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        <dc:date>2017-07-19T07:26:04+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/45935/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/45935/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:45935:start&quot;&gt;MEC4D PBS Shaders vol.4 for Iray MR&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:45935:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:45935:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;mec4d_pbs_shaders_vol4_for_iray_mr&quot;&gt;MEC4D PBS Shaders vol.4 for Iray MR&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_45935_MEC4D_PBS_Shaders_vol_4_for_Iray_MR.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_45935_MEC4D_PBS_Shaders_vol_4_for_Iray_MR.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_45935_MEC4D_PBS_Shaders_vol_4_for_Iray_MR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/cut silk.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/egyptian satin.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/egyptian satin2 bump.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/egyptian satin2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/fabric2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/fabric3.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/fabric4.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/knite warp.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/madera.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/treads.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/waves.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS 000Remove Miscro Surface.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS 000Remove Miscro Surface.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS 000Remove Miscro Surface.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Braided.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Braided.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Braided.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Caustics wave 2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Caustics wave 2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Caustics wave 2.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Caustics wave.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Caustics wave.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Caustics wave.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cross Cut.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cross Cut.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cross Cut.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cubes Big.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cubes Big.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cubes Big.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cubes Medium.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cubes Medium.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cubes Medium.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cubes snall.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cubes snall.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Cubes snall.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Egyptian Silk small.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Egyptian Silk small.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Egyptian Silk small.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Egyptian Silk.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Egyptian Silk.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Egyptian Silk.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Kora.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Kora.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Kora.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Madera small.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Madera small.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Madera small.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Madera.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Madera.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Madera.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin fine.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin fine.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin fine.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin preset.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin preset.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin preset.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin treads Big.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin treads Big.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin treads Big.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin treads.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin treads.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Satin treads.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Treads Big.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Treads Big.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Treads Big.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Treads Small.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Treads Small.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Treads Small.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Treads.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Treads.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Treads.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin001.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin001.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin001.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin002.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin002.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin002.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin003.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin003.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin003.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin004.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin004.png&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin072.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin072.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin072.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin073.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin073.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin073.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin074.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin074.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin074.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin075.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin075.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin075.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin076.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin076.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin076.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin077.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin077.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin077.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin078.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin078.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin078.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin079.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin079.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin079.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin080.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin080.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin080.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin081.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin081.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin081.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin082.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin082.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin082.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin085.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS !Scale Reset 1&amp;times;1.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS !Scale Reset 1&amp;times;1.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS !Scale Reset 1&amp;times;1.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 01&amp;times;01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 01&amp;times;01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 01&amp;times;01.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 05&amp;times;05.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 05&amp;times;05.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 05&amp;times;05.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 10&amp;times;10.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 10&amp;times;10.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 10&amp;times;10.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 15&amp;times;15.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 15&amp;times;15.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 15&amp;times;15.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 20&amp;times;20.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 20&amp;times;20.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 20&amp;times;20.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 25&amp;times;25.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 25&amp;times;25.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 25&amp;times;25.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 2&amp;times;2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 2&amp;times;2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 2&amp;times;2.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 30&amp;times;30.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 30&amp;times;30.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 30&amp;times;30.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 35&amp;times;35.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 35&amp;times;35.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 35&amp;times;35.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 40&amp;times;40.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 40&amp;times;40.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 40&amp;times;40.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 45&amp;times;45.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 45&amp;times;45.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 45&amp;times;45.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 5&amp;times;5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 5&amp;times;5.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 5&amp;times;5.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

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        <dc:date>2017-07-19T07:26:04+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/45935/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;mec4d_pbs_shaders_vol4_for_iray_mr&quot;&gt;MEC4D PBS Shaders vol.4 for Iray MR&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_45935_MEC4D_PBS_Shaders_vol_4_for_Iray_MR.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_45935_MEC4D_PBS_Shaders_vol_4_for_Iray_MR.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_45935_MEC4D_PBS_Shaders_vol_4_for_Iray_MR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/cut silk.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/egyptian satin.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/egyptian satin2 bump.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/egyptian satin2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/fabric2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/fabric3.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/fabric4.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/knite warp.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/madera.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/treads.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Catharina_Textures/PBS-Fabric/waves.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS 000Remove Miscro Surface.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS 000Remove Miscro Surface.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS 000Remove Miscro Surface.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Micro Surfaces/MEC4D PBS Braided.duf&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin082.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Satin/MEC4D PBS Satin085.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS !Scale Reset 1&amp;times;1.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS !Scale Reset 1&amp;times;1.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS !Scale Reset 1&amp;times;1.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 01&amp;times;01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 01&amp;times;01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 01&amp;times;01.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 05&amp;times;05.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 05&amp;times;05.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Down 05&amp;times;05.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 10&amp;times;10.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 10&amp;times;10.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 10&amp;times;10.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 15&amp;times;15.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 15&amp;times;15.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 15&amp;times;15.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 20&amp;times;20.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 20&amp;times;20.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 20&amp;times;20.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 25&amp;times;25.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 25&amp;times;25.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 25&amp;times;25.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 2&amp;times;2.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 2&amp;times;2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 2&amp;times;2.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 30&amp;times;30.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 30&amp;times;30.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 30&amp;times;30.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 35&amp;times;35.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 35&amp;times;35.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 35&amp;times;35.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 40&amp;times;40.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 40&amp;times;40.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 40&amp;times;40.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 45&amp;times;45.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 45&amp;times;45.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 45&amp;times;45.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 5&amp;times;5.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 5&amp;times;5.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/MEC4D/Iray/PBS Shaders vol.4/Scale Tools/MEC4D PBS Scale Up 5&amp;times;5.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/45935/start">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-19T14:24:49+00:00</dc:date>
        <title>MEC4D PBS Shaders vol.4 for Iray MR</title>
        <link>/public/read_me/index/45935/start</link>
        <description>
&lt;h1 id=&quot;mec4d_pbs_shaders_vol4_for_iray_mr&quot;&gt;MEC4D PBS Shaders vol.4 for Iray MR&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=e2fa81&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F45935%2Fi%2F00-main-mec4d-pbs-shaders-vol4-for-iray-mr-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/45935/i/00-main-mec4d-pbs-shaders-vol4-for-iray-mr-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=9ef91c&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F45935%2Fi%2F00-main-mec4d-pbs-shaders-vol4-for-iray-mr-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/mec4d-pbs-shaders-vol-4-for-iray-mr&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/mec4d-pbs-shaders-vol-4-for-iray-mr&quot; rel=&quot;nofollow noopener&quot;&gt;MEC4D PBS Shaders vol.4 for Iray MR&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 45935  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/daz-originals/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/daz-originals/&quot; rel=&quot;nofollow noopener&quot;&gt;Daz Originals&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/mec4d/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/mec4d/&quot; rel=&quot;nofollow noopener&quot;&gt;Mec4D&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2017-07-26  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [139-460] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Merchant Resource Iray Shaders to use as a part of your model materials, not as shader 
&lt;/p&gt;

&lt;p&gt;
PBR shaders for Iray include over 80 unique physically based shaders. All shader values are PBR based reflecting the physically based materials and calibrated to render proper with Iray with the industry standards. 
&lt;/p&gt;

&lt;p&gt;
Very small usage of your Graphic Card Memory 
&lt;/p&gt;

&lt;p&gt;
It is not just a simple Satin shader setting but double thread proper shader as it appears optically in the real world with latitude and longitude reflections representing satin or silk threads. Great for any kind of fabric, dress, shirt or simple curtains. 
&lt;/p&gt;

&lt;p&gt;
Like no other it is a must have database of shaders for each Iray enthusiast user, no matter you are rendering new scenes or re-texturing old models you get always accurate results.The Categories will provide you with all basic Satin shaders for everyday usage.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;mec4d_pbs_shaders_vol4_for_iray_mr_core&quot;&gt;MEC4D PBS Shaders vol.4 for Iray MR (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:MEC4D:Iray:PBS Shaders vol.4:Micro Surfaces”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:MEC4D:Iray:PBS Shaders vol.4:Satin”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:MEC4D:Iray:PBS Shaders vol.4:Scale Tools”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:PBS Shaders vol.4:Micro Surfaces”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:PBS Shaders vol.4:Satin”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:PBS Shaders vol.4:Scale Tools”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Fabric”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can use the shaders in your own commercial product and save them as the material preset not as shader preset. This means you can&amp;#039;t resale this package in form of a shader collection only together with your model, for example, 3D dress with materials, this product is for helping you to achieve the best material for your product. If you have any  doubt please contact: office@mec4d.com&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/45935/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:45935:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
