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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/81949/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:81949:start&quot;&gt;Introduction to Decals&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
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&lt;p&gt;

&lt;h2 id=&quot;introduction_to_decals_1_of_5&quot;&gt;Introduction to Decals 1 of 5&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Asphalt/asphalt_02_rough_2k.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Concrete/Concrete.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Concrete/concrete_floor_01_diff_1k.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Concrete/concrete_floor_01_nor_1k.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Concrete/concrete_floor_01_rough_1k.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Cracks/Cracks.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Cracks/Cracks_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Cracks/Cracks_normal.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Decal_Sheet/Decal_Sheet.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Decal_Sheet/Decal_Sheet_ambientocclusion.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Decal_Sheet/Decal_Sheet_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Decal_Sheet/Decal_Sheet_height.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Decal_Sheet/Decal_Sheet_metallic.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Decal_Sheet/Decal_Sheet_normal.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Decal_Sheet/Decal_Sheet_roughness.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Decal_Sheet/Manhole_Height.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Dirt/Dirt.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Dirt/Dirt_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Dirt/Dirt_normal.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Grunge/Grunge.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Grunge/Grunge_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Grunge/Grunge_normal.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Lines/Lines.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Lines/Lines_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Manhole/Manhole.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Manhole/Manhole_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Manhole/Manhole_metallic.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Manhole/Manhole_normal.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Manhole/Manhole_roughness.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_Basecolor_ColorFix.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_Inst.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_normal.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_roughness.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_Water_Mask.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Meshes/Plane_Cracks.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Meshes/Plane_Manhole.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Meshes/Plane_Pothole.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Meshes/Road_Sidewalk_Road.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Meshes/Road_Sidewalk_Sidewalk.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Scene_Data/Decal_Scene_Finished.umap&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Scene_Data/Decal_Scene_Finished_BuiltData.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Scene_Data/Decal_Scene_Start.umap&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Scene_Data/Decal_Scene_Start_BuiltData.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Decals_Scene.uproject&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/089bc3de.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/09b713d3.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/1f683343.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/218409f6.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/2657c409.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/50a675f9.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/52ed2538.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/58fb7916.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/6bead350.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/7b241018.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/866581fd.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/8c0e1344.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/8e9331e2.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/9c1a1723.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/a02d411d.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/c788b007.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/d63b3057.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/d859983c.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/f0d5030c.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/CachedAssetRegistry.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/Encryption.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/Engine.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/SourceControlSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/UnitTest.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/UnitTestStats.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/ReimportCache/3688439234.bin&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_decals_2_of_5&quot;&gt;Introduction to Decals 2 of 5&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Asphalt/asphalt_02_nor_2k_Auto2.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Asphalt/Asphalt_Auto2.uasset&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/CrashReportClient/UE4CC-Windows-304C52F94BCF8068EFBAF4B7BB46AD17/CrashReportClient.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/CrashReportClient/UE4CC-Windows-9E0F855D48C1928ADF7C83840D60F845/CrashReportClient.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Compat.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/DeviceProfiles.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Editor.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/EditorPerProjectUserSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/EditorScriptingUtilities.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Engine.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Game.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/GameUserSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Hardware.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Input.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Lightmass.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/MagicLeap.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/MagicLeapLightEstimation.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Niagara.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/OculusVR.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Paper2D.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/PhysXVehicles.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/PostSplashScreen.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/RuntimeOptions.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Scalability.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Synthesis.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/UnrealInsightsSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/VariantManagerContent.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/WorldState/260432112.json&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/WorldState/2716374784.json&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/WorldState/3135498510.json&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/WorldState/3221220818.json&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Logs/Decals_Scene.log&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_decals_3_of_5&quot;&gt;Introduction to Decals 3 of 5&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/11_12_bonusVideos&lt;em class=&quot;u&quot;&gt;/11-Improving Our Decals - Bonus Chapter.mp4
    * /General/FlippedNormals/Introduction to Decals/introToDecals_videos/11_12_bonusVideos&lt;/em&gt;/12-Building A Scene Around Our Decals - Bonus Chapter.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_decals_4_of_5&quot;&gt;Introduction to Decals 4 of 5&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/1_What_Are_Decals.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/2_Cracks_Height.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/3_Cracks_Outputs.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/4_Pothole_Height.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/5_Pothole_Outputs.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/6_Manhole_Height.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_decals_5_of_5&quot;&gt;Introduction to Decals 5 of 5&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/10_Unreal_Render.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/7_Manhole_Outputs.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/8_Decal_Sheet_Layout.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/9_Projection_Planar_Decals.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;/div&gt;

&lt;/p&gt;

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        <title>Core</title>
        <link>/public/read_me/index/81949/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;introduction_to_decals_1_of_5&quot;&gt;Introduction to Decals 1 of 5&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Meshes/Road_Sidewalk.fbx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Plane Decals/Plane_Cracks.fbx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Plane Decals/Plane_Manhole.fbx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Plane Decals/Plane_Pothole.fbx&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Decal_Sheet/Decal_Sheet_roughness.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Decal_Sheet/Manhole_Height.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Dirt/Dirt.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Dirt/Dirt_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Dirt/Dirt_normal.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Grunge/Grunge.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Grunge/Grunge_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Grunge/Grunge_normal.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Lines/Lines.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Lines/Lines_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Manhole/Manhole.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Manhole/Manhole_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Manhole/Manhole_metallic.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Manhole/Manhole_normal.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Manhole/Manhole_roughness.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_basecolor.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_Basecolor_ColorFix.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_Inst.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_normal.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_roughness.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Materials/Pothole/Pothole_Water_Mask.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Meshes/Plane_Cracks.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Meshes/Plane_Manhole.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Meshes/Plane_Pothole.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Meshes/Road_Sidewalk_Road.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Meshes/Road_Sidewalk_Sidewalk.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Scene_Data/Decal_Scene_Finished.umap&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Scene_Data/Decal_Scene_Finished_BuiltData.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Scene_Data/Decal_Scene_Start.umap&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Content/Scene_Data/Decal_Scene_Start_BuiltData.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Decals_Scene.uproject&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/089bc3de.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/09b713d3.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/1f683343.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/218409f6.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/2657c409.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/50a675f9.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/52ed2538.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/58fb7916.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/6bead350.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/7b241018.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/866581fd.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/8c0e1344.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/8e9331e2.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/9c1a1723.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/a02d411d.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/c788b007.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/d63b3057.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/d859983c.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/AssetRegistryCache/f0d5030c.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/CachedAssetRegistry.bin&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/Encryption.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/Engine.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/SourceControlSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/UnitTest.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/UnitTestStats.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Intermediate/ReimportCache/3688439234.bin&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_decals_2_of_5&quot;&gt;Introduction to Decals 2 of 5&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Asphalt/asphalt_02_nor_2k_Auto2.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Asphalt/Asphalt_Auto2.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Concrete/Concrete_Auto2.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Concrete/concrete_floor_01_nor_1k_Auto2.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Cracks/Cracks_basecolor_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Cracks/Cracks_normal_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Decal_Sheet/Decal_Sheet_ambientocclusion_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Decal_Sheet/Decal_Sheet_basecolor_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Decal_Sheet/Decal_Sheet_height_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Decal_Sheet/Decal_Sheet_metallic_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Decal_Sheet/Decal_Sheet_normal_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Decal_Sheet/Decal_Sheet_roughness_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Pothole/Pothole_basecolor_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Pothole/Pothole_Basecolor_ColorFix_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Autosaves/Game/Materials/Pothole/Pothole_normal_Auto1.uasset&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/CrashReportClient/UE4CC-Windows-304C52F94BCF8068EFBAF4B7BB46AD17/CrashReportClient.ini&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/EditorScriptingUtilities.ini&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Lightmass.ini&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/Windows/Scalability.ini&lt;/div&gt;
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&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/WorldState/2716374784.json&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/WorldState/3135498510.json&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Config/WorldState/3221220818.json&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_materials/Unreal/Decals_Scene/Decals_Scene/Saved/Logs/Decals_Scene.log&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_decals_3_of_5&quot;&gt;Introduction to Decals 3 of 5&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/11_12_bonusVideos&lt;em class=&quot;u&quot;&gt;/11-Improving Our Decals - Bonus Chapter.mp4
    * /General/FlippedNormals/Introduction to Decals/introToDecals_videos/11_12_bonusVideos&lt;/em&gt;/12-Building A Scene Around Our Decals - Bonus Chapter.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_decals_4_of_5&quot;&gt;Introduction to Decals 4 of 5&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/1_What_Are_Decals.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/2_Cracks_Height.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/3_Cracks_Outputs.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/4_Pothole_Height.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/5_Pothole_Outputs.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/6_Manhole_Height.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_decals_5_of_5&quot;&gt;Introduction to Decals 5 of 5&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/10_Unreal_Render.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/7_Manhole_Outputs.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/8_Decal_Sheet_Layout.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Decals/introToDecals_videos/9_Projection_Planar_Decals.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/81949/start">
        <dc:format>text/html</dc:format>
        <dc:date>2021-06-02T17:11:51+00:00</dc:date>
        <title>Introduction to Decals</title>
        <link>/public/read_me/index/81949/start</link>
        <description>
&lt;h1 id=&quot;introduction_to_decals&quot;&gt;Introduction to Decals&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=03f08b&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F81949%2Fi%2Fintroductiontodecals00thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/81949/i/introductiontodecals00thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=d80ce4&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F81949%2Fi%2Fintroductiontodecals00thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; Introduction to Decals  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 81949  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/flippednormals/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/flippednormals/&quot; rel=&quot;nofollow noopener&quot;&gt;FlippedNormals&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2021-06-16  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [123-336] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Introduction to Decals 
&lt;/p&gt;

&lt;p&gt;
Decals are a powerful way of adding detailed textures to your game art with minimal impact on performance. This course will teach you everything you need to know about decals and will cover the complete development of 3 unique decals that can be used in a professional game environment. 
&lt;/p&gt;

&lt;p&gt;
BREAK UP REPETITION 
&lt;/p&gt;

&lt;p&gt;
One powerful advantage of decals is their ability to very easily break up repeating, tileable assets and materials. Many Environment Artists use modular assets and materials in their work to cut down on unique resources to save performance and space. Decals enable artists to give the illusion of uniqueness to their worlds while operating within a performance-and-time budget. 
&lt;/p&gt;

&lt;p&gt;
FLEXIBLE WORKFLOW 
&lt;/p&gt;

&lt;p&gt;
We will be using Substance Designer to create our decals, as the non-destructive workflow allows us to quickly develop decals and lay them out in an organized, easily accessible way. With a robust node-network, we’re able to quickly iterate and alter the decals to fit our needs better at any stage of the development cycle, allowing us to update each unique decal quickly and painlessly. 
&lt;/p&gt;

&lt;p&gt;
SKILL LEVEL 
&lt;/p&gt;

&lt;p&gt;
This is a complete introduction to decals, so no prior experience with the topic is required. You do however need a rudimentary understanding of UV mapping, as well as texture creation. You will also need to be familiar with working in Substance Designer and Unreal Engine. Check out our videos. 
&lt;/p&gt;

&lt;p&gt;
CHAPTER LIST 
&lt;/p&gt;

&lt;p&gt;
1- What Are Decals
&lt;/p&gt;

&lt;p&gt;
2- Cracks Height
&lt;/p&gt;

&lt;p&gt;
3- Cracks Outputs
&lt;/p&gt;

&lt;p&gt;
4- Pothole Height
&lt;/p&gt;

&lt;p&gt;
5- Pothole Outputs
&lt;/p&gt;

&lt;p&gt;
6- Manhole Height
&lt;/p&gt;

&lt;p&gt;
7- Manhole Outputs
&lt;/p&gt;

&lt;p&gt;
8- Decal Sheet Layout
&lt;/p&gt;

&lt;p&gt;
9- Projection Planar Decals
&lt;/p&gt;

&lt;p&gt;
11- Improving Our Decals ? Bonus Chapter (scene files and assets from presentation scene not included)
&lt;/p&gt;

&lt;p&gt;
12- Building A Scene Around Our Decals ? Bonus Chapter (scene files and assets from presentation scene not included) 
&lt;/p&gt;

&lt;p&gt;
This is a personal license as stated on the FlippedNormals licensing page. 
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 5 Core&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/81949/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:81949:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
