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       <dc:date>2026-07-10T04:34:28+00:00</dc:date>
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                <rdf:li rdf:resource="/public/read_me/index/37709/file_list"/>
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        <dc:date>2017-02-28T14:53:02+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/37709/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/37709/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:37709:start&quot;&gt;Backstab Alley&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:37709:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:37709:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;backstab_alley&quot;&gt;Backstab Alley&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Alley Ground/ground.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Alley Ground/groundfix.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Alley Ground/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Building1_36442.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/alias_Building1_36442_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/Open Window.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/Sign Chain Wiggle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/Sign Hang.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/Sign Twist.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/Sign Wave.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 2/Building2-final_24018.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 2/Building2N_21312.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 2/Morphs/BWCTotte/Base/alias_Building2-final_24018_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 2/Morphs/BWCTotte/Base/alias_Building2N_21312_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 2/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Building3-final_13573.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate6.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate7.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate8.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate9.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/Open All Shutters.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/Swing Lantern One.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/Swing Lantern Two.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/Twist Lantern.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Building4_22664.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Building4N_21413.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate6.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate7.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate8.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate6.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate7.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate8.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/building5_50353.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/Morphs/BWCTotte/Base/alias_building5_50353_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/Morphs/BWCTotte/Base/alias_building5_50353_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/Morphs/BWCTotte/Base/alias_building5_50353_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/Morphs/BWCTotte/Base/alias_building5_50353_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Building6_19101.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate6.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate7.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/Door 1 Inner Handle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/Door 1 Outer Handle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/Door 2 Inner Handle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/Door 2 Outer Handle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 7/Building7_3431.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 7/Morphs/BWCTotte/Base/Open Warehouse Door.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 7/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/building8_25126.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate10.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate6.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate7.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate8.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate9.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_YRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_YRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_ZRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_ZRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/UV Sets/Totte Alm/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Carath/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Carath/Walking Stick.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Crate/crate.dsf&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/BWCTotte/Backstab Alley/Oldleaf2_diffuse.jpg&lt;/div&gt;
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&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

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</description>
    </item>
    <item rdf:about="/public/read_me/index/37709/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2017-02-28T14:53:28+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/37709/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;backstab_alley&quot;&gt;Backstab Alley&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Alley Ground/ground.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Alley Ground/groundfix.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Alley Ground/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Building1_36442.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/alias_Building1_36442_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/Open Window.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/Sign Chain Wiggle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/Sign Hang.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/Sign Twist.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/Morphs/BWCTotte/Base/Sign Wave.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 1/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 2/Building2-final_24018.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 2/Building2N_21312.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 2/Morphs/BWCTotte/Base/alias_Building2-final_24018_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 2/Morphs/BWCTotte/Base/alias_Building2N_21312_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 2/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Building3-final_13573.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate6.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate7.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate8.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/alias_Building3-final_13573_XRotate9.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/Open All Shutters.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/Swing Lantern One.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/Swing Lantern Two.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/Morphs/BWCTotte/Base/Twist Lantern.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 3/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Building4_22664.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Building4N_21413.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate6.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate7.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4_22664_XRotate8.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate6.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate7.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/Morphs/BWCTotte/Base/alias_Building4N_21413_XRotate8.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 4/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/building5_50353.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/Morphs/BWCTotte/Base/alias_building5_50353_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/Morphs/BWCTotte/Base/alias_building5_50353_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/Morphs/BWCTotte/Base/alias_building5_50353_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/Morphs/BWCTotte/Base/alias_building5_50353_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 5/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Building6_19101.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate6.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/alias_Building6_19101_XRotate7.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/Door 1 Inner Handle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/Door 1 Outer Handle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/Door 2 Inner Handle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/Morphs/BWCTotte/Base/Door 2 Outer Handle.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 6/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 7/Building7_3431.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 7/Morphs/BWCTotte/Base/Open Warehouse Door.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 7/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/building8_25126.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate10.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate4.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate5.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate6.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate7.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate8.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_XRotate9.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_YRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_YRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_ZRotate2.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/Morphs/Totte Alm/Base/alias_building8_25126_ZRotate3.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Building 8/UV Sets/Totte Alm/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Carath/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Carath/Walking Stick.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Crate/crate.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Crate/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Game Cup/cup.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Game Cup/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Game Marble/marble.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Game Marble/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Game Table/gametable.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Game Table/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Grappling Hook/Grappling hook.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Grappling Hook/UV Sets/BWCTotte/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Hook Rope/hookrope-faced_3264.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Hook Rope/Morphs/BWCTotte/Base/Different Rollup.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Hook Rope/Morphs/BWCTotte/Base/Grappling .dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/BWCTotte/Backstab Alley/BA Hook Rope/Morphs/BWCTotte/Base/Grappling Close To Wall.dsf&lt;/div&gt;
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&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/37709/start">
        <dc:format>text/html</dc:format>
        <dc:date>2017-03-03T02:31:21+00:00</dc:date>
        <title>Backstab Alley</title>
        <link>/public/read_me/index/37709/start</link>
        <description>
&lt;h1 id=&quot;backstab_alley&quot;&gt;Backstab Alley&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=a6a804&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F37709%2Fi%2F00-main-backstab-alley-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/37709/i/00-main-backstab-alley-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=b127b6&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F37709%2Fi%2F00-main-backstab-alley-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
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&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/backstab-alley&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/backstab-alley&quot; rel=&quot;nofollow noopener&quot;&gt;Backstab Alley&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 37709  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/code-66/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/code-66/&quot; rel=&quot;nofollow noopener&quot;&gt;Code 66&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2017-03-11  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [119-351] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Backstab Alley is a versatile environment for a huge variety of render styles. A narrow street between two storey buildings set in a medieval or fantasy town consisting of eight different buildings made up as separate props. Camera angles are a breeze to set up by hiding or removing individual props as desired. 
&lt;/p&gt;

&lt;p&gt;
Most doors and windows open and behind each one is a small room to add to the realism of your renders with little or no need for further editing. 
&lt;/p&gt;

&lt;p&gt;
Every building is unique and has it&amp;#039;s own features, all to create a piece of the town that can be used over and over for different scenes and the included paved street is provided with three different textures for added variety and reusability. 
&lt;/p&gt;

&lt;p&gt;
But that&amp;#039;s not all, folks! Backstab Alley also comes with several incredibly useful medieval or fantasy props. There&amp;#039;s a kont, which is an old bag used way back in the time of Vikings, which can be carried or used as a stool. The lid opens on a leather hinge and the lock pin can be moved or placed in the lock on the front. A short bow is included, which has morphs for unstringing and winding up, but you can also pose it as you wish as it&amp;#039;s fully rigged as a rope. 
&lt;/p&gt;

&lt;p&gt;
Talking of ropes, the set also comes with a grappling hook and a fully poseable rope. 
&lt;/p&gt;

&lt;p&gt;
Backstab Alley is where the rogues and cheats hang out, luring unsuspecting victims to part with their hard earned coin with the included game of Follow the Marble, consisting of separate cups and the marble itself, on its own small table. 
&lt;/p&gt;

&lt;p&gt;
There&amp;#039;s even a walking stick, which can be left lying around against a wall, on the floor or of course used to aid the infirm or even become a makeshift weapon in the hands of an expert. 
&lt;/p&gt;

&lt;p&gt;
The promo&amp;#039;s show all of this in a far better way than we can write, so I hope you enjoy checking those out.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;backstab_alley_core&quot;&gt;Backstab Alley (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following Daz Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:Backstab Alley”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:Backstab Alley:Materials Iray”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:Backstab Alley:Parts”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:Backstab Alley:Presets”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:Backstab Alley:Utility Poses”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following Daz Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Environments:Architecture:Exterior”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Poses:Props and Accessories”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Architecture”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Containers”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Furnishings:Decor”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Furnishings:Furniture”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Landscape:Ground”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Landscape:Plants”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Sports”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Tools”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Weapons:Projectiles”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/37709/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:37709:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in Daz Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
