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       <dc:date>2026-06-23T01:18:46+00:00</dc:date>
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        <title>File List</title>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/115412/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:115412:start&quot;&gt;MB Mech Fortress&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:115412:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:115412:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;mb_mech_fortress&quot;&gt;MB Mech Fortress&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Chair/MF_Chair.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Chair/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Door/MF_Door.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Door/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass/MF Glass.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass01/MF Glass01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass01/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass02/MF Glass02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass02/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF House/MF_House.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF House/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Pipe/MF_Pipe.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Pipe/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Time machine/MF_Time machine.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Time machine/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Trim/MF Trim.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Trim/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF_House/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/Magic Brush Store.dsa&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/Magic Brush Store.png&lt;/div&gt;
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&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Preset/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech - Close Door.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Preset/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech - Close Door.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Preset/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech - Close Door.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Preset/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech - Open Door.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Preset/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech - Open Door.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Preset/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech - Open Door.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Chair.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Chair.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Chair.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Door.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Door.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Door.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Glass.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Glass.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Glass.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF House.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF House.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF House.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Pipe.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Pipe.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Pipe.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Time machine.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Time machine.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Time machine.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Trim.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Trim.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Trim.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/Thumbs.db&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Thumbs.db&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/Thumbs.db&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/Thumbs.db&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115412_&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt;_Mech_Fortress.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115412_&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt;_Mech_Fortress.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115412_&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt;_Mech_Fortress.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Leather_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Leather_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Leather_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Leather_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Leather_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Leather_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Metal_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Metal_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Metal_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Metal_Metallic.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Metal_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Chair/MF_Metal_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_01_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_01_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_01_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_01_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_01_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_02_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_02_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_02_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_02_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_02_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_02_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_01_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_01_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_01_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_01_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_01_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_02_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_02_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_02_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_02_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_02_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_01_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_01_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_01_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_01_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_01_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_02_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_02_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_02_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_02_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_02_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_02_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Pipeline/MF_Pipe_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Pipeline/MF_Pipe_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Pipeline/MF_Pipe_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Pipeline/MF_Pipe_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Pipeline/MF_Pipe_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Thumbs.db&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Trim/MF_Trim_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Trim/MF_Trim_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Trim/MF_Trim_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Trim/MF_Trim_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Trim/MF_Trim_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
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    <item rdf:about="/public/read_me/index/115412/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-14T10:08:52+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/115412/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;mb_mech_fortress&quot;&gt;MB Mech Fortress&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Chair/MF_Chair.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Chair/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Door/MF_Door.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Door/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass/MF Glass.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass01/MF Glass01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass01/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass02/MF Glass02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Glass02/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF House/MF_House.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF House/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Pipe/MF_Pipe.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Pipe/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Time machine/MF_Time machine.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Time machine/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Trim/MF Trim.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF Trim/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/MF_House/UV Sets/MagicBrush/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/Magic Brush Store.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/Magic Brush Store.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Preset/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech - Close Door.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Preset/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech - Open Door.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Chair.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Chair.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Chair.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Environments/Architecture/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Props/MF Door.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_01_Normal.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_01_Roughness.png&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_02_Metallic.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Door/MF_Door_02_Normal.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_01_Base color.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_01_hight.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_01_Metallic.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_01_Normal.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_01_Roughness.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_02_Base color.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_02_Emissive.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_02_hight.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_02_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Glass/MF_Glass_02_Normal.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_01_Base color.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_01_Metallic.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_01_Normal.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_01_Roughness.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_02_Base color.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_02_Emissive.png&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_02_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_02_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/House/MF_House_03_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Pipeline/MF_Pipe_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Pipeline/MF_Pipe_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Pipeline/MF_Pipe_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Pipeline/MF_Pipe_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Pipeline/MF_Pipe_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Thumbs.db&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_hight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Time machine/MF_Time machine_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Trim/MF_Trim_Base color.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Trim/MF_Trim_Emissive.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Trim/MF_Trim_Metallic.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Trim/MF_Trim_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/MagicBrush/&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress/Trim/MF_Trim_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/115412/start">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-14T10:08:35+00:00</dc:date>
        <title>MB Mech Fortress</title>
        <link>/public/read_me/index/115412/start</link>
        <description>
&lt;h1 id=&quot;mb_mech_fortress&quot;&gt;MB Mech Fortress&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=b9a76f&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F115412%2Fi%2Fmbmechfortress00thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/115412/i/mbmechfortress00thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=6c1847&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F115412%2Fi%2Fmbmechfortress00thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/mb-mech-fortress&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/mb-mech-fortress&quot; rel=&quot;nofollow noopener&quot;&gt;MB Mech Fortress&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 115412  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/magic-brush/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/magic-brush/&quot; rel=&quot;nofollow noopener&quot;&gt;Magic Brush&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2026-04-19  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [118-363] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;a href=&quot;https://www.daz3d.com/genesis-9-starter-essentials&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/genesis-9-starter-essentials&quot; rel=&quot;nofollow noopener&quot;&gt;Genesis 9 Starter Essentials&lt;/a&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
A time-traveling mecha fortress, an essential futuristic sci-fi scene for mecha warriors, perfectly suited for cyberpunk, time-travel, and other genre creations. 
&lt;/p&gt;

&lt;p&gt;
The scene is equipped with decorative strips made of self-illuminating color material, which is suitable for direct rendering and output without additional lighting setup, making it easy to use.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;mb_mech_fortress&quot;&gt;MB Mech Fortress&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:MagicBrush”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:MagicBrush:&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:MagicBrush:&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress:Preset”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:MagicBrush:&lt;abbr title=&quot;Megabyte&quot;&gt;MB&lt;/abbr&gt; Mech Fortress:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:Interior”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Poses:Props and Accessories”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Architecture”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Furnishings:Furniture”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Web Links”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/115412/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:115412:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
