<?xml version="1.0" encoding="utf-8"?>
<!-- generator="FeedCreator 1.7.2-ppt DokuWiki" -->
<?xml-stylesheet href="/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="/feed.php">
        <title>Documentation Center public:read_me:index:81972</title>
        <description></description>
        <link>/</link>
        <image rdf:resource="/lib/tpl/dazdoccenter/images/favicon.ico" />
       <dc:date>2026-07-06T06:30:46+00:00</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="/public/read_me/index/81972/file_list"/>
                <rdf:li rdf:resource="/public/read_me/index/81972/file_list_core"/>
                <rdf:li rdf:resource="/public/read_me/index/81972/start"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="/lib/tpl/dazdoccenter/images/favicon.ico">
        <title>Documentation Center</title>
        <link>/</link>
        <url>/lib/tpl/dazdoccenter/images/favicon.ico</url>
    </image>
    <item rdf:about="/public/read_me/index/81972/file_list">
        <dc:format>text/html</dc:format>
        <dc:date>2021-05-31T22:44:45+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/81972/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/81972/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:81972:start&quot;&gt;Introduction to Maya&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:81972:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:81972:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;introduction_to_maya_4_of_9&quot;&gt;Introduction to Maya (4 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/34_Uvmappinghead.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/35_Transferuvs.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/36_Settingtheproject.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/37_RelativeVsAbsolutePaths.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/38_ImportingExporting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/39_DisplayLayers.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/40_FixingCommonIssues.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/41_UISceneManagement.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/13_spartanHelmet_lighting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_3_of_9&quot;&gt;Introduction to Maya (3 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/28_Booleans.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/29_Duplication.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/30_Imageplanes.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/31_Retopobasics.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/32_Retopohead.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/33_Uvmappingbasics.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_2_of_9&quot;&gt;Introduction to Maya (2 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/16_Selection.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/17_Hiding_Isolation.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/18_UnderstandingHistory.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/19_ModelingTools.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/20_Subdivisions.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/21_Sculpting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/22_Softselection.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/23_Curves.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/24_Pivots.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/25_Snapping.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/26_Deformers.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/27_Blendshape.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_1_of_9&quot;&gt;Introduction to Maya (1 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/dispLogo.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grunge.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grunge01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grunge02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grunge03.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grunge04.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grungeColor.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/plane_DefaultMaterial_BaseColor.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/plane_DefaultMaterial_Height.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/plane_DefaultMaterial_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/plane_DefaultMaterial_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/imagePlanes/helmet_frontView.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/imagePlanes/helmet_sideView.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/uvChecker.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/Maya 2020 Notes.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/02_interfaceOverview.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/03_navigation.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/04_saving.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/05_outliner.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/06_mayaIsNodebased.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/07_channelBox_attributeEditor.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/14_moving_scaling_rotation.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/15_componentVsObjectMode.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/16_selection.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/17_hiding_isolation.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/18_understandingHistory.mb&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/19_modelingTools.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/20_subdivision.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/21_sculpting.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/22_softSelection.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/23_curves.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/24_pivots.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/25_snapping.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/26_deformers.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/28_booleans.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/29_duplication.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/30_imageplanes.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/31_retopoBasics.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/32_retopoHead.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/33_uvMappingBasics.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/34_uvMappingHead.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/35_transferUVs.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/37_relativeVsAbsolutePath.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/38_importingExporting/headLow.OBJ&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/39_displayLayers.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/40_fixingCommonIssues.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/42_xgen.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/43_animationBasics.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/44_animationCogs.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/45_parenting.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/46_constraints.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/47_joints.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/48_weightPainting.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/49_renderingBasics.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/50_assigningShaders.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/51_understandingTheShader.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/52_displacementBump.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/53_renderView.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/54_hypershade.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/55_essentialNodes.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/56_AOVs.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/57_renderSettings.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/58_lighting.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/59_hdri.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/60_camera.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/01_spartanHelmet_imagePlanes.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/02_spartanHelmet_modelBlockin_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/02_spartanHelmet_modelBlockin_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/03_spartanHelmet_modelBlockin02_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/03_spartanHelmet_modelBlockin02_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/04_spartanHelmet_modelBlockin03_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/04_spartanHelmet_modelBlockin03_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/04_spartanHelmet_modelHeadPiece_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/04_spartanHelmet_modelHeadPiece_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/05_spartanHelmet_modelingTopPiece_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/05_spartanHelmet_modelingTopPiece_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/06_spartanHelmet_modelSculpting_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/06_spartanHelmet_modelSculpting_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/07_spartanHelmet_xgen_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/07_spartanHelmet_xgen_end&lt;em class=&quot;u&quot;&gt;introToMaya.xgen
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/07_spartanHelmet_xgen_end_collection1.xgen
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/07_spartanHelmet_xgen_start.ma
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/08_spartanHelmet_shadingEnvironment_end.ma
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/08_spartanHelmet_shadingEnvironment_end&lt;/em&gt;introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/08_spartanHelmet_shadingEnvironment_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/08_spartanHelmet_shadingEnvironment_start_introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/09_spartanHelmet_makingTheShaders_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/09_spartanHelmet_makingTheShaders_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/09_spartanHelmet_makingTheShaders_start&lt;em class=&quot;u&quot;&gt;introToMaya.xgen
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/10_spartanHelmet_shaderBlend_displacement_end.ma
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/10_spartanHelmet_shaderBlend_displacement_end&lt;/em&gt;introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/10_spartanHelmet_shaderBlend_displacement_introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/10_spartanHelmet_shaderBlend_displacement_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/10_spartanHelmet_shaderBlend_displacement_start_introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/11_spartanHelmet_hairShading_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/11_spartanHelmet_hairShading_introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/11_spartanHelmet_hairShading_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/11_spartanHelmet_hairShading_start&lt;em class=&quot;u&quot;&gt;introToMaya.xgen
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/12_spartanHelmet_bonus_pedestalModeling_end.ma
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/12_spartanHelmet_bonus_pedestalModeling_end&lt;/em&gt;introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/12_spartanHelmet_bonus_pedestalModeling_introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/12_spartanHelmet_bonus_pedestalModeling_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/13_spartanHelmet_lighting_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/13_spartanHelmet_lighting_end&lt;em class=&quot;u&quot;&gt;introToMaya.xgen
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/13_spartanHelmet_lighting_start.ma
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/13_spartanHelmet_lighting_start&lt;/em&gt;introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge03.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge04.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge04.tx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grungeColor.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/helmet_frontView.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/helmet_sideView.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/plane_DefaultMaterial_BaseColor.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/plane_DefaultMaterial_BaseColor.tx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/plane_DefaultMaterial_Height.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/plane_DefaultMaterial_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/plane_DefaultMaterial_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/workspace.mel&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/xgen/collections/introToMaya/helmetGroom/Clumping1/Maps/headPieceGroom_geo.ptx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/xgen/collections/introToMaya/helmetGroom/Clumping1/Points/headPieceGroom_geo.xuv&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/xgen/collections/introToMaya/helmetGroom/Clumping2/Maps/headPieceGroom_geo.ptx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/xgen/collections/introToMaya/helmetGroom/Clumping2/Points/headPieceGroom_geo.xuv&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/xgen/collections/introToMaya/helmetGroom/connectivity.xgc&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/01_Intro.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/02_InterfaceOverview.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/03_Navigation.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/04_Saving.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/05_Outliner.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/06_MayaIsNodeBased.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/07_ChannelBox_AttributeEditor.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/08_CustomizingMaya.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/09_CustomShelf.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/10_CustomHotkeys.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/11_MarkingMenus.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/12_Hotbox.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/13_CreatingPrimitives.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/14_Moving_Scaling_Rotation.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/15_ComponentVsObjectMode.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_9_of_9&quot;&gt;Introduction to Maya (9 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/07_spartanHelmet_xgen.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/08_spartanHelmet_shadingEnvironment.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/09_spartanHelmet_makingTheShaders.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/10_spartanHelmet_shaderBlend_displacement.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/11_spartanHelmet_hairShading.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/12_spartanHelmet_bonus_pedestalModeling.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_8_of_9&quot;&gt;Introduction to Maya (8 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/03_spartanHelmet_modelingBlockin02.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/04_spartanHelmet_modelingBlockin03.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/05_spartanHelmet_modelingTopPiece.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/06_spartanHelmet_sculpting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_7_of_9&quot;&gt;Introduction to Maya (7 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/55_EssentialNodes.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/56_Aovs.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/57_RenderSettings.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/58_Lighting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/59_Hdris.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/60_Camera.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/01_spartanHelmet_imagePlanes.m4v&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/02_spartanHelmet_modelingBlockin01.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_6_of_9&quot;&gt;Introduction to Maya (6 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/47_Joints.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/48_WeightPainting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/49_RenderingBasics.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/50_AssigningShaders.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/51_UnderstandingTheShader.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/52_DisplacementBump.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/53_Renderview.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/54_Hypershade.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_5_of_9&quot;&gt;Introduction to Maya (5 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/42_Xgen.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/43_AnimationBasics.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/44_AnimationCog.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/45_Parenting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/46_Constraints.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:81972:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:81972:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/81972/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2021-05-31T22:44:52+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/81972/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;introduction_to_maya_4_of_9&quot;&gt;Introduction to Maya (4 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/34_Uvmappinghead.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/35_Transferuvs.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/36_Settingtheproject.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/37_RelativeVsAbsolutePaths.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/38_ImportingExporting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/39_DisplayLayers.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/40_FixingCommonIssues.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/41_UISceneManagement.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/13_spartanHelmet_lighting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_3_of_9&quot;&gt;Introduction to Maya (3 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/28_Booleans.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/29_Duplication.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/30_Imageplanes.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/31_Retopobasics.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/32_Retopohead.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/33_Uvmappingbasics.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_2_of_9&quot;&gt;Introduction to Maya (2 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/16_Selection.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/17_Hiding_Isolation.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/18_UnderstandingHistory.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/19_ModelingTools.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/20_Subdivisions.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/21_Sculpting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/22_Softselection.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/23_Curves.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/24_Pivots.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/25_Snapping.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/26_Deformers.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/27_Blendshape.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_1_of_9&quot;&gt;Introduction to Maya (1 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/dispLogo.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grunge.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grunge01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grunge02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grunge03.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grunge04.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/grungeColor.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/plane_DefaultMaterial_BaseColor.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/plane_DefaultMaterial_Height.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/plane_DefaultMaterial_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/grungeMaps/plane_DefaultMaterial_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/imagePlanes/helmet_frontView.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/imagePlanes/helmet_sideView.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/images/uvChecker.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/Maya 2020 Notes.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/02_interfaceOverview.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/03_navigation.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/04_saving.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/05_outliner.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/06_mayaIsNodebased.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/07_channelBox_attributeEditor.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/14_moving_scaling_rotation.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/15_componentVsObjectMode.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/16_selection.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/17_hiding_isolation.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/18_understandingHistory.mb&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/19_modelingTools.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/20_subdivision.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/21_sculpting.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/22_softSelection.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/23_curves.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/24_pivots.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/25_snapping.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/26_deformers.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/28_booleans.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/29_duplication.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/30_imageplanes.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/31_retopoBasics.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/32_retopoHead.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/33_uvMappingBasics.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/34_uvMappingHead.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/35_transferUVs.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/37_relativeVsAbsolutePath.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/38_importingExporting/headLow.OBJ&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/39_displayLayers.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/40_fixingCommonIssues.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/42_xgen.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/43_animationBasics.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/44_animationCogs.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/45_parenting.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/46_constraints.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/47_joints.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/48_weightPainting.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/49_renderingBasics.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/50_assigningShaders.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/51_understandingTheShader.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/52_displacementBump.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/53_renderView.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/54_hypershade.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/55_essentialNodes.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/56_AOVs.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/57_renderSettings.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/58_lighting.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/59_hdri.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/60_camera.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/01_spartanHelmet_imagePlanes.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/02_spartanHelmet_modelBlockin_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/02_spartanHelmet_modelBlockin_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/03_spartanHelmet_modelBlockin02_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/03_spartanHelmet_modelBlockin02_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/04_spartanHelmet_modelBlockin03_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/04_spartanHelmet_modelBlockin03_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/04_spartanHelmet_modelHeadPiece_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/04_spartanHelmet_modelHeadPiece_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/05_spartanHelmet_modelingTopPiece_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/05_spartanHelmet_modelingTopPiece_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/06_spartanHelmet_modelSculpting_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/06_spartanHelmet_modelSculpting_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/07_spartanHelmet_xgen_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/07_spartanHelmet_xgen_end&lt;em class=&quot;u&quot;&gt;introToMaya.xgen
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/07_spartanHelmet_xgen_end_collection1.xgen
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/07_spartanHelmet_xgen_start.ma
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/08_spartanHelmet_shadingEnvironment_end.ma
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/08_spartanHelmet_shadingEnvironment_end&lt;/em&gt;introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/08_spartanHelmet_shadingEnvironment_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/08_spartanHelmet_shadingEnvironment_start_introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/09_spartanHelmet_makingTheShaders_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/09_spartanHelmet_makingTheShaders_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/09_spartanHelmet_makingTheShaders_start&lt;em class=&quot;u&quot;&gt;introToMaya.xgen
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/10_spartanHelmet_shaderBlend_displacement_end.ma
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/10_spartanHelmet_shaderBlend_displacement_end&lt;/em&gt;introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/10_spartanHelmet_shaderBlend_displacement_introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/10_spartanHelmet_shaderBlend_displacement_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/10_spartanHelmet_shaderBlend_displacement_start_introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/11_spartanHelmet_hairShading_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/11_spartanHelmet_hairShading_introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/11_spartanHelmet_hairShading_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/11_spartanHelmet_hairShading_start&lt;em class=&quot;u&quot;&gt;introToMaya.xgen
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/12_spartanHelmet_bonus_pedestalModeling_end.ma
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/12_spartanHelmet_bonus_pedestalModeling_end&lt;/em&gt;introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/12_spartanHelmet_bonus_pedestalModeling_introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/12_spartanHelmet_bonus_pedestalModeling_start.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/13_spartanHelmet_lighting_end.ma&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/13_spartanHelmet_lighting_end&lt;em class=&quot;u&quot;&gt;introToMaya.xgen
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/13_spartanHelmet_lighting_start.ma
    * /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/scenes/13_spartanHelmet_lighting_start&lt;/em&gt;introToMaya.xgen&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge01.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge02.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge03.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge04.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grunge04.tx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/grungeColor.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/helmet_frontView.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/helmet_sideView.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/plane_DefaultMaterial_BaseColor.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/plane_DefaultMaterial_BaseColor.tx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/plane_DefaultMaterial_Height.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/plane_DefaultMaterial_Normal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/sourceimages/plane_DefaultMaterial_Roughness.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/workspace.mel&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/xgen/collections/introToMaya/helmetGroom/Clumping1/Maps/headPieceGroom_geo.ptx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/xgen/collections/introToMaya/helmetGroom/Clumping1/Points/headPieceGroom_geo.xuv&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/xgen/collections/introToMaya/helmetGroom/Clumping2/Maps/headPieceGroom_geo.ptx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/xgen/collections/introToMaya/helmetGroom/Clumping2/Points/headPieceGroom_geo.xuv&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/introToMaya_materials/materials/sceneFiles/spartanHelmet/xgen/collections/introToMaya/helmetGroom/connectivity.xgc&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/01_Intro.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/02_InterfaceOverview.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/03_Navigation.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/04_Saving.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/05_Outliner.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/06_MayaIsNodeBased.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/07_ChannelBox_AttributeEditor.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/08_CustomizingMaya.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/09_CustomShelf.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/10_CustomHotkeys.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/11_MarkingMenus.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/12_Hotbox.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/13_CreatingPrimitives.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/14_Moving_Scaling_Rotation.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/15_ComponentVsObjectMode.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_9_of_9&quot;&gt;Introduction to Maya (9 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/07_spartanHelmet_xgen.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/08_spartanHelmet_shadingEnvironment.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/09_spartanHelmet_makingTheShaders.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/10_spartanHelmet_shaderBlend_displacement.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/11_spartanHelmet_hairShading.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/12_spartanHelmet_bonus_pedestalModeling.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_8_of_9&quot;&gt;Introduction to Maya (8 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/03_spartanHelmet_modelingBlockin02.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/04_spartanHelmet_modelingBlockin03.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/05_spartanHelmet_modelingTopPiece.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/06_spartanHelmet_sculpting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_7_of_9&quot;&gt;Introduction to Maya (7 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/55_EssentialNodes.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/56_Aovs.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/57_RenderSettings.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/58_Lighting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/59_Hdris.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/60_Camera.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/01_spartanHelmet_imagePlanes.m4v&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part2_SpartanHelmetProject/02_spartanHelmet_modelingBlockin01.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_6_of_9&quot;&gt;Introduction to Maya (6 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/47_Joints.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/48_WeightPainting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/49_RenderingBasics.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/50_AssigningShaders.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/51_UnderstandingTheShader.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/52_DisplacementBump.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/53_Renderview.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/54_Hypershade.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;introduction_to_maya_5_of_9&quot;&gt;Introduction to Maya (5 of 9)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/42_Xgen.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/43_AnimationBasics.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/44_AnimationCog.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/45_Parenting.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/FlippedNormals/Introduction to Maya/Part1_LearningMaya/46_Constraints.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/81972/start">
        <dc:format>text/html</dc:format>
        <dc:date>2021-05-31T22:44:23+00:00</dc:date>
        <title>Introduction to Maya</title>
        <link>/public/read_me/index/81972/start</link>
        <description>
&lt;h1 id=&quot;introduction_to_maya&quot;&gt;Introduction to Maya&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=df0bac&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F81972%2Fi%2Fintroductiontomaya00thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/81972/i/introductiontomaya00thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=a357cc&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F81972%2Fi%2Fintroductiontomaya00thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; Introduction to Maya  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 81972  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/flippednormals/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/flippednormals/&quot; rel=&quot;nofollow noopener&quot;&gt;FlippedNormals&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2021-06-01  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [121-332] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Introduction to Maya
&lt;/p&gt;

&lt;p&gt;
With over 12 hours of high quality training, you’ll learn everything you need to know in order to get started with Maya! We’re looking at topics like 3D modeling, retopology, xgen, rigging, shading techniques, lighting and using Arnold for rendering.
&lt;/p&gt;

&lt;p&gt;
ABOUT YOUR INSTRUCTOR
&lt;/p&gt;

&lt;p&gt;
Your instructor, Henning Sanden, has worked in Maya for a decade. During his film experience, he’s worked with Maya on movies such as Alien Covenant, Pirates of the Caribbean, Venom, Pacific Rim: Uprising, Batman V Superman – and many more! The techniques shown in this series are based on his career in film.
&lt;/p&gt;

&lt;p&gt;
PROJECT BASED
&lt;/p&gt;

&lt;p&gt;
We believe it’s important to learn both how the tools work and also how to actually practically use them. The spartan helmet project is a 3.5 hour long real time series where you can easily follow along. We cover setting up image planes, making an industry standard 3D model, advanced shading techniques, grooming with Xgen and finally lighting and rendering everything with Arnold.
&lt;/p&gt;

&lt;p&gt;
SKILL LEVEL
&lt;/p&gt;

&lt;p&gt;
Introduction to Maya is the perfect series for beginners and advanced artists alike! If you’re interested in learning Maya, this is the series for you no matter what level you’re at. We cover tools and concepts which beginners will love and more advanced techniques which advanced artists can add to their arsenal.
&lt;/p&gt;

&lt;p&gt;
This is a personal license as stated on the FlippedNormals licensing page.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 9 Core&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/81972/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:81972:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
