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        <title>Documentation Center public:read_me:index:110997</title>
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       <dc:date>2026-04-24T05:51:04+00:00</dc:date>
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        <dc:date>2025-07-18T19:51:44+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/110997/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/110997/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:110997:start&quot;&gt;DA Horse 2 UVs for Daz Horse 3&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:110997:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:110997:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;da_horse_2_uvs_for_daz_horse_3&quot;&gt;DA Horse 2 UVs for Daz Horse 3&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UV for Horse 3 Base Figure.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UV for Horse 3 Base Figure.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UV for Horse 3 Base Figure.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Dforce Hair Convert Horse 3 to Horse 2 UV Parameters.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Dforce Hair Convert Horse 3 to Horse 2 UV Parameters.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Dforce Hair Convert Horse 3 to Horse 2 UV Parameters.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 2 Mat from Library.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 2 Mat from Library.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 2 Mat from Library.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 3 Mat from Library.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 3 Mat from Library.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 3 Mat from Library.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/DA Iray Horse 2 Iray Converter Coarse.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/DA Iray Horse 2 Iray Converter Coarse.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/DA Iray Horse 2 Iray Converter Glossy.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/DA Iray Horse 2 Iray Converter Glossy.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/dForce Hair Converter to Horse 2 UV.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/dForce Hair Converter to Horse 2 UV.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/dForce Hair Converter to Horse 2 UV.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Change UV on all surfaces- Apply after Horse 2 Mat.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Change UV on all surfaces- Apply after Horse 2 Mat.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Change UV on all surfaces- Apply after Horse 2 Mat.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Copy Horse 3 Surfaces to Horse 2 Surfaces.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Copy Horse 3 Surfaces to Horse 2 Surfaces.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Copy Horse 3 Surfaces to Horse 2 Surfaces.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Horse 3/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Horse 3/UV Sets/Design Anvil/DA Horse 2 UV and Mat transfer for Horse 3/DA Horse 2 UV for Horse 3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_110997_DA_Horse_2_UVs_for_Daz_Horse_3.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_110997_DA_Horse_2_UVs_for_Daz_Horse_3.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_110997_DA_Horse_2_UVs_for_Daz_Horse_3.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/DA_Fur-DensityG.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3_Head_Iray_HGT.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3_head_iray_&lt;abbr title=&quot;specification&quot;&gt;spec&lt;/abbr&gt;.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3_iray_height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3_iray_normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3_iray_specular.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3eye_iray_specularity.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3head_iray_normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:110997:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:110997:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/110997/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-18T19:51:44+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/110997/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;da_horse_2_uvs_for_daz_horse_3&quot;&gt;DA Horse 2 UVs for Daz Horse 3&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UV for Horse 3 Base Figure.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UV for Horse 3 Base Figure.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UV for Horse 3 Base Figure.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Dforce Hair Convert Horse 3 to Horse 2 UV Parameters.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Dforce Hair Convert Horse 3 to Horse 2 UV Parameters.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Dforce Hair Convert Horse 3 to Horse 2 UV Parameters.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 2 Mat from Library.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 2 Mat from Library.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 2 Mat from Library.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 3 Mat from Library.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 3 Mat from Library.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/DA Load Horse 3 Mat from Library.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/DA Iray Horse 2 Iray Converter Coarse.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/DA Iray Horse 2 Iray Converter Coarse.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/DA Iray Horse 2 Iray Converter Glossy.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/DA Iray Horse 2 Iray Converter Glossy.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/dForce Hair Converter to Horse 2 UV.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/dForce Hair Converter to Horse 2 UV.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Materials/dForce Hair Converter to Horse 2 UV.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Change UV on all surfaces- Apply after Horse 2 Mat.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Change UV on all surfaces- Apply after Horse 2 Mat.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Change UV on all surfaces- Apply after Horse 2 Mat.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Copy Horse 3 Surfaces to Horse 2 Surfaces.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Copy Horse 3 Surfaces to Horse 2 Surfaces.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Animals/Daz Horse 3/Characters/DA Horse 2 UVs for Daz Horse 3/Scripts/Copy Horse 3 Surfaces to Horse 2 Surfaces.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; 3D/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Horse 3/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Horse 3/UV Sets/Design Anvil/DA Horse 2 UV and Mat transfer for Horse 3/DA Horse 2 UV for Horse 3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_110997_DA_Horse_2_UVs_for_Daz_Horse_3.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_110997_DA_Horse_2_UVs_for_Daz_Horse_3.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_110997_DA_Horse_2_UVs_for_Daz_Horse_3.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/DA_Fur-DensityG.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3_Head_Iray_HGT.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3_head_iray_&lt;abbr title=&quot;specification&quot;&gt;spec&lt;/abbr&gt;.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3_iray_height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3_iray_normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3_iray_specular.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3eye_iray_specularity.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DA Horse 2 UV for Horse 3/daH2UVtoH3head_iray_normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/110997/start">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-18T20:37:06+00:00</dc:date>
        <title>DA Horse 2 UVs for Daz Horse 3</title>
        <link>/public/read_me/index/110997/start</link>
        <description>
&lt;h1 id=&quot;da_horse_2_uvs_for_daz_horse_3&quot;&gt;DA Horse 2 UVs for Daz Horse 3&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=c59c16&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F110997%2Fi%2Fdahorse2uvsfordazhorse300thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/110997/i/dahorse2uvsfordazhorse300thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=dd3052&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F110997%2Fi%2Fdahorse2uvsfordazhorse300thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/da-horse-2-uvs-for-daz-horse-3&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/da-horse-2-uvs-for-daz-horse-3&quot; rel=&quot;nofollow noopener&quot;&gt;DA Horse 2 UVs for Daz Horse 3&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 110997  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/design-anvil/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/design-anvil/&quot; rel=&quot;nofollow noopener&quot;&gt;Design Anvil&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2025-07-29  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [127-402] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;a href=&quot;https://www.daz3d.com/daz-horse-3&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/daz-horse-3&quot; rel=&quot;nofollow noopener&quot;&gt;Daz Horse 3&lt;/a&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Bring your Daz Horse 2 materials and textures to life on the Daz Horse 3 figure. 
This pack includes a custom UV set that lets you apply Horse 2 material presets directly to the updated Horse 3 figure via easy-to-use scripts. You&amp;#039;ll also get ready-to-use presets, script helpers, and a dForce hair corrector for maintaining Horse 3 dForce hair functionality with the modified UV set. Perfect for anyone looking to get more value from their existing Horse 2 material sets. 
&lt;/p&gt;

&lt;p&gt;
Expand your stable todaygive your Horse 2 assets a fresh new home on Horse 3. 
&lt;/p&gt;

&lt;p&gt;
Presets Included: 
&lt;/p&gt;

&lt;p&gt;
DA Horse 2 UV for Horse 3 Base Figure.duf
This figure is designed for use with the base Daz Horse 3 figure and applies the DA Horse 2 UV transfer and modified surface areas to enable compatibility with textures originally made for DA Horse 2. (Surface names and geometry selection aligned to Horse 2 with Daz Horse 3 figure compatibility.) 
DA Load Horse 2 Mat from Library.dsa
This script loads the original Daz Horse 2 material onto the custom Daz Horse 3 figure using the compatible UV and surface settings. 
DA Load Horse 3 Mat from Library.dsa
This script applies the original Daz Horse 3 materials to the custom Daz Horse 3 figure using the custom UV/surface setup. 
DA dForce Hair Convert Horse 3 to Horse 2 UV Parameters.dsa
This script adjusts the dForce hair material parameters to better match the DA Horse 2 UVs on the custom Horse 3 figure. 
DA Iray Horse 2 Iray Converter Coarse.duf &amp;amp; DA Iray Horse 2 Iray Converter Glossy.duf
Apply an Iray conversion to pre-applied Horse material presets, mainly used for updating older 3Delight materials to Iray compatibility. Two variations: glossy or coarse fur settings. 
(Utility) dForce Hair Converter to Horse 2 UV.duf
Base material preset for use by included script “DA Dforce Hair Convert Horse 3 to Horse 2 UV Parameters.dsa.”
(Utility) Change UV on all surfaces  Apply after Horse 2 Mat.dsa
When applying a Horse 2 material directly to the custom base figure, this small script applies correct surface settings to convert the preset to display correctly. This is an optional utility script for select use cases, such as loading Horse 2 presets directly without the script helper. 
(Utility) Copy Horse 3 Surfaces to Horse 2 Surfaces.dsa
When applying a Horse 3 material directly to the custom base figure, this small script applies correct surface settings to convert the preset to display correctly. This is an optional utility script for select use cases, such as loading Horse 2 presets directly without the script helper. 
&lt;/p&gt;

&lt;p&gt;
Note on UV Matching:
&lt;/p&gt;

&lt;p&gt;
This product uses approximated UV matching to adapt the DA Horse 2 UVs for use on Horse 3. Every effort has been made to align the UVs as accurately as possible; however, due to inherent differences in mesh topology, some minor seams or misalignments may be visible in certain areas. These are typically subtle and should not affect most renders but may be noticeable in very tight close-ups or with some specific texture maps. 
&lt;/p&gt;

&lt;p&gt;
This product requires Daz Horse 3 and is not usable as a standalone figure.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;da_horse_2_uvs_for_daz_horse_3&quot;&gt;DA Horse 2 UVs for Daz Horse 3&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Animals:Daz Horse 3:Characters”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Animals:Daz Horse 3:Characters:DA Horse 2 UVs for Daz Horse 3”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Animals:Daz Horse 3:Characters:DA Horse 2 UVs for Daz Horse 3:Materials”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Animals:Daz Horse 3:Characters:DA Horse 2 UVs for Daz Horse 3:Scripts”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Figures:Animals:Land”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Iray:Skin”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Skin”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Utilities:Scripts”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;pre class=&quot;code&quot;&gt;   Daz Horse 3 is a required product to use this product.
   Minimal version of Horse 3 base only in preset. All external references are preserved requiring Daz Horse 3 Product. 
   No base morphs, ERCs, UVs, or extras included. This limits any 3rd party usage without the base Daz Horse 3. 
   Not usable as a standalone figure.
   Chosen after testing various alternative methods.&lt;/pre&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Note on UV Matching:&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; This product uses approximated UV matching to adapt the DA Horse 2 UVs for use on Horse 3. Every effort has been made to align the UVs as accurately as possible; however, due to inherent differences in mesh topology, some minor seams or misalignments may be visible in certain areas. These are typically subtle and should not affect most renders, but may be noticeable in very tight close-ups or with some specific texture maps.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/110997/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:110997:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
