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       <dc:date>2026-05-19T02:37:14+00:00</dc:date>
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        <dc:date>2020-10-19T17:54:12+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/74173/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/74173/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:74173:start&quot;&gt;dForce SY Rigged Shadows Filament&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:74173:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:74173:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce/Morphs/SickleYield/Base/Bend All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce/Morphs/SickleYield/Base/Side-Side All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce/Morphs/SickleYield/Base/Twist All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce/SYSHF Shadow Humanoid Pinned Head Rig dForce_1605.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce/UV Sets/SickleYield/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 01 Shadow Circle 01/SYSHF Shadow Circle 01.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 01 Shadow Circle 01/UV Sets/SickleYield2020/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 02 Shadow Circle 02/SYSHF Shadow Circle 02.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 02 Shadow Circle 02/UV Sets/SickleYield2020/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 01/Morphs/SickleYield2020/Base/Shear.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 01/SYSHF Shadow Square 01.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 01/UV Sets/SickleYield2020/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 02/Morphs/SickleYield2020/Base/Shear.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 02/SYSHF Shadow Square 02.dsf&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/Morphs/SickleYield/Base/Head Shift Side.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/Morphs/SickleYield/Base/L Leg Shift.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/Morphs/SickleYield/Base/R Leg Shift.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/Morphs/SickleYield/Base/Shadow Length.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/Morphs/SickleYield/Base/Shadow Width.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/SYSHF Shadow Humanoid_427.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/UV Sets/SickleYield/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF 00 Filament Shadow Base SHADER.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF Filament Shadow Opacity 25%.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF Filament Shadow Opacity 25%.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF Filament Shadow Opacity 50%.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF Filament Shadow Opacity 75%.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 00 Rigged Shadow Humanoid.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 00 Rigged Shadow Humanoid.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 01 Shadow Circle 01.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 03 Shadow Square 02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 03 Shadow Square 02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_74173_dForce_SY_Rigged_Shadows_Filament.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_74173_dForce_SY_Rigged_Shadows_Filament.dsx&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2020/filamentshadows/syshf_shadowcircle2_TR.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2020/filamentshadows/syshf_shadowcircle_TR.jpg&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2020/filamentshadows/syshf_shadowsquare2_TR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2020/filamentshadows/syshf_shadowsquare_TR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;p&gt;
&amp;lt;/ifdazproductreleased&amp;gt;
&lt;/p&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:74173:file_list_core&quot; [0-] --&gt;
&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:74173:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/74173/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2020-10-19T17:54:17+00:00</dc:date>
        <title>public:read_me:index:74173:file_list_core</title>
        <link>/public/read_me/index/74173/file_list_core</link>
        <description>&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce/Morphs/SickleYield/Base/Bend All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce/Morphs/SickleYield/Base/Side-Side All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce/Morphs/SickleYield/Base/Twist All.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce/SYSHF Shadow Humanoid Pinned Head Rig dForce_1605.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce/UV Sets/SickleYield/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 01 Shadow Circle 01/SYSHF Shadow Circle 01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 01 Shadow Circle 01/UV Sets/SickleYield2020/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 02 Shadow Circle 02/SYSHF Shadow Circle 02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 02 Shadow Circle 02/UV Sets/SickleYield2020/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 01/Morphs/SickleYield2020/Base/Shear.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 01/SYSHF Shadow Square 01.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 01/UV Sets/SickleYield2020/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 02/Morphs/SickleYield2020/Base/Shear.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 02/SYSHF Shadow Square 02.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF 03 Shadow Square 02/UV Sets/SickleYield2020/Base/default.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/Morphs/SickleYield/Base/Head Shift Side.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/Morphs/SickleYield/Base/L Leg Shift.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/Morphs/SickleYield/Base/R Leg Shift.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/Morphs/SickleYield/Base/Shadow Length.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/Morphs/SickleYield/Base/Shadow Width.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/SYSHF Shadow Humanoid_427.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/SickleYield2020/dForceFIlamentShadows/SYSHF Shadow Humanoid/UV Sets/SickleYield/Base/default.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF 00 Filament Shadow Base SHADER.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF 00 Filament Shadow Base SHADER.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF Filament Shadow Opacity 25%.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF Filament Shadow Opacity 25%.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF Filament Shadow Opacity 50%.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF Filament Shadow Opacity 50%.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF Filament Shadow Opacity 75%.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/Materials/SYSHF Filament Shadow Opacity 75%.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 00 Rigged Shadow Humanoid.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 00 Shadow Humanoid Pinned Head Rig dForce.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 01 Shadow Circle 01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 01 Shadow Circle 01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 01 Shadow Circle 02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 02 Shadow Circle 02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 02 Shadow Circle 02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 03 Shadow Square 01.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 03 Shadow Square 01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 03 Shadow Square 02.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Props/dForce SY Filament Shadows/SYSHF 03 Shadow Square 02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_74173_dForce_SY_Rigged_Shadows_Filament.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_74173_dForce_SY_Rigged_Shadows_Filament.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_74173_dForce_SY_Rigged_Shadows_Filament.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2020/filamentshadows/syshf_shadowanthro_TR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2020/filamentshadows/syshf_shadowcircle2_TR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2020/filamentshadows/syshf_shadowcircle_TR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2020/filamentshadows/syshf_shadowsquare2_TR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/sickleyield2020/filamentshadows/syshf_shadowsquare_TR.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;p&gt;
&amp;lt;/ifdazproductreleased&amp;gt;
&lt;/p&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/74173/start">
        <dc:format>text/html</dc:format>
        <dc:date>2024-12-21T05:19:40+00:00</dc:date>
        <title>dForce SY Rigged Shadows Filament</title>
        <link>/public/read_me/index/74173/start</link>
        <description>
&lt;h1 id=&quot;dforce_sy_rigged_shadows_filament&quot;&gt;dForce SY Rigged Shadows Filament&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=b9c73b&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F74173%2Fi%2Fdforce-sy-rigged-shadows-filament-00-main-daz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/74173/i/dforce-sy-rigged-shadows-filament-00-main-daz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=1e144a&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F74173%2Fi%2Fdforce-sy-rigged-shadows-filament-00-main-daz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/dforce-sy-rigged-shadows-filament&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/dforce-sy-rigged-shadows-filament&quot; rel=&quot;nofollow noopener&quot;&gt;dForce SY Rigged Shadows Filament&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 74173  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/sickleyield/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/sickleyield/&quot; rel=&quot;nofollow noopener&quot;&gt;Sickleyield&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2020-11-11  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [138-416] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Filament Engine is incredibly fast and looks great on architecture, but it doesn&amp;#039;t cast clear shadows on human characters and other objects in the scene! It&amp;#039;s possible this feature will come along, but until or unless it does, welcome to SickleYield&amp;#039;s Rigged Shadows Filament! This set contains a humanoid shadow rigged with some bones so you can shift it around and bend it upward on walls as well as some other shadow shapes. 
&lt;/p&gt;

&lt;p&gt;
All are also dForce compatible if you want to simulate them directly onto objects in a scene! There&amp;#039;s even a top-down rigged version of the humanoid shadow with a frozen head top area, so you can “pin” it to walls or buildings, bend the lower part away, and simulate it that way, too! Add more realistic shadows to your Filament renders today! 
&lt;/p&gt;

&lt;p&gt;
Designed for use with Filament PBR in Daz studio version 4.12.2
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;dforce_sy_rigged_shadows_filament&quot;&gt;dForce SY Rigged Shadows Filament&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:dForce SY Filament Shadows”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:dForce SY Filament Shadows:Materials”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Iray:Props”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Props:Effects”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Effect”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; How it works:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Set up your scene and light it!&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Load shadows from the library!&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Position, pose with bones, and, if necessary, sim them!&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Render!&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/74173/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:74173:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 2024-12-20 - Missing File Error, Fixed.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
