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       <dc:date>2026-05-15T11:59:01+00:00</dc:date>
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        <dc:date>2026-04-27T14:48:44+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/115661/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/115661/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:115661:start&quot;&gt;V3D Extract and Append: Cameras, Lights, Environment Settings and More&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:115661:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:115661:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;v3d_extract_and_appendcameras_lights_environment_settings_and_more&quot;&gt;V3D Extract and Append: Cameras Lights Environment Settings and More&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/NonGeomAppenMinidoc.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Cameras Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Cameras Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Emissive Surfaces Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Emissive Surfaces Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Environment Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Environment Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Scene Lights Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Scene Lights Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Tone Mappers Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Tone Mappers Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /ReadMe&amp;#039;s/V3DEA Cameras Lights Environment and More.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115661_V3D_Extract_and_Append&lt;em class=&quot;u&quot;&gt;Cameras_Lights_Environment_Settings_and_More.dsa
    * /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115661_V3D_Extract_and_Append&lt;/em&gt;Cameras_Lights_Environment_Settings_and_More.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115661_V3D_Extract_and_Append__Cameras_Lights_Environment_Settings_and_More.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !!Open Documentation.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !!Open Documentation.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !!Open Documentation.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !Install Me First.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !Install Me First.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !Install Me First.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Cameras Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Cameras Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Cameras Extract and Append.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Emissive Surfaces Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Emissive Surfaces Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Emissive Surfaces Extract and Append.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Environment Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Environment Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Environment Extract and Append.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Scene Lights Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Scene Lights Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Scene Lights Extract and Append.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Tone Mappers Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Tone Mappers Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Tone Mappers Extract and Append.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:115661:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:115661:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/115661/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-27T14:48:51+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/115661/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;v3d_extract_and_appendcameras_lights_environment_settings_and_more&quot;&gt;V3D Extract and Append: Cameras Lights Environment Settings and More&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/NonGeomAppenMinidoc.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Cameras Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Cameras Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Emissive Surfaces Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Emissive Surfaces Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Environment Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Environment Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Scene Lights Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Scene Lights Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Tone Mappers Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/AssetExtractorCams/V3DECL Tone Mappers Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /ReadMe&amp;#039;s/V3DEA Cameras Lights Environment and More.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115661_V3D_Extract_and_Append&lt;em class=&quot;u&quot;&gt;Cameras_Lights_Environment_Settings_and_More.dsa
    * /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115661_V3D_Extract_and_Append&lt;/em&gt;Cameras_Lights_Environment_Settings_and_More.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115661_V3D_Extract_and_Append__Cameras_Lights_Environment_Settings_and_More.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !!Open Documentation.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !!Open Documentation.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !!Open Documentation.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !Install Me First.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !Install Me First.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL !Install Me First.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Cameras Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Cameras Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Cameras Extract and Append.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Emissive Surfaces Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Emissive Surfaces Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Emissive Surfaces Extract and Append.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Environment Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Environment Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Environment Extract and Append.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Scene Lights Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Scene Lights Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Scene Lights Extract and Append.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Tone Mappers Extract and Append.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Tone Mappers Extract and Append.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Append Lights Environment and Cameras/V3DECL Tone Mappers Extract and Append.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/115661/start">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-27T15:02:24+00:00</dc:date>
        <title>V3D Extract and Append: Cameras, Lights, Environment Settings and More</title>
        <link>/public/read_me/index/115661/start</link>
        <description>
&lt;h1 id=&quot;v3d_extract_and_appendcameras_lights_environment_settings_and_more&quot;&gt;V3D Extract and Append: Cameras, Lights, Environment Settings and More&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=b8b948&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F115661%2Fi%2Fv3dextractandappendcameraslightsenvironmentsettingsandmore00thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/115661/i/v3dextractandappendcameraslightsenvironmentsettingsandmore00thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=05f705&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F115661%2Fi%2Fv3dextractandappendcameraslightsenvironmentsettingsandmore00thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/v3d-extract-and-append-cameras-lights-environment-settings-and-more&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/v3d-extract-and-append-cameras-lights-environment-settings-and-more&quot; rel=&quot;nofollow noopener&quot;&gt;V3D Extract and Append: Cameras, Lights, Environment Settings and More&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 115661  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/v3digitimes/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/v3digitimes/&quot; rel=&quot;nofollow noopener&quot;&gt;V3Digitimes&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2026-05-09  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [162-512] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
V3D Extract and Append: Cameras, Lights, Environment Settings, and More is a workflow tool designed to recover and reuse scene setup elements directly from saved &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Scene and Scene Subset files in your current working scene. 
&lt;/p&gt;

&lt;p&gt;
Instead of reopening another saved scene just to recover a camera, a lighting setup, emissive surfaces (such as ghost lights or similar), environment settings (Environment Options Node), or tone mapping settings, this product lets you extract and reuse only the compatible scene elements you actually want to bring back into your current scene. 
&lt;/p&gt;

&lt;p&gt;
Depending on the script you launch, this product lets you recover and append cameras, scene lights, emissive surfaces (such as ghost lights or similar), environment settings, or tone mapping settings from compatible saved Scene and Scene Subset files. Cameras, scene lights, and emissive surfaces are appended to the current scene, while Tone Mapper Options and Environment Options are reloaded from the selected file and replace the current ones in the scene. For emissive extraction, only Iray Uber emissive surfaces are supported. Other emissive shader systems are not included in this workflow. 
&lt;/p&gt;

&lt;p&gt;
This product focuses on reusable scene setup elements rather than geometry-based character or prop extraction. It is made to append cameras, scene lights, and emissive figures or props, and to reload saved environment and tone mapping settings from larger saved scenes or subsets. 
&lt;/p&gt;

&lt;p&gt;
The scripts analyze one or more compatible Scene or Scene Subset files, list the compatible source items they find, and let you decide exactly what to load. Depending on the extractor you use, compatible items may include camera nodes, scene light nodes, emissive figures or props with supported Iray Uber emissive surfaces, an Environment Options node, or a Tone Mapper Options node. 
&lt;/p&gt;

&lt;p&gt;
Two loading modes are available for cameras, scene lights, and emissive surfaces. In fast mode, the script reloads only the selected asset itself, with the option to include its children as well. In this case, the final placement will match the original one as long as the asset was not parented to another transformed item in the source scene. When Skip Parent is left unchecked, the script also temporarily reloads the full hierarchy needed to guarantee that the imported asset is restored in its exact original position and orientation. This is especially useful for parented cameras, lights, or emissive setups that depend on the transform of another object in the source scene. 
&lt;/p&gt;

&lt;p&gt;
A specific option is also available in the Scene Lights extractor to temporarily hide the lights already present in the scene before the new ones are loaded. 
&lt;/p&gt;

&lt;p&gt;
For Environment and Tone Mapper extraction, the corresponding Environment Options node or Tone Mapper Options node must already exist in the source &lt;abbr title=&quot;DSON User File&quot;&gt;DUF&lt;/abbr&gt; file. If the node is not present in the original saved scene or subset, there is nothing to reload for that extractor. 
&lt;/p&gt;

&lt;p&gt;
For best results, launch the product from a toolbar button or custom action. You can then work from files selected in Content Library or Smart Content or manually browse to the Scene or Scene Subset files you want to use. Non-compatible files, such as Pose Presets or Render Presets, are automatically filtered out, so you can stay focused on usable scene content. 
&lt;/p&gt;

&lt;p&gt;
The tool does not create new assets in your library and does not rebuild content on disk. It reads existing &lt;abbr title=&quot;DSON User File&quot;&gt;DUF&lt;/abbr&gt; scene data, generates temporary filtered data for the selected content when needed, and loads that content into your current scene. Your original files remain unchanged. 
&lt;/p&gt;

&lt;p&gt;
Because the final step is still a normal &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio load process, standard &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio behavior may still apply depending on the selected content, including missing asset dialogs, missing texture prompts, or other load-time notices. In &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio 6, Smart Content file selection is supported through the Files section, while the Product section currently has selection limitations. 
&lt;/p&gt;

&lt;p&gt;
V3D Extract and Append: Cameras, Lights, Environment Settings, and More turns older saved scenes and subsets into practical, reusable sources for your current work. Intuitive, easy to use, and workflow-efficient, it helps you recover the cameras, lights, emissive setups, environment settings, and tone mapping settings you want, so you can stay focused on building and lighting your scene.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;v3d_extract_and_appendcameras_lights_environment_settings_and_more_core&quot;&gt;V3D Extract and Append: Cameras Lights Environment Settings and More (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The tool comes with documentation, but you can also interact directly with the creator through the commercial thread dedicated to the bundle or by PM.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; For any issue, question, or remark, please contact V3Digitimes.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio 6 (2026) limitation: in version 1.0, &lt;abbr title=&quot;DSON User File&quot;&gt;DUF&lt;/abbr&gt; files cannot be accessed through the Smart Content &amp;gt; Products section, only through the Smart Content &amp;gt; Files section, through the Content Library, or by browsing to your file. The documentation explains how to work around this limitation.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Scripts:V3Digitimes:Append Lights Environment and Cameras”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Documents”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Utilities:Scripts”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Scripts included in this product include source or derivative code from one or more of the Scripting Samples provided here:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:start&quot;&gt;Samples&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt;Sample Scripts Used:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt;&lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/general_ui/simple_dialog/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:general_ui:simple_dialog:start&quot;&gt;Simple Input Dialog&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt;&lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/actions/action_menu_submenu/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:actions:action_menu_submenu:start&quot;&gt;Action Menu Submenu&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/115661/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:115661:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
