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        <dc:date>2017-03-12T00:36:56+00:00</dc:date>
        <title>File List</title>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/37995/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:37995:start&quot;&gt;Rigged Water Iray 2&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:37995:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:37995:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;rigged_water_iray_2&quot;&gt;Rigged Water Iray 2&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield/RiggedWaterIray2/SYRW2 Martini Glass/SYRW2 Martini Glass.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield/RiggedWaterIray2/SYRW2 Martini Glass/UV Sets/SickleYield/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray02/SYRW2 Water Pour 03/SYRW2 Pour 03_182058.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray02/SYRW2 Water Pour 03/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid 01/SYRW2 Bubble Array 01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid 02/Morphs/SickleYield/Base/Liquid Level.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid 02/SYRW2 Bubble Array 03.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid 02/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid Nose/SYRW2 Bubble Array 02 Nose.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid Nose/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Bend All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Bend First Half.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Bend Second Half.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Side-Side All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Side-Side First Half.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Side-Side Second Half.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Twist All.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Twist First Half.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Twist Second Half.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/SYRW2 Bubble Array 01_738.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 02/Morphs/SickleYield2017/Base/Bend.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 02/Morphs/SickleYield2017/Base/Side-Side.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 02/Morphs/SickleYield2017/Base/Twist.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 02/SYRW2 Bubble Array 01_738.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 02/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 03/Morphs/SickleYield2017/Base/Bend.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 03/Morphs/SickleYield2017/Base/Side-Side.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 03/Morphs/SickleYield2017/Base/Twist.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 03/SYRW2 Bubble Array 01_738.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 03/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Bend L.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Bend R.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Side-Side L.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Side-Side R.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Twist L.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Twist R.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/SYRW2 Rigged Bubbles 04_882.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Highball Glass/SYRW2 Highball Glass.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Highball Glass/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Indent Top.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Liquid Level.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Tilt L.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Tilt R.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Turbulent To Calm.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Water Glass Shape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/SYRW2 Glass Water.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 02/Morphs/SickleYield2017/Base/Liquid Level.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 02/Morphs/SickleYield2017/Base/Liquid Tilt L.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 02/Morphs/SickleYield2017/Base/Liquid Tilt R.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 02/SYRW2 Liquid For Glass 02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 02/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Surface 01/SYRW2 Surface 01.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Surface 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Glass/SYRW2 Water Glass.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Glass/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Pour 01/SYRW2 Pour 01_78985.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Pour 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Pour 02/SYRW2 Pour 02_107702.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Pour 02/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 01/Morphs/SickleYield/Base/Turbulent To Calm.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 01/SYRW2 Surface 01.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 02/Morphs/SickleYield/Base/Turbulent To Calm.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 02/SYRW2 Water Volume 02.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 02/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 03/Morphs/SickleYield/Base/Turbulent To Calm.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 03/SYRW2 Water Volume 03.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 03/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 04/Morphs/SickleYield/Base/Turbulent to Calm.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 04/SYRW2 Water Volume 04.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Glass With Pouring 01.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Glass With Pouring 01.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2017/riggedwater2/sybubbles03_&lt;abbr title=&quot;specification&quot;&gt;spec&lt;/abbr&gt;.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2017/riggedwater2/sybubbles04_DM.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2017/riggedwater2/sybubbles04_TM.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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    <item rdf:about="/public/read_me/index/37995/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2017-03-12T00:37:01+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/37995/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;rigged_water_iray_2&quot;&gt;Rigged Water Iray 2&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield/RiggedWaterIray2/SYRW2 Martini Glass/SYRW2 Martini Glass.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield/RiggedWaterIray2/SYRW2 Martini Glass/UV Sets/SickleYield/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray02/SYRW2 Water Pour 03/SYRW2 Pour 03_182058.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray02/SYRW2 Water Pour 03/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid 01/SYRW2 Bubble Array 01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid 02/Morphs/SickleYield/Base/Liquid Level.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid 02/SYRW2 Bubble Array 03.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid 02/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid Nose/SYRW2 Bubble Array 02 Nose.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubble Array Solid Nose/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Bend All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Bend First Half.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Bend Second Half.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Side-Side All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Side-Side First Half.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Side-Side Second Half.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Twist All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Twist First Half.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/Morphs/SickleYield2017/Base/Twist Second Half.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/SYRW2 Bubble Array 01_738.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 02/Morphs/SickleYield2017/Base/Bend.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 02/Morphs/SickleYield2017/Base/Side-Side.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 02/Morphs/SickleYield2017/Base/Twist.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 02/SYRW2 Bubble Array 01_738.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 02/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 03/Morphs/SickleYield2017/Base/Bend.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 03/Morphs/SickleYield2017/Base/Side-Side.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 03/Morphs/SickleYield2017/Base/Twist.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 03/SYRW2 Bubble Array 01_738.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 03/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Bend L.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Bend R.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Side-Side L.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Side-Side R.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Twist L.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/Morphs/SickleYield2017/Base/Twist R.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/SYRW2 Rigged Bubbles 04_882.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Bubbles Rigged 04/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Highball Glass/SYRW2 Highball Glass.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Highball Glass/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Indent Top.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Liquid Level.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Tilt L.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Tilt R.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Turbulent To Calm.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/Morphs/SickleYield/Base/Water Glass Shape.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/SYRW2 Glass Water.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 02/Morphs/SickleYield2017/Base/Liquid Level.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 02/Morphs/SickleYield2017/Base/Liquid Tilt L.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 02/Morphs/SickleYield2017/Base/Liquid Tilt R.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 02/SYRW2 Liquid For Glass 02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Liquid For Glass 02/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Surface 01/SYRW2 Surface 01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Surface 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Glass/SYRW2 Water Glass.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Glass/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Pour 01/SYRW2 Pour 01_78985.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Pour 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Pour 02/SYRW2 Pour 02_107702.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Pour 02/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 01/Morphs/SickleYield/Base/Turbulent To Calm.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 01/SYRW2 Surface 01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 01/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 02/Morphs/SickleYield/Base/Turbulent To Calm.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 02/SYRW2 Water Volume 02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 02/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 03/Morphs/SickleYield/Base/Turbulent To Calm.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 03/SYRW2 Water Volume 03.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 03/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 04/Morphs/SickleYield/Base/Turbulent to Calm.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 04/SYRW2 Water Volume 04.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2017/RiggedWaterIray2/SYRW2 Water Volume 04/UV Sets/SickleYield2017/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Glass With Pouring 01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Glass With Pouring 01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Glass With Pouring 02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Glass With Pouring 02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Glass With Pouring 03.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Glass With Pouring 03.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Martini Pour.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Martini Pour.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/SY Rigged Water Iray 2/01 Scene Subsets/SYRW2 01 Martini.duf&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/37995/start">
        <dc:format>text/html</dc:format>
        <dc:date>2017-03-12T00:36:42+00:00</dc:date>
        <title>Rigged Water Iray 2</title>
        <link>/public/read_me/index/37995/start</link>
        <description>
&lt;h1 id=&quot;rigged_water_iray_2&quot;&gt;Rigged Water Iray 2&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=4d909a&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F37995%2Fi%2F00-main-rigged-water-iray-2-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/37995/i/00-main-rigged-water-iray-2-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=2d9e07&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F37995%2Fi%2F00-main-rigged-water-iray-2-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/rigged-water-iray-2&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/rigged-water-iray-2&quot; rel=&quot;nofollow noopener&quot;&gt;Rigged Water Iray 2&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 37995  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/sickleyield/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/sickleyield/&quot; rel=&quot;nofollow noopener&quot;&gt;Sickleyield&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2017-03-22  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [124-374] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Add even more water to your scenes quickly and easily with even more great rigged and morphed props for Iray! Here you&amp;#039;ll find three new pouring rigs, with highball, drinking and martini glasses; bubble arrays both meshed and transmapped; and water volumes to upgrade your existing pools to Iray! Adding volume water to a pool that only has a “surface plane” will make a huge difference to your renders, and with square, rectangular and round volumes this set has what you need for many different scenes!
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;rigged_water_iray_2_core&quot;&gt;Rigged Water Iray 2 (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:SY Rigged Water Iray 2:01 Scene Subsets”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:SY Rigged Water Iray 2:02 Individual Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:SY Rigged Water Iray 2:03 Materials”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:SY Rigged Water Iray 2:04 Poses:Genesis 3 Female”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:SY Rigged Water Iray 2:04 Poses:Genesis 3 Male”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Iray:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Poses:By Function:Swimming”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Poses:By Region:Full Body”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Poses:Props and Accessories”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Effects”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Food”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Liquid”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/37995/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:37995:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
