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        <title>File List</title>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/30819/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:30819:start&quot;&gt;SimTenero Particle Physics - Core Engine&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:30819:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:30819:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;simtenero_particle_physics_-_core_engine&quot;&gt;SimTenero Particle Physics - Core Engine&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/EmitterArrow.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/alignToDirection.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/bounceLoss.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/collide.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/colorChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/colorStartChange.dsf&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitSpreadY.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitSpreadZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitVelocityX.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitVelocityY.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitVelocityZ.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/gravPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/matColorFinish.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/matOpacityFinish.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/matOpacityStart.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/ParticleBaseShape.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/randomAngle.dsf&lt;/div&gt;
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&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/scaleChangeFinishX.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/scaleChangeFinishY.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/scaleChangeFinishZ.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/scaleChangeStartX.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/scaleChangeStartY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/scaleChangeStartZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/scaleStartChange.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/singlePointEmit.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/velocityDampen.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/velocityMultiplier.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/EmitterArrow.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/alignToDirection.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/bounceLoss.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/collide.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/collideWith.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/colorChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/colorStartChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/emitsPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/emitSpreadX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/emitSpreadY.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/emitSpreadZ.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/emitVelocityX.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/emitVelocityY.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/emitVelocityZ.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/gravPerSecond.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/matColorFinish.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/matColorStart.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/matOpacityFinish.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/matOpacityStart.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/opacityChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/opacityStartFade.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/partLifeBounce.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/partLifeTime.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/randomAngleMagnitude.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/scaleChangeFinishZ.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/scaleChangeStartX.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/scaleChangeStartY.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-Iray/Morphs/SimTenero/Base/scaleChangeStartZ.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-3Delight/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-3Delight/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-3Delight/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-Iray/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-Iray/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-Iray/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-Iray/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Sphere1-Iray/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-3Delight.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-3Delight/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-3Delight/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-3Delight/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-3Delight/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-Iray.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-Iray/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-Iray/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-Iray/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-Iray/ParticleBaseShape.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Tube1-Iray/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Big Spread - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Big Spread - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Rising Plume - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Rising Plume - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Simple Spray - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Simple Spray - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Poor - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Poor - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Rising Plume - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Rising Plume - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Coated Metal.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Coated Metal.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Deep Gloss.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Deep Gloss.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Matte.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Matte.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Rough Aluminium.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Rough Aluminium.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Smoke.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Smoke.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Soft Gloss.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Soft Gloss.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Sphere.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Sphere.dse.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Tube.dse&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Tube.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/AnimateParticles.dse&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/AnimateParticles.dse.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Big Spread - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Big Spread - Iray.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Rising Plume - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Rising Plume - Iray.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Poor - Iray.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Rising Plume - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Rising Plume - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Coated Metal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Coated Metal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Deep Gloss.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Deep Gloss.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Matte.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Matte.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Rough Aluminium.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Rough Aluminium.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Smoke.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Smoke.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Soft Gloss.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Soft Gloss.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Sphere.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Sphere.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Tube.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Tube.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /ReadMe&amp;#039;s/30819_st-particle-physics-user-guide.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30819_SimTenero_Particle_Physics_-_Core_Engine.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30819_SimTenero_Particle_Physics_-_Core_Engine.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30819_SimTenero_Particle_Physics_-_Core_Engine.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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    <item rdf:about="/public/read_me/index/30819/file_list_core">
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        <dc:date>2016-03-30T16:27:55+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/30819/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;simtenero_particle_physics_-_core_engine&quot;&gt;SimTenero Particle Physics - Core Engine&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/EmitterArrow.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/alignToDirection.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/bounceLoss.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/collide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/collideWith.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/colorChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/colorStartChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitsPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitSpreadX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitSpreadY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitSpreadZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitVelocityX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitVelocityY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Default-3Delight/Morphs/SimTenero/Base/emitVelocityZ.dsf&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Poor - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Poor - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Rising Plume - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Rising Plume - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Coated Metal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Coated Metal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Deep Gloss.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Deep Gloss.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Matte.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Matte.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Rough Aluminium.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Rough Aluminium.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Smoke.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Smoke.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Soft Gloss.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Soft Gloss.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Sphere.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Sphere.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Tube.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Tube.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/AnimateParticles.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/AnimateParticles.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Big Spread - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Big Spread - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Rising Plume - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Rising Plume - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Simple Spray - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Simple Spray - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Poor - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Poor - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Rising Plume - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Rising Plume - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Coated Metal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Coated Metal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Deep Gloss.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Deep Gloss.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Matte.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Matte.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Rough Aluminium.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Rough Aluminium.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Smoke.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Smoke.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Soft Gloss.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Soft Gloss.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Sphere.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Sphere.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Tube.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Tube.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /ReadMe&amp;#039;s/30819_st-particle-physics-user-guide.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30819_SimTenero_Particle_Physics_-_Core_Engine.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30819_SimTenero_Particle_Physics_-_Core_Engine.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30819_SimTenero_Particle_Physics_-_Core_Engine.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/30819/start">
        <dc:format>text/html</dc:format>
        <dc:date>2016-11-08T03:29:55+00:00</dc:date>
        <title>SimTenero Particle Physics - Core Engine</title>
        <link>/public/read_me/index/30819/start</link>
        <description>
&lt;h1 id=&quot;simtenero_particle_physics_-_core_engine&quot;&gt;SimTenero Particle Physics - Core Engine&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=f8b82b&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F30819%2Fi%2F00-main-simtenero-particle-physics---core-engine-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/30819/i/00-main-simtenero-particle-physics---core-engine-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=c4a2d0&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F30819%2Fi%2F00-main-simtenero-particle-physics---core-engine-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/simtenero-particle-physics-core-engine&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/simtenero-particle-physics-core-engine&quot; rel=&quot;nofollow noopener&quot;&gt;SimTenero Particle Physics - Core Engine&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 30819  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/simtenero/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/simtenero/&quot; rel=&quot;nofollow noopener&quot;&gt;SimTenero&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2016-04-14  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [145-431] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
SimTenero Particle Physics is a colliding, mesh particle physics engine for Daz Studio 4.8.0.59 and up! 
&lt;/p&gt;

&lt;p&gt;
What, exactly, is a colliding, mesh particle physics engine? It&amp;#039;s beautiful animations! It&amp;#039;s dynamic scenes! It&amp;#039;s particles that bounce off the objects in your scene and get tugged back down by gravity! Simply drop an “Emitter Preset” into your scene, load the provided Animation Script, and watch the particles fly! 
&lt;/p&gt;

&lt;p&gt;
The Core Engine contains everything you need to get started. Check out this video demonstration of the 5 included Emitters and let your artistic gears start turning! 
&lt;/p&gt;

&lt;p&gt;
In addition to those 5 Emitters, the Core Engine includes 5 Iray and 5 3Delight material presets, 2 Particle Shapes, and a User Guide to get you started on your animated particle flinging adventures! 
&lt;/p&gt;

&lt;p&gt;
Additional Shapes and Emitters are available (sold separately) to broaden the scope of your physics fun. SimTenero Particle Physics is an exciting introduction into the world of particle animation for Daz Studio!
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;simtenero_particle_physics_-_core_engine_core&quot;&gt;SimTenero Particle Physics - Core Engine (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:3Delight:Emitters”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:3Delight:Materials”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:3Delight:Shapes”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:Iray:Emitters”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:Iray:Materials”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:Iray:Shapes”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Iray:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Effects”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Utilities:Scripts”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; A Detaild User&amp;#039;s Guide is available here:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/_media/public/read_me/index/30819/30819_st-particle-physics-user-guide.pdf&quot; class=&quot;media mediafile mf_pdf&quot; target=&quot;_blank&quot; title=&quot;public:read_me:index:30819:30819_st-particle-physics-user-guide.pdf (319.2 KB)&quot; rel=&quot;noopener&quot;&gt;30819_st-particle-physics-user-guide.pdf&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/30819/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:30819:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
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&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
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&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

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</description>
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