<?xml version="1.0" encoding="utf-8"?>
<!-- generator="FeedCreator 1.7.2-ppt DokuWiki" -->
<?xml-stylesheet href="/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="/feed.php">
        <title>Documentation Center public:read_me:index:30822</title>
        <description></description>
        <link>/</link>
        <image rdf:resource="/lib/tpl/dazdoccenter/images/favicon.ico" />
       <dc:date>2026-06-23T20:14:16+00:00</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="/public/read_me/index/30822/file_list"/>
                <rdf:li rdf:resource="/public/read_me/index/30822/file_list_core"/>
                <rdf:li rdf:resource="/public/read_me/index/30822/start"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="/lib/tpl/dazdoccenter/images/favicon.ico">
        <title>Documentation Center</title>
        <link>/</link>
        <url>/lib/tpl/dazdoccenter/images/favicon.ico</url>
    </image>
    <item rdf:about="/public/read_me/index/30822/file_list">
        <dc:format>text/html</dc:format>
        <dc:date>2016-03-30T16:30:36+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/30822/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/30822/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:30822:start&quot;&gt;SimTenero Particle Physics - Water Emitters&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:30822:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:30822:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;simtenero_particle_physics_-_water_emitters&quot;&gt;SimTenero Particle Physics - Water Emitters&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/EmitterArrow.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/alignToDirection.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/bounceLoss.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/collide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/collideWith.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/colorChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/colorStartChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitsPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitSpreadX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitSpreadY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitSpreadZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitVelocityX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitVelocityY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitVelocityZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/gravPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/matColorFinish.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/matColorStart.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/matOpacityFinish.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/matOpacityStart.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/opacityChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/opacityStartFade.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/partLifeBounce.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/partLifeTime.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/randomAngle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/randomAngleMagnitude.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/removeOnLastBounce.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeFinishX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeFinishY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeFinishZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeStartX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeStartY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeStartZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleStartChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/singlePointEmit.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/velocityDampen.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/velocityMultiplier.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/EmitterArrow.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/alignToDirection.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/bounceLoss.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/collide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/collideWith.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/colorChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/colorStartChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitsPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitSpreadX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitSpreadY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitSpreadZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitVelocityX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitVelocityY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitVelocityZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/gravPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/matColorFinish.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/matColorStart.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/matOpacityFinish.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/matOpacityStart.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/opacityChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/opacityStartFade.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/partLifeBounce.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/partLifeTime.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/randomAngle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/randomAngleMagnitude.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/removeOnLastBounce.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeFinishX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeFinishY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeFinishZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeStartX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeStartY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeStartZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleStartChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/singlePointEmit.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/velocityDampen.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/velocityMultiplier.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/GUIBG.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Fountain Spray - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Fountain Spray - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Heavy Rain - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Heavy Rain - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Lazy Rain - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Lazy Rain - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Narrow Stream - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Narrow Stream - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Spray - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Spray - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Blue.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Red.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Yellow.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Blue.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Red.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Yellow.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Water Drip.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Water Drip.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Water Drop.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Water Drop.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Fountain Spray - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Fountain Spray - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Heavy Rain - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Heavy Rain - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Lazy Rain - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Lazy Rain - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Narrow Stream - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Narrow Stream - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Spray - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Spray - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Blue.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Red.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Yellow.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Blue.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Red.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Yellow.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Water Drip.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Water Drip.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Water Drop.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Water Drop.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30822_SimTenero_Particle_Physics_-_Water_Emitters.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30822_SimTenero_Particle_Physics_-_Water_Emitters.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30822_SimTenero_Particle_Physics_-_Water_Emitters.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:30822:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:30822:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/30822/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2016-03-30T16:30:41+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/30822/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;simtenero_particle_physics_-_water_emitters&quot;&gt;SimTenero Particle Physics - Water Emitters&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/EmitterArrow.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/alignToDirection.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/bounceLoss.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/collide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/collideWith.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/colorChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/colorStartChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitsPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitSpreadX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitSpreadY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitSpreadZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitVelocityX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitVelocityY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/emitVelocityZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/gravPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/matColorFinish.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/matColorStart.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/matOpacityFinish.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/matOpacityStart.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/opacityChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/opacityStartFade.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/partLifeBounce.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/partLifeTime.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/randomAngle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/randomAngleMagnitude.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/removeOnLastBounce.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeFinishX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeFinishY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeFinishZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeStartX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeStartY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleChangeStartZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/scaleStartChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/singlePointEmit.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/velocityDampen.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/Morphs/SimTenero/Base/velocityMultiplier.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/EmitterArrow.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/alignToDirection.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/bounceLoss.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/collide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/collideWith.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/colorChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/colorStartChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitsPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitSpreadX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitSpreadY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitSpreadZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitVelocityX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitVelocityY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/emitVelocityZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/gravPerSecond.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/matColorFinish.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/matColorStart.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/matOpacityFinish.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/matOpacityStart.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/opacityChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/opacityStartFade.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/partLifeBounce.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/partLifeTime.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/randomAngle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/randomAngleMagnitude.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/removeOnLastBounce.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeFinishX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeFinishY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeFinishZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeStartX.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeStartY.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleChangeStartZ.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/scaleStartChange.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/singlePointEmit.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/velocityDampen.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/Morphs/SimTenero/Base/velocityMultiplier.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Emitter-Water-Iray/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/GUIBG.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water1-Iray/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water2-Iray/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-3Delight/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray/Morphs/SimTenero/Base/pHide.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray/Morphs/SimTenero/Base/startColor.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray/Morphs/SimTenero/Base/startOpacity.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray/ParticleBaseShape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SimTenero/ParticlePhysics/Shape-Water3-Iray/UV Sets/SimTenero/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Fountain Spray - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Fountain Spray - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Heavy Rain - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Heavy Rain - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Lazy Rain - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Lazy Rain - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Narrow Stream - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Narrow Stream - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Spray - 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Emitters/Particle Emitter Wide Spray - 3Delight.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Blue.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Red.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear Yellow.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Clear.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Blue.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Red.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy Yellow.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Materials/Water Cloudy.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Water Drip.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Water Drip.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Water Drop.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/3Delight/Shapes/Water Drop.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Fountain Spray - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Fountain Spray - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Heavy Rain - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Heavy Rain - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Lazy Rain - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Lazy Rain - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Narrow Stream - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Narrow Stream - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Spray - Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Emitters/Particle Emitter Wide Spray - Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Blue.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Red.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear Yellow.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Clear.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Blue.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Green.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Red.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy Yellow.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Materials/Water Cloudy.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Water Drip.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Water Drip.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Water Drop.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Physics/SimTenero/ParticlePhysics/Iray/Shapes/Water Drop.dse.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30822_SimTenero_Particle_Physics_-_Water_Emitters.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30822_SimTenero_Particle_Physics_-_Water_Emitters.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_30822_SimTenero_Particle_Physics_-_Water_Emitters.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/30822/start">
        <dc:format>text/html</dc:format>
        <dc:date>2016-11-08T03:29:55+00:00</dc:date>
        <title>SimTenero Particle Physics - Water Emitters</title>
        <link>/public/read_me/index/30822/start</link>
        <description>
&lt;h1 id=&quot;simtenero_particle_physics_-_water_emitters&quot;&gt;SimTenero Particle Physics - Water Emitters&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=a77d0f&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F30822%2Fi%2F00-main-simtenero-particle-physics---water-emitters-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/30822/i/00-main-simtenero-particle-physics---water-emitters-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=ebc0a2&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F30822%2Fi%2F00-main-simtenero-particle-physics---water-emitters-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/simtenero-particle-physics-water-emitters&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/simtenero-particle-physics-water-emitters&quot; rel=&quot;nofollow noopener&quot;&gt;SimTenero Particle Physics - Water Emitters&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 30822  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/simtenero/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/simtenero/&quot; rel=&quot;nofollow noopener&quot;&gt;SimTenero&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2016-04-14  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [148-440] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;a href=&quot;https://www.daz3d.com/simtenero-particle-physics-core-engine&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/simtenero-particle-physics-core-engine&quot; rel=&quot;nofollow noopener&quot;&gt;SimTenero Particle Physics - Core Engine&lt;/a&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
A gentle rain through a hard downpour, a trickle from a garden hose, a spray from a fountain. Water Emitters for SimTenero Particle Physics give you the tools to stream, spray, trickle, and pour watery animated particles into your renders! 
&lt;/p&gt;

&lt;p&gt;
5 new emitters and 2 slippery shapes can be combined with 10 Iray or 3Delight materials to hose down your animations. Check out this video presentation of the Water Emitters in action! 
&lt;/p&gt;

&lt;p&gt;
Water Emitters requires SimTenero Particle Physics - Core Engine.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;simtenero_particle_physics_-_water_emitters_core&quot;&gt;SimTenero Particle Physics - Water Emitters (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:3Delight:Emitters”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:3Delight:Materials”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:3Delight:Shapes”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:Iray:Emitters”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:Iray:Materials”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Physics:SimTenero:ParticlePhysics:Iray:Shapes”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Iray:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Effects”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/30822/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:30822:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
