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       <dc:date>2026-07-13T16:50:06+00:00</dc:date>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/83335/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:83335:start&quot;&gt;Iray Expert Guide: Creating Shaders and Realistic Lighting&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;iray_expert_guidecreating_shaders_and_realistic_lighting&quot;&gt;Iray Expert Guide: Creating Shaders and Realistic Lighting&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Iray Expert Guide Creating Shaders and Realistic Lighting/SearchableVideoLinks.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;/div&gt;

&lt;/p&gt;

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        <title>Core</title>
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        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;iray_expert_guidecreating_shaders_and_realistic_lighting&quot;&gt;Iray Expert Guide: Creating Shaders and Realistic Lighting&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Iray Expert Guide Creating Shaders and Realistic Lighting/SearchableVideoLinks.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/83335/start">
        <dc:format>text/html</dc:format>
        <dc:date>2021-10-04T14:14:50+00:00</dc:date>
        <title>Iray Expert Guide: Creating Shaders and Realistic Lighting</title>
        <link>/public/read_me/index/83335/start</link>
        <description>
&lt;h1 id=&quot;iray_expert_guidecreating_shaders_and_realistic_lighting&quot;&gt;Iray Expert Guide: Creating Shaders and Realistic Lighting&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=aaefb9&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F83335%2Fi%2Firayexpertguidecreatingshadersandrealisticlighting00thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/83335/i/irayexpertguidecreatingshadersandrealisticlighting00thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=e2b218&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F83335%2Fi%2Firayexpertguidecreatingshadersandrealisticlighting00thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/iray-expert-guide-creating-shaders-and-realistic-lighting&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/iray-expert-guide-creating-shaders-and-realistic-lighting&quot; rel=&quot;nofollow noopener&quot;&gt;Iray Expert Guide: Creating Shaders and Realistic Lighting&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 83335  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/digital-art-live/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/digital-art-live/&quot; rel=&quot;nofollow noopener&quot;&gt;Digital Art Live&lt;/a&gt;, &lt;a href=&quot;https://www.daz3d.com/esha/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/esha/&quot; rel=&quot;nofollow noopener&quot;&gt;esha&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2021-10-11  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [153-528] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Esha has used Iray since its release in Beta and now brings together her expertise on both creating Iray shaders and producing realistic lighting in this one bundle of searchable expert tutorial guides.
&lt;/p&gt;

&lt;p&gt;
1. The Complete Guide to Iray Shaders
&lt;/p&gt;

&lt;p&gt;
Esha will take you through the whole process of shader creation, and then go in-depth with 7 valuable case studies of different shader materials. She goes through it in detail with visual examples of the Iray shader properties, teaching recommended settings and property combinations.
&lt;/p&gt;

&lt;p&gt;
These recordings are taken from live webinars with the benefit of Q&amp;amp;A from students throughout.
&lt;/p&gt;

&lt;p&gt;
Bonus tuition materials included:
&lt;/p&gt;

&lt;p&gt;
Master reference Uber Shader Reference Guide, which has been created as “artist-friendly” and is a complete visual guide to each of the PBR Metallicity/Roughness Properties
Prop testing pack, including render presets and shader examples as used through the course
&lt;/p&gt;

&lt;p&gt;
Session 1
&lt;/p&gt;

&lt;p&gt;
Running time: 2 hours 8 minutes
&lt;/p&gt;

&lt;p&gt;
Foundations:
&lt;/p&gt;
&lt;ol&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  Shader vs. shader preset&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  The Iray Uber shader&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  Iray and 3Delight&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  Iray shader properties with a focus on the PBR Metallicity/Roughness Mode&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  Visual examples of each recommended settings and combination of properties&lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;
Session 2
&lt;/p&gt;

&lt;p&gt;
Running time: 2 hours 3 minutes
&lt;/p&gt;
&lt;ol&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  -  Gathering reference images&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  -  How to set up a material&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  -  Using a preset as a base&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  -  From scratch&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  -  Analyzing a material&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  -  Preparing the maps&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  -  7 in-depth case studies of shaders&lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;
Session 3
&lt;/p&gt;

&lt;p&gt;
Running time: 1 hour 55 minutes
&lt;/p&gt;
&lt;ol&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  Review of class homework assignments&lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;
Session 4
&lt;/p&gt;

&lt;p&gt;
Running time: 8 minutes
&lt;/p&gt;
&lt;ol&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;  Saving out shader presets&lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;
2. How to Create Realistic Lighting for Indoor and Outdoor Scenes
&lt;/p&gt;

&lt;p&gt;
When we experience lighting in the real world, it tends to just well — happen! Without much effort from us, the sun rises, we flick a switch, or we open the curtains, and there we have it: light! We may put some thought into where we place a lamp, how we angle the blinds, or where we aim a torch, but much of the time, our experience with light is generally a passive experience.
&lt;/p&gt;

&lt;p&gt;
Things are different in the 3D graphics world, where we’re wanting to maximize a scene that we have carefully set up. It’s to optimize the elements of mood, a character’s expression, the textures, and objects or certain areas in the scene.
&lt;/p&gt;

&lt;p&gt;
With effective lighting, you can make your 3D models really stand out!
&lt;/p&gt;

&lt;p&gt;
There are a number of deep-rooted 3D lighting standards, and the type of scene usually determines which one is most appropriate.
&lt;/p&gt;

&lt;p&gt;
Esha, a long-standing published artist at Daz will guide you through the lighting maze.
&lt;/p&gt;

&lt;p&gt;
Learn how to light outdoor environments and indoor scenes. Master the Daz Studio Environment Render Modes and how to tweak them.
&lt;/p&gt;
&lt;ol&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Scene types: Outdoor and Indoor&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Environment mode combinations: dome, scene, sun, and sky&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Considering HDRI&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Intensity settings&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Shadow settings&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Positioning of the sun or other light sources&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Light types: Spot, distant, and point&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Other light sources: mesh light and sky dome&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Render settings: camera, quality settings, and environment controls&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Scenarios: Studio setup, outdoor/indoor scenes, and dark (night) scenes.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Postwork on light scenes&lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;
Realistic Lighting for Indoor and Outdoor Scenes Videos total running time: 3 hours 40 minutes
&lt;/p&gt;

&lt;p&gt;
3. How to Master Iray Lighting for Realistic Character Portraits
&lt;/p&gt;

&lt;p&gt;
Create awesome portrait renders with real-world lighting techniques! Learn how professional photographers light their subjects and how to transfer their tricks to your Iray renders. Bring out the best of your characters, and make your artwork stand out!
&lt;/p&gt;

&lt;p&gt;
Esha will take you through 3 hours of tutorials for portrait lighting setups, specifically for Daz Studio and Iray. Included are a number of scene files (including a room prop that can be used for lighting) to help you experiment with the setups.
&lt;/p&gt;
&lt;ol&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Light characteristics explained&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Light types used in photography: natural, flash, beauty dish, and softbox&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Recreating key light types in Daz Studio&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Recreating real-world lighting assets in Daz Studio&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   4 types of classic portrait lighting setups explained and examined&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Butterfly/glamor/paramount lighting&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Loop lighting&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Rembrandt lighting&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Split lighting&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Case studies&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Indoor and outdoor portraits&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt;   Testing and using different HDRI resources&lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;
Realistic Character Portrait Video tutorials total running time: 2 hours 52 minutes
&lt;/p&gt;

&lt;p&gt;
Presenter: Esha
&lt;/p&gt;

&lt;p&gt;
Esha lives in Austria and has been creating 3D products for nearly 12 years.
&lt;/p&gt;

&lt;p&gt;
She has created content for Smith Micro and Daz and is an active vendor at daz3d.com.
&lt;/p&gt;

&lt;p&gt;
When Daz released the Developer Tools for Daz Studio in 2008, she integrated them into her workflow and has been working with Daz Studio, alongside Poser, ever since. In recent years, she has been focusing on &lt;abbr title=&quot;DAZ Studio&quot;&gt;DS&lt;/abbr&gt; for product development.
&lt;/p&gt;

&lt;p&gt;
Esha’s favorite tools include Daz Studio, Poser, ZBrush, Wings3D, Xfrog, Marvelous Designer, UVLayout, and Photoshop. In all of these, she is a self-taught artist, basing her skills on years of experience and numerous online tutorials.
&lt;/p&gt;

&lt;p&gt;
She fully understands the difficulties of moving from Poser to Daz Studio, having made that journey herself, and enjoys passing on her Studio know-how to new users.
&lt;/p&gt;

&lt;p&gt;
Esha also has several years of experience in teaching adults. She firmly believes that the best way to learn is to actively do something yourself, so she favors a hands-on approach in teaching.
&lt;/p&gt;

&lt;p&gt;
Knowing only too well how tiresome it is to gather scraps of information all over the web, she wants to provide comprehensive webinars that really offer solid information. Moving from the basics to advanced procedures, she takes care to make sure that her audience will be able to follow her courses smoothly.
&lt;/p&gt;

&lt;p&gt;
In her spare time, Esha loves listening to classical music, baking muffins, and collecting cat photos.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/83335/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:83335:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
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