseling/FSL Realistic Liquids/04 Underwater Render Settings&lt;/code&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;strong&gt; &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories &lt;/strong&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;Props » Landscape » Water&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;Render-Settings » Iray&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;Shaders » Iray » Liquid&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;Shaders » Iray » Utilities » Displacement&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;Shaders » Iray » Utilities » Roughness&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;Shaders » Iray » Utilities » Tiling&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/105711/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:105711:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
