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       <dc:date>2026-05-16T12:55:54+00:00</dc:date>
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        <title>File List</title>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/29252/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:29252:start&quot;&gt;CAATS-330 Tactical Shotgun Set&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;caats-330_tactical_shotgun_set_genesis_2&quot;&gt;CAATS-330 Tactical Shotgun Set Genesis 2&lt;/h2&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1BobcatR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1HousingBobcatC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1HousingC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1M.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1PortC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun2B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun2C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun2N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun2R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330NightstickB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330NightstickC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330NightstickN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330NightstickR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails1B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails1C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails1N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails1R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails2B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails2C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails2N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails2R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330ScreenC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Shell.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockM.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;caats-330_tactical_shotgun_set_genesis_3&quot;&gt;CAATS-330 Tactical Shotgun Set Genesis 3&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Bobcat/NSTS330Bobcat_39887.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Bobcat/UV Sets/Nightshift3D/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing01_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing01_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing01_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing07_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing07_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing07_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing07_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing07_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing07_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing08_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing08_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing08_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing08_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing08_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing08_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing09_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing09_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing09_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing09_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing09_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing09_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing10_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing10_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing10_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing10_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat3C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat3M.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat3N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat3R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BoltB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BoltC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BoltN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BoltR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330CableB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330CableC.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330FlashFC.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330FlashHC.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1BobcatB.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1BobcatC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1BobcatM.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1BobcatR.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1C.jpg&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1HousingC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1M.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1N.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1PortC.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1R.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun2B.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3R.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleB.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleC.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleN.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleR.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330NightstickB.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails1C.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails1R.jpg&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails2N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails2R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330ScreenC.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Shell.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockC.jpg&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:29252:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:29252:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
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    <item rdf:about="/public/read_me/index/29252/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2016-03-13T03:23:14+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/29252/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;caats-330_tactical_shotgun_set_genesis_2&quot;&gt;CAATS-330 Tactical Shotgun Set Genesis 2&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Bobcat/NSTS330Bobcat_39887.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Bobcat/UV Sets/Nightshift3D/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing01_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing01_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing01_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing04_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing05_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing06_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 2 Male/Bobcat Right Hand.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 2 Male/Bobcat Right Hand.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 2 Male/Nightstick Left Hand.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 2 Male/Nightstick Left Hand.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 2 Male/Nightstick Right Hand.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 2 Male/Nightstick Right Hand.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 2 Male/Wildcat Left Hand.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 2 Male/Wildcat Left Hand.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 2 Male/Wildcat Right Hand.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 2 Male/Wildcat Right Hand.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_29252_CAATS-330_Tactical_Shotgun_Set_Genesis_2.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_29252_CAATS-330_Tactical_Shotgun_Set_Genesis_2.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_29252_CAATS-330_Tactical_Shotgun_Set_Genesis_2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BarrelB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BarrelC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BarrelN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BarrelR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BladeB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BladeC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BladeN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BladeR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat1B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat1C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat1N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat1R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat2B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat2C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat2N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat2R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat3B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat3C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat3M.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat3N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Bobcat3R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BoltB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BoltC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BoltN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BoltR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330CableB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330CableC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330FlashFC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330FlashFT.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330FlashHC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330FlashHT.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330FlashVC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330FlashVT.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330GripB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330GripC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330GripN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330GripR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1BobcatB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1BobcatC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1BobcatM.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1BobcatR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1HousingBobcatC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1HousingC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1M.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1PortC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun1R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun2B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun2C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun2N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun2R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Gun3R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330HandleR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330NightstickB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330NightstickC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330NightstickN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330NightstickR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails1B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails1C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails1N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails1R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails2B.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails2C.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails2N.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Rails2R.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330ScreenC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330Shell.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockM.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;caats-330_tactical_shotgun_set_genesis_3&quot;&gt;CAATS-330 Tactical Shotgun Set Genesis 3&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Bobcat/NSTS330Bobcat_39887.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Bobcat/UV Sets/Nightshift3D/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing01_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing01_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing01_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1TwistAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing02_QT1TwistBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1BendAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1BendBef.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1SSideAft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Nightshift3D/CAATS-330 Tactical Shotgun/Casing String/Morphs/Nightshift3D/Base/Casing03_QT1SSideBef.dsf&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/CAATS-330 Shell.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/CAATS-330 Shell.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Axe Left Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Axe Left Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Axe Right Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Axe Right Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Bobcat Left Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Bobcat Left Hand.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Bobcat Right Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Bobcat Right Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Nightstick Left Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Nightstick Left Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Nightstick Right Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Nightstick Right Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Wildcat Left Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Wildcat Left Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Wildcat Right Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Female/Wildcat Right Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Axe Left Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Axe Left Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Axe Right Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Axe Right Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Bobcat Left Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Bobcat Left Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Bobcat Right Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Bobcat Right Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Nightstick Left Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Nightstick Left Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Nightstick Right Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Nightstick Right Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Wildcat Left Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Wildcat Left Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Wildcat Right Hand.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Nightshift3D/Weapons/CAATS330/Genesis 3 Male/Wildcat Right Hand.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_29252_CAATS-330_Tactical_Shotgun_Set_Genesis_3.dsa&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_29252_CAATS-330_Tactical_Shotgun_Set_Genesis_3.dsx&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_29252_CAATS-330_Tactical_Shotgun_Set_Genesis_3.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330BarrelC.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockB.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockC.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockM.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockN.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Nightshift3D/NSTS330/NSTS330StockR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/29252/start">
        <dc:format>text/html</dc:format>
        <dc:date>2016-11-08T03:29:55+00:00</dc:date>
        <title>CAATS-330 Tactical Shotgun Set</title>
        <link>/public/read_me/index/29252/start</link>
        <description>
&lt;h1 id=&quot;caats-330_tactical_shotgun_set&quot;&gt;CAATS-330 Tactical Shotgun Set&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=51f105&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F29252%2Fi%2F00-main-caats-330-tactical-shotgun-set-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/29252/i/00-main-caats-330-tactical-shotgun-set-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=0ec997&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F29252%2Fi%2F00-main-caats-330-tactical-shotgun-set-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/caats-330-tactical-shotgun-set&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/caats-330-tactical-shotgun-set&quot; rel=&quot;nofollow noopener&quot;&gt;CAATS-330 Tactical Shotgun Set&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 29252  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/daz-originals/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/daz-originals/&quot; rel=&quot;nofollow noopener&quot;&gt;Daz Originals&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/nightshift3d/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/nightshift3d/&quot; rel=&quot;nofollow noopener&quot;&gt;Nightshift3D&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2016-03-29  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [135-460] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Shock Tactic Firearms Unlimited is proud to announce the release of the CAATS-330 Close Assault Automatic Tactical Shotgun, available as both the rugged Wildcat and high-tech Bobcat. Fully loaded with all the extras you need including a combat axe and nightstick.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 2 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;caats-330_tactical_shotgun_set_genesis_2_core&quot;&gt;CAATS-330 Tactical Shotgun Set Genesis 2 (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following Daz Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Nightshift3D:Weapons:CAATS330”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Nightshift3D:Weapons:CAATS330:Genesis 2 Female”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Nightshift3D:Weapons:CAATS330:Genesis 2 Male”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following Daz Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Weapons:Blades”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Weapons:Guns”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Weapons:Projectiles”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Weapons:Staffs”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;caats-330_tactical_shotgun_set_genesis_3_core&quot;&gt;CAATS-330 Tactical Shotgun Set Genesis 3 (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following Daz Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Nightshift3D:Weapons:CAATS330”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Nightshift3D:Weapons:CAATS330:Genesis 3 Female”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Nightshift3D:Weapons:CAATS330:Genesis 3 Male”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following Daz Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Weapons:Blades”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Weapons:Guns”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Weapons:Bludgeons”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/29252/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:29252:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of these packages are in Daz Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
