<?xml version="1.0" encoding="utf-8"?>
<!-- generator="FeedCreator 1.7.2-ppt DokuWiki" -->
<?xml-stylesheet href="/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="/feed.php">
        <title>Documentation Center public:read_me:index:115965</title>
        <description></description>
        <link>/</link>
        <image rdf:resource="/lib/tpl/dazdoccenter/images/favicon.ico" />
       <dc:date>2026-06-19T23:57:59+00:00</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="/public/read_me/index/115965/file_list"/>
                <rdf:li rdf:resource="/public/read_me/index/115965/file_list_core"/>
                <rdf:li rdf:resource="/public/read_me/index/115965/start"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="/lib/tpl/dazdoccenter/images/favicon.ico">
        <title>Documentation Center</title>
        <link>/</link>
        <url>/lib/tpl/dazdoccenter/images/favicon.ico</url>
    </image>
    <item rdf:about="/public/read_me/index/115965/file_list">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-13T17:18:32+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/115965/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/115965/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:115965:start&quot;&gt;Ghost Dynamics 2&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:115965:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:115965:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;ghost_dynamics_2&quot;&gt;Ghost Dynamics 2&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Band/Band_576.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Band/Morphs/KindredArts/Base/Thickness.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Band/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Face Pokes/FacePokes_54196.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Face Pokes/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Hands Mini/Hands Mini_111128.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Hands Mini/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Prop Mix/PartMix_245934.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Prop Mix/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Seat/Seat.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Seat/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Squishy Balls/Squishy Balls_4338.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Squishy Balls/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/KAGD2 Full Tutorial.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/KAGD2 Full Tutorial.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/KAGD2 Full Tutorial.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/KAGD2 Full Tutorial.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Band Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Band Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Face Pokes Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Face Pokes Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Hands Mini Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Hands Mini Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Loadables Tip.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Loadables Tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Prop Mix Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Prop Mix Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Seat Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Seat Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Squishy Balls Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Squishy Balls Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Add Mesh Smoothing.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Add Mesh Smoothing.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Add Mesh Smoothing.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Command Center.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Command Center.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Command Center.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Node Inverter.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Node Inverter.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Node Inverter.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Quick Collision Selector.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Quick Collision Selector.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Quick Collision Selector.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Remove Mesh Smoothing.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Remove Mesh Smoothing.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Remove Mesh Smoothing.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 10.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 10.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 15.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 15.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 20.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 20.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 30.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 30.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 40.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 40.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 5.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 50.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 50.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 10.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 10.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 15.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 15.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 20.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 20.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 5.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing OFF.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing OFF.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing OFF.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing ON.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing ON.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing ON.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Render Visibility OFF.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Render Visibility OFF.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Render Visibility ON.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Render Visibility ON.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Viewport Visibility OFF.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Viewport Visibility OFF.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Viewport Visibility ON.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Viewport Visibility ON.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Band Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Band Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Band Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Face Pokes Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Face Pokes Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Face Pokes Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Hands Mini Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Hands Mini Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Hands Mini Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Prop Mix Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Prop Mix Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Prop Mix Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Seat Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Seat Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Seat Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Squishy Balls Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Squishy Balls Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Squishy Balls Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115965_Ghost_Dynamics_2.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115965_Ghost_Dynamics_2.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115965_Ghost_Dynamics_2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:115965:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:115965:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/115965/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-13T17:18:39+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/115965/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;ghost_dynamics_2&quot;&gt;Ghost Dynamics 2&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Band/Band_576.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Band/Morphs/KindredArts/Base/Thickness.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Band/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Face Pokes/FacePokes_54196.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Face Pokes/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Hands Mini/Hands Mini_111128.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Hands Mini/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Prop Mix/PartMix_245934.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Prop Mix/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Seat/Seat.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Seat/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Squishy Balls/Squishy Balls_4338.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/KindredArts/KAGD2/KAGD2 Squishy Balls/UV Sets/KindredArts/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/KAGD2 Full Tutorial.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/KAGD2 Full Tutorial.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/KAGD2 Full Tutorial.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/KAGD2 Full Tutorial.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Band Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Band Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Face Pokes Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Face Pokes Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Hands Mini Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Hands Mini Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Loadables Tip.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Loadables Tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Prop Mix Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Prop Mix Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Seat Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Seat Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Squishy Balls Wearable.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Loadables/KAGD2 Squishy Balls Wearable.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Add Mesh Smoothing.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Add Mesh Smoothing.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Add Mesh Smoothing.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Command Center.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Command Center.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Command Center.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Node Inverter.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Node Inverter.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Node Inverter.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Quick Collision Selector.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Quick Collision Selector.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Quick Collision Selector.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Remove Mesh Smoothing.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Remove Mesh Smoothing.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Scripts/KAGD2 Remove Mesh Smoothing.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 10.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 10.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 15.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 15.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 20.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 20.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 30.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 30.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 40.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 40.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 5.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 50.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Collision Iterations 50.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 10.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 10.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 15.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 15.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 20.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 20.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Smoothing Settings/KAGD2 Smoothing Iterations 5.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing OFF.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing OFF.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing OFF.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing ON.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing ON.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Utility/KAGD2 Smoothing ON.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Render Visibility OFF.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Render Visibility OFF.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Render Visibility ON.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Render Visibility ON.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Viewport Visibility OFF.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Viewport Visibility OFF.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Viewport Visibility ON.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Visibility Settings/KAGD2 Viewport Visibility ON.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Band Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Band Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Band Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Face Pokes Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Face Pokes Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Face Pokes Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Hands Mini Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Hands Mini Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Hands Mini Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Prop Mix Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Prop Mix Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Prop Mix Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Seat Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Seat Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Seat Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Squishy Balls Wearable.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Squishy Balls Wearable.dsa.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/KindredArts/KA Ghost Dynamics 2/Wearables/KAGD2 Squishy Balls Wearable.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115965_Ghost_Dynamics_2.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115965_Ghost_Dynamics_2.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_115965_Ghost_Dynamics_2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/115965/start">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-13T17:18:22+00:00</dc:date>
        <title>Ghost Dynamics 2</title>
        <link>/public/read_me/index/115965/start</link>
        <description>
&lt;h1 id=&quot;ghost_dynamics_2&quot;&gt;Ghost Dynamics 2&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=bf87f4&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F115965%2Fi%2Fghostdynamics200thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/115965/i/ghostdynamics200thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=1b3341&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F115965%2Fi%2Fghostdynamics200thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/ghost-dynamics-2&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/ghost-dynamics-2&quot; rel=&quot;nofollow noopener&quot;&gt;Ghost Dynamics 2&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 115965  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/kindredarts/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/kindredarts/&quot; rel=&quot;nofollow noopener&quot;&gt;KindredArts&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2026-05-27  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [118-363] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Ghost Dynamics 2 is a comprehensive utility suite designed to streamline physical contact workflows in Daz Studio by simplifying the use of built-in Mesh Smoothing and Collision features. 
&lt;/p&gt;

&lt;p&gt;
Instead of manually configuring modifiers and navigating through multiple parameter panels, Ghost Dynamics 2 provides an artist-friendly workflow that keeps everything organized and easy to access. 
&lt;/p&gt;

&lt;p&gt;
The included scripts make it simple to set up collisions between characters and objects, allowing for more natural interaction and adjustable collision softness. 
&lt;/p&gt;

&lt;p&gt;
The package also introduces a new collection of invisible wearable collision helpers. When applied to a character, these wearables automatically trigger background scripts that add collision modifiers and assign the wearable as the collision source. 
&lt;/p&gt;

&lt;p&gt;
Simply load the wearable items and begin shaping natural contact interactions without additional setup. 
&lt;/p&gt;

&lt;p&gt;
Ghost Dynamics 2 has been tested with Genesis 8 and Genesis 9 figures, though most figures and props with clean topology should also work well.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;ghost_dynamics_2_core&quot;&gt;Ghost Dynamics 2 (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:KindredArts:KA Ghost Dynamics 2”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:KindredArts:KA Ghost Dynamics 2:Loadables”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:KindredArts:KA Ghost Dynamics 2:Scripts”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:KindredArts:KA Ghost Dynamics 2:Smoothing Settings”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:KindredArts:KA Ghost Dynamics 2:Utility”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:KindredArts:KA Ghost Dynamics 2:Visibility Settings”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:KindredArts:KA Ghost Dynamics 2:Wearables”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Accessories”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Accessories:Head:Face”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Accessories:Torso”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Accessories:Waist”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Documents”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Effects”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Tools”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Utilities:Scripts”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Utilities:Visibility”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/115965/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:115965:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
