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       <dc:date>2026-05-16T20:51:49+00:00</dc:date>
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        <dc:date>2019-04-16T17:44:03+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/60383/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/60383/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:60383:start&quot;&gt;FLUIDOS Presets: Water Planes&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:60383:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:60383:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;fluidos_presetswater_planes&quot;&gt;FLUIDOS Presets: Water Planes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Alvin Bemar/Fluidos/Water Planes/Proxy Boat/BoatProxy.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Alvin Bemar/Fluidos/Water Planes/Proxy Boat/UV Sets/Alvin Bemar/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Fluidos/Water Planes/Proxy Boat.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Fluidos/Water Planes/Proxy Boat.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /ReadMe&amp;#039;s/60383_water_presets_manual.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_60383_FLUIDOS_Presets_Water_Planes.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_60383_FLUIDOS_Presets_Water_Planes.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_60383_FLUIDOS_Presets_Water_Planes.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Materials/Water Plane 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Materials/Water Plane Iray transparent.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Materials/Water Plane Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Materials/Water Plane Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Calm/presetCalmLevel0.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Calm/presetCalmLevel1.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Calm/presetCalmLevel2.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Fast-moving/presetFastLevel0.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Fast-moving/presetFastLevel1.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Fast-moving/presetFastLevel2.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Slow-moving/presetSlowLevel0.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Slow-moving/presetSlowLevel1.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Slow-moving/presetSlowLevel2.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Calm.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Calm.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Fast-moving.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Fast-moving.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Slow-moving.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Slow-moving.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/000000.ply&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/000001.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/diffuse000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/diffuse000001.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/preview000001.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/logs/15-Apr-2019 12h47m45s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/logs/16-Apr-2019 09h00m40s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level1/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level1/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level1/logs/16-Apr-2019 09h02m06s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level1/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level2/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level2/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level2/logs/16-Apr-2019 09h03m22s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level2/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level0/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level0/bakefiles/diffuse000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level0/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level0/logs/16-Apr-2019 09h04m21s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level0/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level1/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level1/bakefiles/diffuse000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level1/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level1/logs/16-Apr-2019 09h13m32s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level1/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Slow-moving/Level0/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Slow-moving/Level0/bakefiles/diffuse000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Slow-moving/Level0/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Slow-moving/Level0/logs/16-Apr-2019 09h17m32s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Slow-moving/Level0/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:60383:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:60383:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/60383/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2019-04-16T17:44:45+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/60383/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;fluidos_presetswater_planes&quot;&gt;FLUIDOS Presets: Water Planes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Alvin Bemar/Fluidos/Water Planes/Proxy Boat/BoatProxy.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Alvin Bemar/Fluidos/Water Planes/Proxy Boat/UV Sets/Alvin Bemar/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Fluidos/Water Planes/Proxy Boat.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/Fluidos/Water Planes/Proxy Boat.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /ReadMe&amp;#039;s/60383_water_presets_manual.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_60383_FLUIDOS_Presets_Water_Planes.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_60383_FLUIDOS_Presets_Water_Planes.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_60383_FLUIDOS_Presets_Water_Planes.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Materials/Water Plane 3Delight.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Materials/Water Plane 3Delight.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Materials/Water Plane Iray transparent.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Materials/Water Plane Iray transparent.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Materials/Water Plane Iray.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Materials/Water Plane Iray.duf.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Calm/presetCalmLevel0.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Calm/presetCalmLevel1.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Calm/presetCalmLevel2.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Fast-moving/presetFastLevel0.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Fast-moving/presetFastLevel1.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Fast-moving/presetFastLevel2.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Slow-moving/presetSlowLevel0.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Slow-moving/presetSlowLevel1.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Presets/Slow-moving/presetSlowLevel2.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Calm.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Calm.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Fast-moving.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Fast-moving.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Slow-moving.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/Water Planes Slow-moving.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/000001.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/diffuse000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/diffuse000001.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/bakefiles/preview000001.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/logs/15-Apr-2019 12h47m45s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/logs/16-Apr-2019 09h00m40s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level0/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level1/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level1/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level1/logs/16-Apr-2019 09h02m06s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level1/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level2/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level2/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level2/logs/16-Apr-2019 09h03m22s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Calm/Level2/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level0/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level0/bakefiles/diffuse000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level0/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level0/logs/16-Apr-2019 09h04m21s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level0/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level1/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level1/bakefiles/diffuse000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level1/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level1/logs/16-Apr-2019 09h13m32s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Fast-moving/Level1/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Slow-moving/Level0/bakefiles/000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Slow-moving/Level0/bakefiles/diffuse000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Slow-moving/Level0/bakefiles/preview000000.ply&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Slow-moving/Level0/logs/16-Apr-2019 09h17m32s.txt&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scenes/AlvinBemar/Fluidos/Water Planes/WaterPlanesBakedFiles/Slow-moving/Level0/savestates/autosave.state&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/60383/start">
        <dc:format>text/html</dc:format>
        <dc:date>2019-04-16T17:43:04+00:00</dc:date>
        <title>FLUIDOS Presets: Water Planes</title>
        <link>/public/read_me/index/60383/start</link>
        <description>
&lt;h1 id=&quot;fluidos_presetswater_planes&quot;&gt;FLUIDOS Presets: Water Planes&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=b24d70&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F60383%2Fi%2Ffluidos-presets-water-planes-00-main-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/60383/i/fluidos-presets-water-planes-00-main-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=7b0f7a&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F60383%2Fi%2Ffluidos-presets-water-planes-00-main-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/fluidos-presets-water-planes&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/fluidos-presets-water-planes&quot; rel=&quot;nofollow noopener&quot;&gt;FLUIDOS Presets: Water Planes&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 60383  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/alvin-bemar/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/alvin-bemar/&quot; rel=&quot;nofollow noopener&quot;&gt;Alvin Bemar&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2019-04-26  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [133-402] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;a href=&quot;https://www.daz3d.com/fluidos-for-daz-studio&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/fluidos-for-daz-studio&quot; rel=&quot;nofollow noopener&quot;&gt;FLUIDOS for Daz Studio&lt;/a&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
FLUIDOS presets: Water planes includes three Fluidos scenes, with three presets each one, for three levels of water plane: Level 0 is the smaller and Level 2 is the largest. You can use one at a time, or combine two or three of them.
&lt;/p&gt;

&lt;p&gt;
Domain size of Level 0 plane: 5.0 X 1.0 X 3.0 m (for close-ups)
Domain size of Level 1 plane: 15.0 X 1.5 X 15.0 m (for medium shots)
Domain size of Level 2 plane: 100.0 X 2.4 X 100.0 m (for long shots)
You only have to run the last frame(s) of fluid simulation for each domain in a viewport. Save time and skip long trial and error tests.
&lt;/p&gt;

&lt;p&gt;
Add any 3D model, including figures, and if you wish, let them affect the fluid. Render a still scene or create a smooth, realistic animation. This is a FLUIDOS preset, thus the possibilities for creativity are endless.
&lt;/p&gt;

&lt;p&gt;
Each of the included scenes could be used as a starting point. The scenes can be coupled with other scenes.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;fluidos_presetswater_planes_core&quot;&gt;FLUIDOS Presets: Water Planes (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Fluidos:Water Planes”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Scenes:AlvinBemar:Fluidos:Water Planes”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Scenes:AlvinBemar:Fluidos:Water Planes:Materials”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Iray:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Scenes”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Transportation:Sea”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/_media/public/read_me/index/60383/60383_water_presets_manual.pdf&quot; class=&quot;media mediafile mf_pdf&quot; target=&quot;_blank&quot; title=&quot;public:read_me:index:60383:60383_water_presets_manual.pdf (132.6 KB)&quot; rel=&quot;noopener&quot;&gt;FLUIDOS Presets: Water Planes User Guide&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/60383/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:60383:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
