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        <title>File List</title>
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        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/46025/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:46025:start&quot;&gt;Wireframe and Hologram Shaders for Iray&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:46025:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:46025:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;wireframe_and_hologram_shaders_for_iray&quot;&gt;Wireframe and Hologram Shaders for Iray&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_46025_Wireframe_and_Hologram_Shaders_for_Iray.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_46025_Wireframe_and_Hologram_Shaders_for_Iray.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_46025_Wireframe_and_Hologram_Shaders_for_Iray.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_AlienGridDIM5.1.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_AlienGridDIM7.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_AlienGridSpecAmb.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Binary Bump.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Binary.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Crystal EM.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Crystal.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Grid_BUMP.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Grid_DimGray5_Inverted.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Grid_Gray5SpecAmb.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Hive.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Hive2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Holo3_Inverted.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Holo_Inverted.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_HoloNoise4 EM.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_HoloNoise4.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_RayShield Bump.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_RayShield.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Spectrum45.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Opaque.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Opaque.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:46025:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:46025:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/46025/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-19T02:11:32+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/46025/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;wireframe_and_hologram_shaders_for_iray&quot;&gt;Wireframe and Hologram Shaders for Iray&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_46025_Wireframe_and_Hologram_Shaders_for_Iray.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_46025_Wireframe_and_Hologram_Shaders_for_Iray.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_46025_Wireframe_and_Hologram_Shaders_for_Iray.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_AlienGridDIM5.1.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_AlienGridDIM7.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_AlienGridSpecAmb.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Binary Bump.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Binary.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Crystal EM.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Crystal.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Grid_BUMP.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Grid_DimGray5_Inverted.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Grid_Gray5SpecAmb.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Hive.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Hive2.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Holo3_Inverted.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Holo_Inverted.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_HoloNoise4 EM.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_HoloNoise4.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_RayShield Bump.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_RayShield.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/Marshian/WireFrameHoloShaders Iray/MAR_WFHS_Spectrum45.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Light Presets/Wire Frame Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Alien Hologram/Wire Frame AH Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Binary/Wire Frame Binary Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Crystal/Wire Frame Crystal Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hive/Wire Frame Hive Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/Hologram/Wire Frame Holo Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/RayShield/Wire Frame RS Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Aqua.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Aqua.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Blue.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Blue.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Green.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Green.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Opaque.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Opaque.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Red.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Red.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Spectrum.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Spectrum.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame White.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame White.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Yellow.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/Marshian/WireFrame Holo Shaders/Shader Presets/WireFrame/Wire Frame Yellow.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/46025/start">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-19T14:29:47+00:00</dc:date>
        <title>Wireframe and Hologram Shaders for Iray</title>
        <link>/public/read_me/index/46025/start</link>
        <description>
&lt;h1 id=&quot;wireframe_and_hologram_shaders_for_iray&quot;&gt;Wireframe and Hologram Shaders for Iray&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=24504b&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F46025%2Fi%2F00-thumb-wireframe-and-hologram-shaders-for-iray-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/46025/i/00-thumb-wireframe-and-hologram-shaders-for-iray-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=1a5a01&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F46025%2Fi%2F00-thumb-wireframe-and-hologram-shaders-for-iray-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/wireframe-and-hologram-shaders-for-iray&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/wireframe-and-hologram-shaders-for-iray&quot; rel=&quot;nofollow noopener&quot;&gt;Wireframe and Hologram Shaders for Iray&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 46025  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/marshian/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/marshian/&quot; rel=&quot;nofollow noopener&quot;&gt;Marshian&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2017-07-26  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [145-429] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Illuminate your scenes with A wide spectrum of color, light, and pattern. In this set are 6 light presets and 50 light emitting shaders including glowing grids, holograms, alien glyphs, hexagon hives, binary code, and crystal. What will they look like applied to vehicles, figures, clothing, architecture, terrain, and props? What can you build with these shaders applied to primitives? If you&amp;#039;ve been dreaming of a world built of light, now you can tell your story. 
&lt;/p&gt;

&lt;p&gt;
All shaders from the 3Delight version have been converted to Iray Uber, the lights have been converted to photometric mode, and 4 new shader groups have been added for this Iray set. The previous version for 3Delight is not needed for this set to work. Unlike the set for 3Delight, these shaders are emissive so the lights are not needed to cast light into your scene. 
Sometimes you want more functional lighting, without sacrificing the look of emissive surfaces. Use the color-matched pointlights to add an extra level of realism and extend the glow onto surrounding objects. You have the freedom to put light exactly where you want it. The light geometry is set to sphere so you will have nice soft shadows, further matching the ambient glow from the shaders. 
&lt;/p&gt;

&lt;p&gt;
The wire-frame shaders do not show the actual mesh, they apply image maps which allow tiling to be adjusted. 
&lt;/p&gt;

&lt;p&gt;
Most of the image maps are grayscale allowing you to change surfaces to any color, whether it is light-emitting or not. 
Instructions are included on how to adjust geoshells to work on figures. See the ReadMe and check out the forum commercial thread for product discussions.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;wireframe_and_hologram_shaders_for_iray_core&quot;&gt;Wireframe and Hologram Shaders for Iray (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:WireFrame Holo Shaders:Light Presets”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:WireFrame Holo Shaders:Shader Presets:Alien Hologram”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:WireFrame Holo Shaders:Shader Presets:Binary”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:WireFrame Holo Shaders:Shader Presets:Crystal”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:WireFrame Holo Shaders:Shader Presets:Hive”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:WireFrame Holo Shaders:Shader Presets:Hologram”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:WireFrame Holo Shaders:Shader Presets:RayShield”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:Marshian:WireFrame Holo Shaders:Shader Presets:WireFrame”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Lights:Iray”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:WireFrame Holo Shaders:Light Presets”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:WireFrame Holo Shaders:Shader Presets:Alien Hologram”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:WireFrame Holo Shaders:Shader Presets:Binary”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:WireFrame Holo Shaders:Shader Presets:Crystal”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:WireFrame Holo Shaders:Shader Presets:Hive”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:WireFrame Holo Shaders:Shader Presets:Hologram”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:WireFrame Holo Shaders:Shader Presets:RayShield”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:WireFrame Holo Shaders:Shader Presets:WireFrame”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Lights”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Applying the shaders to a figure or figure geoshell: &lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Since these textures are seamless they are not made specifically for figures and the seams for a few body parts (UVs) will not match up. Here are some tips to help match tiling and hide areas you might not want to glow.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; The face will need 1/4 the tiling of the rest of the body/skin. For example, if the body is tiled 2&amp;times;2 the face will need to be .50x.50. For the eyes- apply the shader to the cornea and irises only. Make sure that refraction is off for all eye surfaces, and you may also want to hide:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level3&quot;&gt;&lt;div class=&quot;li&quot;&gt; Eyelashes&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level3&quot;&gt;&lt;div class=&quot;li&quot;&gt; Eye Reflection&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level3&quot;&gt;&lt;div class=&quot;li&quot;&gt; Gums&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level3&quot;&gt;&lt;div class=&quot;li&quot;&gt; InnerMouth&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level3&quot;&gt;&lt;div class=&quot;li&quot;&gt; Lacrimals&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level3&quot;&gt;&lt;div class=&quot;li&quot;&gt; Pupils&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level3&quot;&gt;&lt;div class=&quot;li&quot;&gt; Sclera&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level3&quot;&gt;&lt;div class=&quot;li&quot;&gt; Tear&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level3&quot;&gt;&lt;div class=&quot;li&quot;&gt; Teeth&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level3&quot;&gt;&lt;div class=&quot;li&quot;&gt; Tongue&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/46025/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:46025:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
