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        <title>File List</title>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/23770/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:23770:start&quot;&gt;DA Let it Snow&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;da_let_it_snow&quot;&gt;DA Let it Snow&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
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&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DASnowFall/Snowtrans_6_NRM.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DASnowFall/Snowtrans&lt;em class=&quot;u&quot;&gt;NRM.png
    * /Runtime/Textures/DATextures/DASnowFall/Snowtrans&lt;/em&gt;NRM2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DASnowFall/Snowtrans__NRM_High2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DASnowFall/Snowtrans_Bump.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/23770/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2015-12-16T19:09:20+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/23770/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;da_let_it_snow&quot;&gt;DA Let it Snow&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Sample Mountain MtShasta/UV Sets/Design Anvil/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Sample Mountain MtShasta/vue_ready_shasta.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/DA morphing SNow.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow Fall Gravity 00.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow Fall Gravity 03.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow Fall Gravity 04.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow Fall Gravity 05.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow Fall Gravity 06.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow Fall Gravity 07.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow Fall Gravity 08.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow Fall Partial 02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow Fall Partial.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow_Disperse 01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snow_Disperse 02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/SnowFallgood.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snowfallgood2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Snowflake Scale.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Turbulence.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Vertical Disperse 00.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Vertical Disperse 01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Vertical Disperse 02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Vertical Disperse 03.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Vertical Disperse 04.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Vertical Disperse 05.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Wind 01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/Morphs/Design Anvil/Base/Wind 02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Flake Array/UV Sets/Design Anvil/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Shell/Geometry Shell 1.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Shell/Morphs/Design Anvil/Snow Expand Horizontal.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Shell/Morphs/Design Anvil/Snow Expand Vertical.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Shell/Morphs/Design Anvil/Snow Height.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/DA Snow Shell/Morphs/Design Anvil/Snow Thickness.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/Snow Shell Mountain Top/Geometry Shell 1.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/Snow Shell Mountain Top/Morphs/Design Anvil/Snow Level Large Scale.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Design Anvil/DA Let it Snow/Snow Shell Overlay/Geometry Shell 1.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Cap Shell Presets/DA Mt Shasta Scene with Snow Cap Shell.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Cap Shell Presets/DA Mt Shasta Scene with Snow Cap Shell.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Cap Shell Presets/DA Sample Mountain MtShasta.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Cap Shell Presets/DA Sample Mountain MtShasta.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Cap Shell.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Cap Shell.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Realistic 01 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Realistic 01 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Realistic 02 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Realistic 02 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Realistic 03 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Realistic 03 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Realistic 04 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Realistic 04 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Realistic 05 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Realistic 05 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Stylized 01 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Stylized 01 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Stylized 02 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Stylized 02 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Stylized 03 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Stylized 03 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Stylized 04 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Snow Flake Stylized 04 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Star Shape 01 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Star Shape 01 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Star Shape 02 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Star Shape 02 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Star Shape 03 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials 3Delight/DA Star Shape 03 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Realistic 01  Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Realistic 01  Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Realistic 02  Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Realistic 02  Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Realistic 03  Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Realistic 03  Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Realistic 04  Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Realistic 04  Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Realistic 05 Iray.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Realistic 05 Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Stylized 01  Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Stylized 01  Iray.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Stylized 02 Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Stylized 02 Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Stylized 03 Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Stylized 03 Iray.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Stylized 04 Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Snow Flake Stylized 04 Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Star Shape 01  Iray.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Star Shape 01  Iray.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Star Shape 02  Iray.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Materials Iray/DA Star Shape 02  Iray.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Presets/DA Animation Snowing 01 Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Presets/DA Animation Snowing 01 Iray.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Presets/DA Animation Snowing 02 Iray.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Presets/DA Animation Snowing 02 Iray.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Presets/DA Animation Snowing 03 Iray.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/DA Let It Snow/DA Snow Flake Array Presets/DA Animation Snowing 03 Iray.png&lt;/div&gt;
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    * /Runtime/Textures/DATextures/DASnowFall/Snowtrans&lt;/em&gt;NRM2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DASnowFall/Snowtrans__NRM_High2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DATextures/DASnowFall/Snowtrans_Bump.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/23770/start">
        <dc:format>text/html</dc:format>
        <dc:date>2016-11-08T03:29:52+00:00</dc:date>
        <title>DA Let it Snow</title>
        <link>/public/read_me/index/23770/start</link>
        <description>
&lt;h1 id=&quot;da_let_it_snow&quot;&gt;DA Let it Snow&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=74c0ff&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F23770%2Fi%2F00-main-da-let-it-snow-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/23770/i/00-main-da-let-it-snow-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=52792c&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F23770%2Fi%2F00-main-da-let-it-snow-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/da-let-it-snow&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/da-let-it-snow&quot; rel=&quot;nofollow noopener&quot;&gt;DA Let it Snow&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 23770  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/daz-originals/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/daz-originals/&quot; rel=&quot;nofollow noopener&quot;&gt;Daz Originals&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/design-anvil/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/design-anvil/&quot; rel=&quot;nofollow noopener&quot;&gt;Design Anvil&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2015-12-28  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [119-412] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
DA Let it Snow is a complete snow tool set for Daz Studio. Turn any scene, figure or prop into a winter wonderland or blizzard snow scape. 
&lt;/p&gt;

&lt;p&gt;
The pack is made up of a number of tools. Snow shells for covering terrains, mountains, figures and other props. And a snow flake array with partical simulation for adding falling snow to the scene. Here is some more detailed info about the different tools.
&lt;/p&gt;

&lt;p&gt;
The DA Snow Flake Array adds snow flakes to any scene using morphs to drive particle simulation. Made up of hundreds of Snow flakes created with 3 intersecting planes. There are ten varieties of snow flakes including 5 Realistic, 4 Stylized and 3 star shapes. Add as many arrays or instances with different morph settings to fill a scene or add a light sprinkle of snow. It&amp;#039;s possible to animate snowfalls driven by the included morphs. 
&lt;/p&gt;

&lt;p&gt;
The DA Snow Cap Shell easily adds a snow cap to any mountain or hill props. Simply add the shell to your existing prop and add a shader. The Snow cap shell includes some Snow level morph to completely cover a mountain or just add a small snow covered peak. Some props will need to be converted to Sub D to give smoother looking snow if they have low geometry counts. 
&lt;/p&gt;

&lt;p&gt;
The Snow Shell Overlay - Clothing Skin Hair is designed to add a snow shell to any figure, clothing or hand props. Simply add the shell to your existing item and add a snow shader of your choice. 
&lt;/p&gt;

&lt;p&gt;
The DA Snow Shell is designed to add a Snow shell around any terrain, prop of any mesh. Included are 6 Adjustment presets to adjust the shell to give a full covering or just a top layer of snow to the target item. You can even add multiple shells to add, for example, both a light top layer of snow and frost to an item or any combination you like. 
&lt;/p&gt;

&lt;p&gt;
Each shell when loaded inherits the shape and Material surfaces from the target item. Using the material surfaces you can add different shader presets to different parts of your item or hide them completely to leave them free of snow. 
&lt;/p&gt;

&lt;p&gt;
Also included are a stack of Material Presets for the Snow Array and a set of Snow Shader Presets for use with the shells. Plus a fee mountain prop with a pre-configured Snow Cap Shell and a bunch of other preset snowflake scenes so you can quickly add Snow flakes to your scene. 
&lt;/p&gt;

&lt;p&gt;
While the possibilities are many, the set is remarkably quick and easy to get some great snow effects into a scene with a lot of flexibility to the final result. And best of all is compatible with pretty much any item in your library. 
&lt;/p&gt;

&lt;p&gt;
DA Snow Shells use Daz Studio Geoshell technolgy to fit any object. 
&lt;/p&gt;

&lt;p&gt;
This set has been designed for use with both Iray and 3Delight render engines with Material and Shader presets configured for both engines.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;da_let_it_snow_core&quot;&gt;DA Let it Snow (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:DA Let It Snow”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:DA Let It Snow:DA Snow Cap Shell Presets”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:DA Let It Snow:DA Snow Flake Array Materials 3Delight”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:DA Let It Snow:DA Snow Flake Array Materials Iray”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:DA Let It Snow:DA Snow Flake Array Presets”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:DA Let It Snow:DA Snow Shell Adjuster Presets”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:DA Let It Snow:DA Snow Shells Shaders 3Delight”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:DA Let It Snow:DA Snow Shells Shaders Iray”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Iray:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Effects”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Landscape”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Landscape:Ground”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:3Delight:Effect”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Effect”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; The Geo shells:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; The snow shells will fit and are designed to fit well a diverse range of props and figures. The three major bases are 1 for props, 1 for figures hair and clothing and one for Snow caps on mountains  The included presets will help give better fits to most objects.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Remember what fits one type of shape well may not be best for an entirely different shape. So try a few and see which gives the effect your looking for the specific target prop.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Some props may benefit from a conversion to Sub D to give smoother results.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; A snow shell is needed for each part of a set for multi component environments.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Shader details:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; The shaders are designed to work with any of the included Snow shells to provide a snow overlay to any prop or figure. &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Shaders are included in an Iray and a 3Delight format ready to render. &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; As the Material surfaces for the object are transferred to the snow shell its possible to use different shaders on different surfaces or even turn them off on things like hidden plat surfaces.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Seams and Scaling:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; As the shaders use the inherited UV templates from the target figure or prop the appearance can be effected by the UV&amp;#039;s of the target object which may occasionally manifest as a seam in the snow. &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Using the Offset and tiling setting on the Surface(Color) tab will enable you to shift the texture for a better seam. The textures have been designed in a way to help this ease this process.    &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Combine shells:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Using multiple shells on a single prop is a great way to add for example a top layer of snow with frost covering the rest of the object.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can add as many shells in combination as you like to an object. When adding more than one shell to a single object. If the two shells are set to the same offset you will see some mesh collision which renders as Geometric mesh shapes. &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; When using two shells on a single object you can adjust one shells offset slightly to correct this under the parameter tab of the shell.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Mountain Terrain:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; When loading a Snow cap on a Mountain Terrain in your scene.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; If the Snow cap appears to be jagged or angular you can convert your Mountain Terrain to Sub D via EDIT/OBJECT/GEOMETRY/CONVERT TO SUBD for a smoother result. &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Snow caps shells tend to work best with a Heavy Snow Shader but feel free to experiment with the different shaders included.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/23770/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:23770:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
