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        <title>File List</title>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/19010/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:19010:start&quot;&gt;Nature&amp;#039;s Variance - Shaders And Props for DAZ Studio&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:19010:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:19010:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;nature_s_variance&quot;&gt;Nature&amp;#039;s Variance&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-BushA/DTNS-BushA.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-BushA/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-BushB/DTNS-BushB.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-BushB/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-Flower/DTNS-Flower.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-Flower/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchA/DTNS-FlowerPatchA.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchA/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchB/DTNS-FlowerPatchB.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchB/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchB/UV Sets/Jeffrey Felt/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchC/DTNS-FlowerPatchC.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchC/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchD/DTNS-FlowerPatchD.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchD/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafA/DTNS-LeafA.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafA/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafB/DTNS-LeafB.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafB/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafC/DTNS-LeafC.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafC/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafD/DTNS-LeafD.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafD/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterA/DTNS-LeafScatterA.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterA/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterB/DTNS-LeafScatterB.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterB/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterC/DTNS-LeafScatterC.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterC/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterD/DTNS-LeafScatterD.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterD/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-NatureShaderINJ/DTNS-NatureShader.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeA/DTNS-TreeA.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeA/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeB/DTNS-TreeB.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeB/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeC/DTNS-TreeC.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeC/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeD/DTNS-TreeD.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeD/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-BushA.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-BushA.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-BushB.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-BushB.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-Flower.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-Flower.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-FlowerPatchA.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-FlowerPatchA.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-FlowerPatchB.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-FlowerPatchB.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-FlowerPatchC.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-FlowerPatchC.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-FlowerPatchD.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-FlowerPatchD.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafA.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafA.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafB.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafB.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafC.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafC.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafD.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafD.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafScatterA.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafScatterA.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafScatterB.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafScatterB.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafScatterC.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafScatterC.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafScatterD.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-LeafScatterD.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-TreeA.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-TreeA.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-TreeB.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-TreeB.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-TreeC.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-TreeC.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-TreeD.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DimensionTheory/NatureShader/DTNS-TreeD.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /ReadMe&amp;#039;s/19010_NaturesVarianceShadersProps.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_19010_Nature&amp;#039;s_Variance.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_19010_Nature&amp;#039;s_Variance.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_19010_Nature&amp;#039;s_Variance.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/NatureShader/DTNS-BarkDiffuse.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/NatureShader/DTNS-BarkNormal.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/NatureShader/DTNS-FlowerDiffuse.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/NatureShader/DTNS-LeafDiffuse.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FallColorsA.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FallColorsA.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FallColorsB.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FallColorsB.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FallColorsC.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FallColorsC.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FallColorsD.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FallColorsD.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FallColorsE.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FallColorsE.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FlowerMixA.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FlowerMixA.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FlowerMixB.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FlowerMixB.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FlowerMixC.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FlowerMixC.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FlowerMixD.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FlowerMixD.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FlowerMixE.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-FlowerMixE.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryA.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryA.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryB.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryB.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryC.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryC.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryD.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryD.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryE.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryE.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/DTNS-!NatureShaderDEF.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/DTNS-!NatureShaderDEF.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/DTNS-!NatureShaderINJ.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/DTNS-!NatureShaderINJ.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-01-Disable Hard Contrast.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-01-Disable Hard Contrast.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-01-Enable Hard Contrast.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-01-Enable Hard Contrast.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-02-Add.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-02-Add.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-02-Mix.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-02-Mix.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-100.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-100.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-150.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-150.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-200.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-200.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-50.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-50.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-04-Disable Diffuse SPEC.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-04-Disable Diffuse SPEC.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-04-Enable Diffuse SPEC.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-04-Enable Diffuse SPEC.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-05-Disable Diffuse BUMP.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-05-Disable Diffuse BUMP.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-05-Enable Diffuse BUMP.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-05-Enable Diffuse BUMP.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-0.1.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-0.1.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-0.5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-0.5.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-1.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-1.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Large.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Large.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Mid.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Mid.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Small.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Small.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-XLarge.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-XLarge.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-XSmall.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-XSmall.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-08-Disable Opacity Noise.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-08-Disable Opacity Noise.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-08-Enable Opacity Noise.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-08-Enable Opacity Noise.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Large.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Large.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Mid.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Mid.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Small.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Small.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale XLarge.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale XLarge.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale XSmall.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale XSmall.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage High.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage High.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage Low.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage Low.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage Mid.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage Mid.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage XHigh.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage XHigh.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage XLow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage XLow.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-11-Disable Object Space.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-11-Disable Object Space.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-11-Enable Object Space.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-11-Enable Object Space.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.25.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.25.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.5.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.75.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.75.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-1.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-1.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/19010/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2014-05-07T19:40:25+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/19010/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;nature_s_variance&quot;&gt;Nature&amp;#039;s Variance&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-BushA/DTNS-BushA.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-BushA/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-BushB/DTNS-BushB.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-BushB/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-Flower/DTNS-Flower.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-Flower/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchA/DTNS-FlowerPatchA.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchA/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchB/DTNS-FlowerPatchB.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchB/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchB/UV Sets/Jeffrey Felt/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchC/DTNS-FlowerPatchC.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchC/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchD/DTNS-FlowerPatchD.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-FlowerPatchD/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafA/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafB/DTNS-LeafB.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafB/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafC/DTNS-LeafC.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafC/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafD/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterA/DTNS-LeafScatterA.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterA/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterB/DTNS-LeafScatterB.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterB/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterC/DTNS-LeafScatterC.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterC/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterD/DTNS-LeafScatterD.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-LeafScatterD/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-NatureShaderINJ/DTNS-NatureShader.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeA/DTNS-TreeA.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeA/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeB/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeC/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/Nature Shader/DTNS-TreeD/UV Sets/DimensionTheory/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryD.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryD.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryE.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Colors/DTNS-GreeneryE.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/DTNS-!NatureShaderDEF.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/DTNS-!NatureShaderDEF.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/DTNS-!NatureShaderINJ.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/DTNS-!NatureShaderINJ.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-01-Disable Hard Contrast.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-01-Disable Hard Contrast.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-01-Enable Hard Contrast.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-01-Enable Hard Contrast.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-02-Add.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-02-Add.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-02-Mix.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-02-Mix.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-100.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-100.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-150.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-150.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-200.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-200.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-50.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-03-Diffuse STR-50.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-04-Disable Diffuse SPEC.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-04-Disable Diffuse SPEC.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-04-Enable Diffuse SPEC.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-04-Enable Diffuse SPEC.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-05-Disable Diffuse BUMP.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-05-Disable Diffuse BUMP.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-05-Enable Diffuse BUMP.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-05-Enable Diffuse BUMP.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-0.1.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-0.1.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-0.5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-0.5.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-1.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-1.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-06-Noise Gain-2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Large.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Large.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Mid.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Mid.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Small.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-Small.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-XLarge.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-XLarge.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-XSmall.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-07-Color Scale-XSmall.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-08-Disable Opacity Noise.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-08-Disable Opacity Noise.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-08-Enable Opacity Noise.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-08-Enable Opacity Noise.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Large.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Large.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Mid.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Mid.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Small.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale Small.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale XLarge.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale XLarge.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale XSmall.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-09-Opacity Scale XSmall.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage High.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage High.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage Low.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage Low.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage Mid.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage Mid.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage XHigh.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage XHigh.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage XLow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-10-Opacity Coverage XLow.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-11-Disable Object Space.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-11-Disable Object Space.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-11-Enable Object Space.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-11-Enable Object Space.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.25.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.25.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.5.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.75.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.75.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-0.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-1.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shaders/DimensionTheory/NatureShader/Utilities/DTNS-12-Color Influence-1.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/19010/start">
        <dc:format>text/html</dc:format>
        <dc:date>2016-11-08T03:29:38+00:00</dc:date>
        <title>Nature's Variance - Shaders And Props for DAZ Studio</title>
        <link>/public/read_me/index/19010/start</link>
        <description>
&lt;h1 id=&quot;nature_s_variance_-_shaders_and_props_for_daz_studio&quot;&gt;Nature&amp;#039;s Variance - Shaders And Props for DAZ Studio&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=df4b1e&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F19010%2Fi%2F00-thumb-natures-variance-shader-and-props-for-daz-studio-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/19010/i/00-thumb-natures-variance-shader-and-props-for-daz-studio-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=f64a3a&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F19010%2Fi%2F00-thumb-natures-variance-shader-and-props-for-daz-studio-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/nature-s-variance-shaders-and-props-for-daz-studio&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/nature-s-variance-shaders-and-props-for-daz-studio&quot; rel=&quot;nofollow noopener&quot;&gt;Nature&amp;#039;s Variance - Shaders And Props for DAZ Studio&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 19010  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/dimensiontheory/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/dimensiontheory/&quot; rel=&quot;nofollow noopener&quot;&gt;DimensionTheory&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2014-05-21  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [154-476] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
The Nature Shader included with Nature&amp;#039;s Variance allows you to do a number of things for adding realistic differences between surfaces. A four color mixer allows you to add random variations in color between objects or within a single object, letting you make things like multicolored flowers easily.
&lt;/p&gt;

&lt;p&gt;
Similar random variations coming from opacity allow you to turn parts of objects invisible, letting you do things like trees missing portions of their leaves dynamically. Together these two features give you the ability take your outdoor scenery from Spring through Summer, onto Fall then Winter and much more.
&lt;/p&gt;

&lt;p&gt;
Blend your leaves from green to yellow, orange and red before mixing in opacity to make your trees bare. It&amp;#039;s not a shader restricted to nature however, the color variation can also be of great use with things like candies or clothing!
&lt;/p&gt;

&lt;p&gt;
Also included are a set of nature props taking advantage of the Nature Shader. You&amp;#039;ll find four trees and two bushes with color variance on their leaves, along with four different flower patches using it on their petals. Another four scattered leaf props with four single leaf props to help complete your scene when using opacity variance for dramatic Fall renders!
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;nature_s_variance_core&quot;&gt;Nature&amp;#039;s Variance (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:DimensionTheory:NatureShader”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:DimensionTheory:NatureShader”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:DimensionTheory:NatureShader:Colors”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:DimensionTheory:NatureShader:Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Landscape”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Vegetation”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/_media/public/read_me/index/19010/19010_naturesvarianceshadersprops.pdf&quot; class=&quot;media mediafile mf_pdf&quot; target=&quot;_blank&quot; title=&quot;public:read_me:index:19010:19010_naturesvarianceshadersprops.pdf (1.6 MB)&quot; rel=&quot;noopener&quot;&gt;19010_NaturesVarianceShadersProps.pdf&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/19010/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:19010:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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