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       <dc:date>2026-05-16T18:21:26+00:00</dc:date>
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        <dc:format>text/html</dc:format>
        <dc:date>2013-01-09T21:37:41+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/14322/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/14322/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:14322:start&quot;&gt;Alien Cave&lt;/a&gt; product.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;content_filescommon&quot;&gt;Content Files: Common&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \ReadMe&amp;#039;s\images\14322.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \ReadMe&amp;#039;s\images\logo.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \ReadMe&amp;#039;s\ReadMe_14322_1.0_Alien Cave.html&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\FM_AlienCave\FMAlienCave.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\DazStudio\FMAC_Cameras.cm2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\DazStudio\FMAC_Cameras.daz&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\DazStudio\FMAC_Cameras.ds&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\DazStudio\FMAC_Cameras.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamCenterToGate.cm2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamCenterToGate.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamCenterToMuscle.cm2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamCenterToMuscle.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamCenterToTurn.cm2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamCenterToTurn.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamColumnsToEnd.cm2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamColumnsToEnd.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamColumnsToTurn.cm2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamColumnsToTurn.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamEnd.cm2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamEnd.png&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamGateClose.cm2&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Camera\FM_AlienCave\Poser\CamOverview.cm2&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Light\FM_AlienCave\FMAC_Lighting.daz&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Light\FM_AlienCave\FMAC_Lighting.ds&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Materials\FM_AlienCave\FMAC_Bump.dsa&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\FM_AlienCave\FMAlienCave.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\FM_AlienCave\FMAlienCave.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\FM_AlienCave\FMAlienCave.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Support\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_14322_Alien_Cave.dsa&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\FMA_Gate_Amb.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\FMAT5diffuse.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\FMAT5Disp.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\FMAT6bumpB3.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\FMAT6diffuse.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\FMAT7bumpB3.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\FMAT8Disp.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\FMAT9bumpB3.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\FMAT9diffuse.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\FMAT9Disp.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T1Amb.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T1FMASpec.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T2Amb.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T2FMASpec.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T3Amb.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T3FMASpec.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T4Amb.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T4FMASpec.jpg&lt;/div&gt;
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&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T6FMASpec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T7Amb.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T7FMASpec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T8Amb.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T8FMASpec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\FM_AlienCave\T9FMASpec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/14322/start">
        <dc:format>text/html</dc:format>
        <dc:date>2016-11-08T03:29:23+00:00</dc:date>
        <title>Alien Cave</title>
        <link>/public/read_me/index/14322/start</link>
        <description>
&lt;h1 id=&quot;alien_cave&quot;&gt;Alien Cave&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=4da3d2&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F14322%2Fi%2Falien-cave-large.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/14322/i/alien-cave-large.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=5d735a&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F14322%2Fi%2Falien-cave-large.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/alien-cave&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/alien-cave&quot; rel=&quot;nofollow noopener&quot;&gt;Alien Cave&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 14322  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;http://www.daz3d.com/flipmode/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/flipmode/&quot; rel=&quot;nofollow noopener&quot;&gt;Flipmode&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2012-04-07  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [107-347] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: None&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Alien Cave is a very flexible SciFi/Fantasy set with a dark, organic look. Every single spot in this cave is unique - there is no tiling used at all, giving you a lot of room to discover your favorite place. 19 morphs (bumps, ramps, bends, etc.) allow you to further customize it to your liking. Cameras and lights are included for both Poser and &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio. (The &lt;abbr title=&quot;DAZ Studio&quot;&gt;DS&lt;/abbr&gt; lighting is made for &lt;abbr title=&quot;DAZ Studio 4&quot;&gt;DS4&lt;/abbr&gt;).
Click on one of the preview images above to open the Landscape versions.
&lt;/p&gt;

&lt;p&gt;
More info and tips can be found &lt;a href=&quot;http://www.flipmode.conlost.org/fmaliencavetips.htm%22 target=%22_blank%22&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.flipmode.conlost.org/fmaliencavetips.htm&amp;quot; target=&amp;quot;_blank&amp;quot;&quot; rel=&quot;nofollow noopener&quot;&gt;here&lt;/a&gt;.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/14322/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:14322:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following Poser Libraries:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Camera: FM Alien Cave&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Light: FM Alien Cave&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Materials: FM Alien Cave&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Props: FM Alien Cave&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio 4 Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Alien Cave”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Presets:Materials:Alien Cave”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Presets:Lights:Alien Cave:Poser”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Presets:Lights:Alien Cave:DAZStudio”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Presets:Cameras:Alien Cave:Poser”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Presets:Cameras:Alien Cave:DAZStudio”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
* 2012-08-17 - Correct Texture Pathing Issues
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
