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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/42971/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:42971:start&quot;&gt;Fire Truck&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
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&lt;p&gt;

&lt;h2 id=&quot;fire_truck&quot;&gt;Fire Truck&lt;/h2&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Tachi_Metallic.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Tachi_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Tachi_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Front_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Front_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Front_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Front_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Front_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Rear_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Rear_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Rear_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Rear_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Rear_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Engine_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Engine_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Engine_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Engine_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Engine_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_1_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_1_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_1_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_1_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_1_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_2_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_2_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_2_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_3_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_3_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_3_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_3_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_3_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_4_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_4_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_4_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_4_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_4_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Doors_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Doors_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Doors_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Doors_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Doors_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_1_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_1_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_1_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_1_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_1_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_Emissive.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_1_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_1_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_1_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_1_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_1_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_2_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_2_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_2_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_3_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_3_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_3_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_3_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_3_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_4_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_4_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_4_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_4_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_4_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_Emissive.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Doors_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Doors_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Doors_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Doors_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Doors_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_1_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_1_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_1_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_1_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_1_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_2_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_2_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_2_Roughness.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_3_BaseColor.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_3_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_3_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_3_Normal.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_3_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_4_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_4_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_4_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Ext Front Props.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Ext Top Props.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Floor Props.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Lights.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Lights.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Seat.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Seat.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Wall Props.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Compartment.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Compartment.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Ladder.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Ladder.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/Materials/M Truck FF Compartment All Materials.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/Materials/M Truck FF Compartment All Materials.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/Materials/M Truck FF Ladder All Materials.duf&lt;/div&gt;
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&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/M Truck FF 0 Base.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/M Truck FF 0 Base.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/M Truck FF 0 Base.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
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    <item rdf:about="/public/read_me/index/42971/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-17T23:39:51+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/42971/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;fire_truck&quot;&gt;Fire Truck&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Elecric Props/FR FF Cabin Elecric Props.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Elecric Props/UV Sets/Mely3D/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Ext Front Props/FR FF Cabin Ext Front Props.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Ext Front Props/UV Sets/Mely3D/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Ext Top Props/FR FF Cabin Ext Top Props.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Ext Top Props/UV Sets/Mely3D/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Floor Props/FR FF Cabin Floor Props.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Floor Props/UV Sets/Mely3D/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Front Props/FR FF Cabin Front Props.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Front Props/UV Sets/Mely3D/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin LIghts/FR FF Cabin LIghts.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin LIghts/UV Sets/Mely3D/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Seat/FR FF Cabin Seat.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Seat/UV Sets/Mely3D/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Wall Props/FR FF Cabin Wall Props.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Cabin Wall Props/UV Sets/Mely3D/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/FR FF Compartment_50843.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/DFL.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/DFR.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/DML.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/DMR.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/Door Front Left Open  Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/Door Front Right Open Close.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/Door Middle Left Open Close.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/Door Middle Right Open Close.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/Door Rear Left Bottom Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/Door Rear Left Top Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/Door Rear Right Top Open Close.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/DRLB.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/DRLT.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/DRRB.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/Morphs/Mely3D/Base/DRRT.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/FF Compartment/UV Sets/Mely3D/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/FR FF Ladder_90588.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Crutch All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Crutch Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Crutch Up Down.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/crutchOpen.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/crutchUp.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/DFL.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/DFR.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/DML.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/DMR.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Door Back Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Door Front Left Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Door Front Right Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Door Middle Left Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Door Middle Right Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Door Rear Left A Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Door Rear Left B Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Door Rear Right A Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/Door Rear Right B Open Close.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/doorBack.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/DRL1.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/DRL2.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/DRR1.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Mely3D/MTruck FF/Ladder/Morphs/Mely3D/Base/DRR2.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Props_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Props_Int_2_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Props_Int_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Props_Int_2_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Props_Int_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Props_Int_2_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Props_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Props_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Props_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Seat_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Seat_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Seat_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Seat_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Cabin_Seat_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Chassis_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Chassis_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Chassis_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Chassis_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Chassis_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Gauge_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Gauge_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Gauge_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Gauge_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Gauge_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Tachi_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Tachi_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Tachi_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Tachi_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Dashboard_Tachi_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Front_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Front_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Front_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Front_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Front_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Rear_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Rear_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Rear_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Rear_Normal.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Doors_Rear_Roughness.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Engine_BaseColor.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Engine_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Engine_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Engine_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Engine_Roughness.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_1_BaseColor.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_1_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_1_Metallic.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_1_Normal.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_1_Roughness.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_2_BaseColor.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_2_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_2_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_3_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_3_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_3_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_3_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_3_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_4_BaseColor.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_4_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_4_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_4_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_4_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Doors_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Doors_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Doors_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Doors_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Doors_Roughness.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_1_BaseColor.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_1_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_1_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_1_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_1_Roughness.tif&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_Emissive.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Compt_Props_2_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_1_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_1_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_1_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_1_Roughness.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_2_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_2_Metallic.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_2_Roughness.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_3_BaseColor.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_3_Metallic.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_3_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_3_Roughness.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_4_BaseColor.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_4_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_4_Metallic.tif&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_4_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Body_4_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_Emissive.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Crutch_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Doors_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Doors_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Doors_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Doors_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Doors_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_1_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_1_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_1_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_1_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_1_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_2_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_2_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_2_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_3_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_3_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_3_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_3_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_3_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_4_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_4_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_4_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_4_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_4_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_1_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_1_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_1_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_1_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_1_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_2_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_2_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_2_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_3_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_3_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_3_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_3_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_3_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_4_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_4_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_4_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_4_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_4_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_5_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_5_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_5_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_5_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Ladder_Props_5_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_1_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_1_Emissive.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_1_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_1_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_1_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_1_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_2_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_2_Emissive.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_2_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_2_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_2_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_2_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_3_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_3_Emissive.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_3_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_3_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_3_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_3_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_4_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_4_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_4_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_4_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Ladder_Props_4_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_Props_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_Props_Emissive.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_Props_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_Props_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_Props_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_Props_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_FF_Water_panel_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Int_Streering_Wheel_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Int_Streering_Wheel_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Int_Streering_Wheel_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Int_Streering_Wheel_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Int_Streering_Wheel_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Susp_Front_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Susp_Front_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Susp_Front_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Susp_Front_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Susp_Front_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Susp_Rear_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Susp_Rear_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Susp_Rear_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Susp_Rear_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Susp_Rear_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Tire_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Tire_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Tire_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Tire_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Tire_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Transmission_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Transmission_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Transmission_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Transmission_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Transmission_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Wheel_Front_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Wheel_Front_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Wheel_Front_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Wheel_Front_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Wheel_Front_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Wheel_Rear_BaseColor.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Wheel_Rear_Height.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Wheel_Rear_Metallic.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Wheel_Rear_Normal.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Mely3D/MTruck/Firefighter Version/FR_Wheel_Rear_Roughness.tif&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF 1 Complete Compartment Truck.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF 1 Complete Compartment Truck.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF 1 Complete Compartment Truck.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF 2 Complete Ladder Truck.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF 2 Complete Ladder Truck.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF 2 Complete Ladder Truck.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF 3 All Cabin Props.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF 3 All Cabin Props.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF 3 All Cabin Props.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Electric Props.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Electric Props.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Electric Props.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Ext Front Props.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Ext Front Props.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Ext Front Props.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Ext Top Props.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Ext Top Props.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Ext Top Props.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Floor Props.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Floor Props.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Floor Props.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Front Props.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Front Props.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Front Props.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Lights.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Lights.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Lights.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Seat.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Seat.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Seat.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Wall Props.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Wall Props.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Cabin Wall Props.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Compartment.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Compartment.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Compartment.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Ladder.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Ladder.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/M Truck FF Ladder.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/Materials/M Truck FF Compartment All Materials.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/Materials/M Truck FF Compartment All Materials.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/Materials/M Truck FF Compartment All Materials.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/Materials/M Truck FF Ladder All Materials.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/Materials/M Truck FF Ladder All Materials.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/Firefighter Version/Materials/M Truck FF Ladder All Materials.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/M Truck FF 0 Base.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/M Truck FF 0 Base.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Vehicles/Mely3D/MTruck/M Truck FF 0 Base.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/42971/start">
        <dc:format>text/html</dc:format>
        <dc:date>2017-04-17T23:39:38+00:00</dc:date>
        <title>Fire Truck</title>
        <link>/public/read_me/index/42971/start</link>
        <description>
&lt;h1 id=&quot;fire_truck&quot;&gt;Fire Truck&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=d8e4da&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F42971%2Fi%2F00-main-fire-truck-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/42971/i/00-main-fire-truck-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=f23d9e&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F42971%2Fi%2F00-main-fire-truck-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/fire-truck&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/fire-truck&quot; rel=&quot;nofollow noopener&quot;&gt;Fire Truck&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 42971  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/daz-originals/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/daz-originals/&quot; rel=&quot;nofollow noopener&quot;&gt;Daz Originals&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/mely3d/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/mely3d/&quot; rel=&quot;nofollow noopener&quot;&gt;Mely3D&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2017-05-04  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [115-388] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Based on the M Truck, this Fire Truck version will bring you everything you need to fire up your scenes …
&lt;/p&gt;

&lt;p&gt;
You now have a complete fire truck inside and out!
&lt;/p&gt;

&lt;p&gt;
Two styles are available, including a stunning fully mobile ladder. All compartments can be opened and closed.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;fire_truck_core&quot;&gt;Fire Truck (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Vehicles:Mely3D:MTruck”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Vehicles:Mely3D:MTruck:Firefighter Version”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Vehicles:Mely3D:MTruck:Firefighter Version:Materials”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Accessories:Transportation”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Iray:Vehicles”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Transportation:Land”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/42971/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:42971:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
