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       <dc:date>2026-05-28T20:14:22+00:00</dc:date>
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        <title>File List</title>
        <link>/public/read_me/index/10937/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/10937/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:10937:start&quot;&gt;Goblin Fantasy Armour&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;poser_core&quot;&gt;Poser Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;content_filescommon&quot;&gt;Content Files: Common&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Armbands_HR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Armbands_LR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Armour_HR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Armour_LR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Axe_HR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Axe_LR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Boots_HR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Boots_LR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Bracers_HR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Bracers_LR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_FemaleArmour_HR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_FemaleArmour_LR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Helmet_HR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Helmet_LR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Mace_HR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Mace_LR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Pauldrons_HR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Pauldrons_LR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Shield_HR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\P3DA\Goblin_FA\P3DA_GFA_Shield_LR.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Armbands.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Armbands.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Armour.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Armour.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_ArmourFemale.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_ArmourFemale.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Boots.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Boots.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Bracers.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Bracers.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Helmet.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Helmet.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Pauldrons.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\HR_Pauldrons.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Armbands.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Armbands.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Armour.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Armour.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_ArmourFemale.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_ArmourFemale.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Boots.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Boots.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Bracers.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Bracers.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Helmet.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Helmet.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Pauldrons.cr2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Character\P3DA_Goblin_FArmor\LR_Pauldrons.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\Feet_Hide.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\Feet_Hide.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\Feet_Show.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\Feet_Show.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\HAND_Axe_LH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\HAND_Axe_LH.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\HAND_Axe_RH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\HAND_Axe_RH.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\HAND_Shield_LH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\HAND_Shield_LH.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\HAND_Shield_RH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\HAND_Shield_RH.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Armbands.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Armbands.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_ArmbandsAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_ArmbandsAlt.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Armour.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Armour.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_ArmourAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_ArmourAlt.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Boots.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Boots.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_BootsAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_BootsAlt.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Bra.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Bra.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_BraAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_BraAlt.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Bracers.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Bracers.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_BracersAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_BracersAlt.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Helmet.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Helmet.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_HelmetAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_HelmetAlt.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Pauldrons.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_Pauldrons.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_PauldronsAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_HR_PauldronsAlt.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_LR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_LR.pz2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Pose\P3DA_Goblin_FArmor\MAT_LR_Armbands.png&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogBoots_LR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogBoots_LR_D.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogBootsAlt_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogBootsAlt_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogBracers_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogBracers_HR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogBracers_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogBracers_LR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogBracersAlt_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogBracersAlt_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogCurlyHorns_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogCurlyHorns_HR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogCurlyHorns_HR_D.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogCurlyHorns_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogCurlyHorns_LR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogCurlyHorns_LR_D.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHead_Disp.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHelmet_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHelmet_HR_B.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHelmet_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHelmet_LR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHelmetAlt_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHelmetAlt_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHornsHR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHornsHR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHornsLR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogHornsLR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogMace_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogMace_HR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogMace_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogMace_LR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogMaceAlt_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogMaceAlt_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogPauldrons_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogPauldrons_HR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogPauldrons_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogPauldrons_LR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogPauldronsAlt_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogPauldronsAlt_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogShield_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogShield_HR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogShield_HR_T.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogShield_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogShield_LR_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogShield_LR_T.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogShieldAlt_HR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogShieldAlt_LR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogString.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\P3DA\Trog\P3DA_TrogString_B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;daz_studio_companion&quot;&gt;DAZ Studio Companion&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;content_filescommon1&quot;&gt;Content Files: Common&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
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&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Armbands.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_ArmbandsAlt.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_ArmbandsAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Armour.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Armour.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_ArmourAlt.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_ArmourAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Axe.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Axe.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_AxeAlt.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_AxeAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Boots.ds&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_BootsAlt.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_BootsAlt.png&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Bra.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Bra.png&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_BraAlt.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_BraAlt.png&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Bracers.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_BracersAlt.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_BracersAlt.png&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Helmet.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Helmet.png&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_HelmetAlt.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Mace.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_Shield.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_HR_ShieldAlt.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Armbands.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_BootsAlt.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_BootsAlt.png&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Bra.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_BraAlt.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_BraAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Bracers.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Bracers.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_BracersAlt.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_BracersAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Helmet.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Helmet.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_HelmetAlt.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_HelmetAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Mace.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Mace.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_MaceAlt.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_MaceAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Pauldrons.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Pauldrons.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_PauldronsAlt.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_PauldronsAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Shield.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_Shield.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_ShieldAlt.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \People\P3DA\P3DA Goblin\Goblin Fantasy Armor\MAT_LR_ShieldAlt.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Support\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_10937_Goblin_Fantasy_Armour.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Support\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_10937_Goblin_Fantasy_Armour.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Support\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_10937_Goblin_Fantasy_Armour.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/10937/start">
        <dc:format>text/html</dc:format>
        <dc:date>2016-11-08T03:29:12+00:00</dc:date>
        <title>Goblin Fantasy Armour</title>
        <link>/public/read_me/index/10937/start</link>
        <description>
&lt;h1 id=&quot;goblin_fantasy_armour&quot;&gt;Goblin Fantasy Armour&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=56fb7f&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F10937%2Fi%2Fgoblin-fantasy-armour-large.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/10937/i/goblin-fantasy-armour-large.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=d5deb1&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F10937%2Fi%2Fgoblin-fantasy-armour-large.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/goblin-fantasy-armour&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/goblin-fantasy-armour&quot; rel=&quot;nofollow noopener&quot;&gt;Goblin Fantasy Armour&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 10937  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/predatron/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/predatron/&quot; rel=&quot;nofollow noopener&quot;&gt;Predatron&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2010-07-01  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [118-368] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: Predatron&amp;#039;s Goblin&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Consists of two versions, one high resolution and one low resolution, both for use with Predatrons Goblin.
&lt;/p&gt;

&lt;p&gt;
Each set contains a set of bracers, pauldrons, boots, armbands, helmet, armour base for both male and female versions. All have crosstalk enabled to take on the body morphs of the base figures. Morphs are included to remove various parts of the mesh, such as removing the bones off the boots, bracers and belt. The cross braces can be removed also to leave just the belt and pants for a different look. By removing various body parts, such as leaving off one pauldron, armband or bracer, the more options are available to create a Goblin army of different characters.
&lt;/p&gt;

&lt;p&gt;
There are two sets of textures for each clothing item, with both available in high and low resolution. There three smart prop items of mace, axe and shield. Each comes as both high and low resolution. The shield has several morphs, such as removing the arrow, the emblem and the shield boss, so it is possible to create several different styles. The axe has one morph to show a crack on the blade.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/10937/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:10937:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following Poser Libraries:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Figures: “P3DA_Goblin_FArmor”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Pose: “P3DA_Goblin_FArmor”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Props: “P3DA_Goblin_FArmor”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “People:P3DA:P3DA Goblin:Goblin Fantasy Armor”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Accessories:Arms:Upper”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Wardrobe”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Poses:By Region:Partial Body:Hands”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Weapons:Blades”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Weapons:Staffs”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Utilities:Visibility”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Wardrobe:Armor:Arms”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Wardrobe:Armor:Footwear”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Wardrobe:Armor:Head”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Wardrobe:Armor:Torso”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; When using the female armour please set the Goblins body morph to female and then conform the armour. There is no female morph on the base armour set.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; When conforming the clothing it is intended that you use like for like, low-res for low-res, etc. You can of course swap them over if needed, but some pokethrough can occur when using low-res clothes on the hi-res Goblin. So when using the armour in this way just use the Breast Adjustment morphs to compensate for any pokethroughs.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 2012-11-29 - Added &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Metadata and updated Bracer CR2 files.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 2014-12-17 - Updated Bracer CR2 files.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
