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        <title>File List</title>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/35763/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:35763:start&quot;&gt;DA Brick and Mortar Shaders&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;da_brick_and_mortar_shaders&quot;&gt;DA Brick and Mortar Shaders&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_35763_DA_Brick_and_Mortar_Shaders.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_35763_DA_Brick_and_Mortar_Shaders.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_35763_DA_Brick_and_Mortar_Shaders.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick01.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick04_Height.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofShingles.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofTilesArched-2400px_1.jpg&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 01 Sealed.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 01 Sealed.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 02.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 03.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 03.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick01.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick02.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick03.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick03.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick04.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick04.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick05.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick05.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete01.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete02 Polished.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete02 Polished.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete03.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete03.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete04 Dark.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete04 Dark.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete05 Medium.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete05 Medium.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 01 Pink.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 01 Pink.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 02 Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 02 Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 03 Black.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 03 Black.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 04 Tan.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 04 Tan.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 05 Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 05 Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 01 Terracotta.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 01 Terracotta.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 02 Black.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 02 Black.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 03 Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 03 Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/35763/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2016-12-06T05:59:45+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/35763/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;da_brick_and_mortar_shaders&quot;&gt;DA Brick and Mortar Shaders&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_35763_DA_Brick_and_Mortar_Shaders.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_35763_DA_Brick_and_Mortar_Shaders.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_35763_DA_Brick_and_Mortar_Shaders.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick01.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick01_BC_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick01_BCD_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick02.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick02_B_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick02_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick03.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick03_B_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick03_B_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick04.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick04_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick04_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick06.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick06_B_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/DABrick/Brick06_B_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Asphalt/Asphalt.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Asphalt/Asphalt.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Asphalt/Asphalt02.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Asphalt/Asphalt02.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Asphalt/Asphalt02_B_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Asphalt/Asphalt02_B_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Asphalt/Asphalt02_B_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Asphalt/Asphalt_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Asphalt/Asphalt_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Concrete/Concrete02.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Concrete/Concrete03.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Concrete/Concrete03_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Concrete/Concrete03_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Concrete/Concrete04.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Concrete/Concrete04_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Concrete/Concrete04_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Ground/Concrete/Concrete05.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofShingles.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofShingles5-2400px_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofShingles5-2400px_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofShingles5-NEW_Height.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofShingles5-NEW_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofShinglesBlack.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofShinglesYellow.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofTilesArched-2400px_1.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofTilesArched-2400px_2b.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofTilesArched-2400px_3.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofTilesArched-2400px_4.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/textures/DATextures/DAShader_Textures/Roof/RoofTilesArched-2400px_5.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 01 Sealed.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 01 Sealed.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 02.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 03.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Asphalt 03.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick01.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick02.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick03.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick03.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick04.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick04.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick05.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Brick05.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete01.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete02 Polished.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete02 Polished.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete03.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete03.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete04 Dark.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete04 Dark.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete05 Medium.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Concrete05 Medium.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 01 Pink.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 01 Pink.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 02 Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 02 Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 03 Black.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 03 Black.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 04 Tan.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 04 Tan.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 05 Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Arch TIle 05 Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 01 Terracotta.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 01 Terracotta.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 02 Black.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 02 Black.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 03 Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DA Iray Shader Presets/DA Iray Bricks and Mortar Shader set/DA Roof Shinge 03 Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/35763/start">
        <dc:format>text/html</dc:format>
        <dc:date>2016-12-06T05:59:27+00:00</dc:date>
        <title>DA Brick and Mortar Shaders</title>
        <link>/public/read_me/index/35763/start</link>
        <description>
&lt;h1 id=&quot;da_brick_and_mortar_shaders&quot;&gt;DA Brick and Mortar Shaders&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=f0d538&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F35763%2Fi%2F00-main-da-brick-and-mortar-shaders-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/35763/i/00-main-da-brick-and-mortar-shaders-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=8f0cd8&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F35763%2Fi%2F00-main-da-brick-and-mortar-shaders-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/da-brick-and-mortar-shaders&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/da-brick-and-mortar-shaders&quot; rel=&quot;nofollow noopener&quot;&gt;DA Brick and Mortar Shaders&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 35763  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/design-anvil/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/design-anvil/&quot; rel=&quot;nofollow noopener&quot;&gt;Design Anvil&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2016-11-22  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [132-400] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
This set of 21 Shader presets for Daz Studio - Iray have been built from high quality texture resources to give real world render results. Included in the set are 5 Brick Shader Presets, 3 Asphalt Shader Presets, 5 Concrete Shader Presets, 5 Arched Roof Tile Shader Presets and 3 Shingle Roof Tile Shader Presets. 
&lt;/p&gt;

&lt;p&gt;
Each preset contains tiling PBR textures for Diffuse, Height and Normal maps and configured surface settings for each material type that are ready to use with Iray straight out of the box! 
&lt;/p&gt;

&lt;p&gt;
Great for updating older buildings and structure assets for use with Iray with a few simple clicks!
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;da_brick_and_mortar_shaders_core&quot;&gt;DA Brick and Mortar Shaders (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:DA Iray Shader Presets:DA Iray Bricks and Mortar Shader set”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Brick”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Displacement is primarily controlled via the SubD Displacement Level setting in the surface tab. For lower poly objects a setting as high as 5 may be required to give a realistic looking displacement for close up renders.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; For best results adjust tile settings in the surface tab to match the targets scale.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/35763/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:35763:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in Daz Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
