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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/47753/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:47753:start&quot;&gt;UHD Leather - Shaders and Merchant Resource&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;uhd_leather_-_shaders_and_merchant_resource_1_of_2&quot;&gt;UHD Leather - Shaders and Merchant Resource (1 of 2)&lt;/h2&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 08.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 08.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 08.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 09.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 09.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 09.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 10.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 10.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 10.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 11.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 11.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 11.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 12.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 12.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 12.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 13.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 13.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 13.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 14.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 14.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 14.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 15.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 15.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 15.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 16.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 16.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 16.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 17.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 17.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 17.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 18.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 18.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 18.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 19.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 19.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 19.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 20.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 20.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 20.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;uhd_leather_-_shaders_and_merchant_resource_2_of_2&quot;&gt;UHD Leather - Shaders and Merchant Resource (2 of 2)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_049.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_050.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_051.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_052.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_053.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_054.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_055.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_056.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_001.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_002.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_003.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_004.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_005.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_006.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_007.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_008.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_009.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_010.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_011.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_012.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_013.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_014.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_015.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_016.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_017.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_018.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_019.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_020.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_021.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_022.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_023.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_024.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_025.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_026.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_027.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_028.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_029.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_030.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_031.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_032.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_033.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_034.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_035.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_036.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_037.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_038.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_039.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_040.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_041.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_042.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_043.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_044.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_045.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_046.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_047.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_048.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_049.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_050.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_051.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_052.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_053.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_054.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Normal_055.jpg&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

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</description>
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    <item rdf:about="/public/read_me/index/47753/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2017-10-03T05:50:37+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/47753/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;uhd_leather_-_shaders_and_merchant_resource_1_of_2&quot;&gt;UHD Leather - Shaders and Merchant Resource (1 of 2)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/DimensionTheory/UHD-Leather/DTHDL - Single Leather Base Shader/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Default Material.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_47753_UHD_Leather_-_Shaders_and_Merchant_Resource.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_47753_UHD_Leather_-_Shaders_and_Merchant_Resource.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_47753_UHD_Leather_-_Shaders_and_Merchant_Resource.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_001.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_002.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_003.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_004.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_005.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_006.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_007.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_008.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_009.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_010.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_011.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_012.jpg&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_030.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_031.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_032.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_033.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_034.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Base_Color_035.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 04.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 04.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 05.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 05.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 05.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 06.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 06.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 06.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 07.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 07.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 07.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 08.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 08.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 08.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 09.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 09.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 09.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 10.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 10.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 10.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 11.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 11.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 11.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 12.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 12.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 12.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 13.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 13.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Normal Strength - 13.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 01.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 01.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 01.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 02.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 02.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 03.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 03.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 03.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 04.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 04.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 04.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 05.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 05.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 05.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 06.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 06.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 06.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 07.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 07.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 07.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 08.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 08.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 08.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 09.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 09.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 09.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 10.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 10.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 11.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 11.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 12.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 12.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 12.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 13.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 13.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 13.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 14.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 14.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 14.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 15.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 15.duf.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 15.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 16.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 16.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 16.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 17.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 17.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 17.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 18.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 18.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 18.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 19.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 19.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 19.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 20.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 20.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/DimensionTheory/UHD-Leather/Simple Leather/Utilities/DTHDL - Set Tiling - 20.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;uhd_leather_-_shaders_and_merchant_resource_2_of_2&quot;&gt;UHD Leather - Shaders and Merchant Resource (2 of 2)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_049.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_050.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_051.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_052.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_053.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Detail_Normal_054.jpg&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Scanned_Color_051.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Scanned_Color_052.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Scanned_Color_053.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Scanned_Color_054.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Scanned_Color_055.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/DimensionTheory/UHDLeather/DTHDL_Leather_Scanned_Color_056.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/47753/start">
        <dc:format>text/html</dc:format>
        <dc:date>2017-10-03T05:55:11+00:00</dc:date>
        <title>UHD Leather - Shaders and Merchant Resource</title>
        <link>/public/read_me/index/47753/start</link>
        <description>
&lt;h1 id=&quot;uhd_leather_-_shaders_and_merchant_resource&quot;&gt;UHD Leather - Shaders and Merchant Resource&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=03db61&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F47753%2Fi%2F00-main-uhd-leather---shaders-and-merchant-resource-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/47753/i/00-main-uhd-leather---shaders-and-merchant-resource-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=9cc369&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F47753%2Fi%2F00-main-uhd-leather---shaders-and-merchant-resource-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/uhd-leather-shaders-and-merchant-resource&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/uhd-leather-shaders-and-merchant-resource&quot; rel=&quot;nofollow noopener&quot;&gt;UHD Leather - Shaders and Merchant Resource&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 47753  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/dimensiontheory/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/dimensiontheory/&quot; rel=&quot;nofollow noopener&quot;&gt;DimensionTheory&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2017-10-26  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [148-452] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
UHD Leather is a set of high definition textures and shaders for Iray usable as a merchant resource for your own products! Inside you will find 4k 280 tiled image maps (diffuse color, diffuse detail, specular, base normal and detail normal) which are used to create 112 separate leather presets. 
&lt;/p&gt;

&lt;p&gt;
There 28 Simple Smooth Leather options with matching Simple Rough Leather presets pulled from the same real world leather samples. These have been treated to render as accurately as possible. 
&lt;/p&gt;

&lt;p&gt;
The 28 Smooth Leather (As Scanned) and 28 Rough Leather (As Scanned) are not treated and contain full diffuse detail from their sources. These are a great starting point for creating your own materials. 
&lt;/p&gt;

&lt;p&gt;
Also included are 110 color modifying presets that you can use to change the color of any of the above leather options currently being used. Along with presets that adjust normal map strength and tiling amount! 
&lt;/p&gt;

&lt;p&gt;
Usable as Merchant Resource.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 2 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;uhd_leather_-_shaders_and_merchant_resource_1_of_2_core&quot;&gt;UHD Leather - Shaders and Merchant Resource (1 of 2) (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:DimensionTheory:UHD-Leather”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:DimensionTheory:UHD-Leather:Simple Leather”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:DimensionTheory:UHD-Leather:Simple Leather:Colors”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:DimensionTheory:UHD-Leather:Simple Leather:Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:UHD Leather - Shaders”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:UHD Leather - Shaders:Simple Leather”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:UHD Leather - Shaders:Simple Leather:Colors”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Sets:UHD Leather - Shaders:Simple Leather:Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Leather”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Tile”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/47753/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:47753:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of these packages are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
