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       <dc:date>2026-05-18T01:04:35+00:00</dc:date>
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                <rdf:li rdf:resource="/public/read_me/index/16329/file_list"/>
                <rdf:li rdf:resource="/public/read_me/index/16329/file_list_core"/>
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    <item rdf:about="/public/read_me/index/16329/file_list">
        <dc:format>text/html</dc:format>
        <dc:date>2013-05-13T16:17:00+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/16329/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/16329/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:16329:start&quot;&gt;The CheckPoint&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:16329:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:16329:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h3 id=&quot;content_filescommon&quot;&gt;Content Files: Common&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\centerfill.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\checkpointroad.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\cpbarricade.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\cpguardbooth.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\cpguardboothleft.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\extendroadl.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\extendroadr.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\leftblockade.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\lowerdoor.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\lowerdoorl.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\rightblockade.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\tollarm.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\tollarml.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\upperlift.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\upperliftl.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\!FullSet.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\!FullSet.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\!FullSet.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Barricade.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Barricade.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Barricade.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CenterFill.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CenterFill.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CenterFill.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPEntrance.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPEntrance.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPEntrance.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouse.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouse.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouseLeft.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouseLeft.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouseLeft.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Left Blockade.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Left Blockade.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Left Blockade.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Right Blockade.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Right Blockade.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Right Blockade.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Left.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Left.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Left.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Right.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Right.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Right.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Support\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_16329_The_CheckPoint.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Support\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_16329_The_CheckPoint.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Support\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_16329_The_CheckPoint.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CP_SpotLight.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPAsphalt.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPAsphalt_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\cpBoothSigns.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPConcrete.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPConcrete_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPConcrete_Spec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPdarkIron.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPdarkIron_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPGlass.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPhaz.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPhaz_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPKeyPad.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPMidGray.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPpipe2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPpipe2_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPpipe2_Spec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPpipes.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPpipes_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPplates.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPplates_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPRedLights.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPRoad.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPRoad_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPRoad_Spec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPshields.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPSupGray.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPSupGray_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPSupGray_Spec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPwallGrit.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPwallGrit_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPyellow.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:16329:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:16329:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/16329/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2013-05-13T16:17:16+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/16329/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h3 id=&quot;content_filescommon&quot;&gt;Content Files: Common&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\centerfill.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\checkpointroad.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\cpbarricade.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\cpguardbooth.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\cpguardboothleft.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\extendroadl.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\extendroadr.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\leftblockade.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\lowerdoor.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\lowerdoorl.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\rightblockade.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\tollarm.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\tollarml.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\upperlift.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Geometries\AntFarm\CheckPoint\upperliftl.obj&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\!FullSet.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\!FullSet.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\!FullSet.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Barricade.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Barricade.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Barricade.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CenterFill.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CenterFill.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CenterFill.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPEntrance.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPEntrance.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPEntrance.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouse.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouse.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouseLeft.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouseLeft.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\CPGuardHouseLeft.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Left Blockade.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Left Blockade.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Left Blockade.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Right Blockade.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Right Blockade.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\Right Blockade.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Left.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Left.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Left.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Right.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Right.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Libraries\Props\CheckPoint\XTendRoad Right.pp2&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Support\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_16329_The_CheckPoint.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Support\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_16329_The_CheckPoint.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Support\&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_16329_The_CheckPoint.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CP_SpotLight.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPAsphalt.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPAsphalt_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\cpBoothSigns.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPConcrete.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPConcrete_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPConcrete_Spec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPdarkIron.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPdarkIron_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPGlass.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPhaz.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPhaz_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPKeyPad.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPMidGray.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPpipe2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPpipe2_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPpipe2_Spec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPpipes.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPpipes_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPplates.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPplates_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPRedLights.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPRoad.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPRoad_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPRoad_Spec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPshields.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPSupGray.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPSupGray_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPSupGray_Spec.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPwallGrit.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPwallGrit_BHI.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; \Runtime\Textures\AntFarm\CheckPoint\CPyellow.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/16329/start">
        <dc:format>text/html</dc:format>
        <dc:date>2016-11-08T03:29:29+00:00</dc:date>
        <title>The CheckPoint</title>
        <link>/public/read_me/index/16329/start</link>
        <description>
&lt;h1 id=&quot;the_checkpoint&quot;&gt;The CheckPoint&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=65243b&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F16329%2Fi%2Fmainpop.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/16329/i/mainpop.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=81cca7&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F16329%2Fi%2Fmainpop.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/the-checkpoint&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/the-checkpoint&quot; rel=&quot;nofollow noopener&quot;&gt;The CheckPoint&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 16329  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/the-antfarm/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/the-antfarm/&quot; rel=&quot;nofollow noopener&quot;&gt;The AntFarm&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2013-05-27  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [98-338] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Check point, toll booth or Midtown tunnel, you had better have your papers ready.
&lt;/p&gt;

&lt;p&gt;
This set is a collection of props so you can mix and match with other sets or use the one click &amp;#039;full set&amp;#039; button and render away.
&lt;/p&gt;

&lt;p&gt;
Each booth comes with a working toll arm, interior lift and a working exterior door. There are plenty of catwalks and perches for security personnel so don&amp;#039;t get any crazy ideas. The roadway can be extended for as long as you need it to be with a Left and right lane extensions. Easy to use, renders quick and looks great.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/16329/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:16329:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following Poser Libraries:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Props: “CheckPoint”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:Exterior”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Cityscape”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; This product includes:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Poser Core Installer&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
