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       <dc:date>2026-06-06T19:12:27+00:00</dc:date>
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        <dc:date>2022-01-19T20:40:45+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/84362/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/84362/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:84362:start&quot;&gt;Xtreme Reshade for Iray Uber&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;xtreme_reshade_for_iray_uber&quot;&gt;Xtreme Reshade for Iray Uber&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
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&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/XtremeReshade1/V3DXR1 MR Chroma No Metal/V3DXR1 MR Chroma No Metal.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/XtremeReshade1/V3DXR1 MR Mono No Metal.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/XtremeReshade1/V3DXR1 MR Mono No Metal/V3DXR1 MR Mono No Metal.dsf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/V3Digitimes/XtremeReshade1/V3DXR1Doc.pdf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/ReadMe&amp;#039;s/84362_XtremeReshadeforIrayUber.pdf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Reset Color Tweaks.dse&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Chroma Metal.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Chroma No Metal.duf&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Chroma No Metal.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Mono Metal.duf&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Mono No Metal.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 SG Chroma.duf&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 SG Chroma.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 SG Mono.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 SG Mono.png&lt;/div&gt;
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&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-01-19T20:40:52+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/84362/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;xtreme_reshade_for_iray_uber&quot;&gt;Xtreme Reshade for Iray Uber&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !!Documentation.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !!Documentation.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Auto Apply.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Auto Apply.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Auto Apply.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Change Limits.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Change Limits.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Change Limits.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Reset Color Tweaks.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Reset Color Tweaks.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Reset Color Tweaks.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Reset Rot Pos Scale.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Reset Rot Pos Scale.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 !Reset Rot Pos Scale.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Chroma Metal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Chroma Metal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Chroma Metal.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Chroma No Metal.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Chroma No Metal.png&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Mono Metal.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Mono Metal.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Mono Metal.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Mono No Metal.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Mono No Metal.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 MR Mono No Metal.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 SG Chroma.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 SG Chroma.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 SG Chroma.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 SG Mono.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 SG Mono.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 SG Mono.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 W Chroma.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 W Chroma.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 W Chroma.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 W Mono.duf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 W Mono.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Shader Presets/V3Digitimes/XTreme Reshade Iray Uber/V3DXR1 W Mono.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/84362/start">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-19T20:44:08+00:00</dc:date>
        <title>Xtreme Reshade for Iray Uber</title>
        <link>/public/read_me/index/84362/start</link>
        <description>
&lt;h1 id=&quot;xtreme_reshade_for_iray_uber&quot;&gt;Xtreme Reshade for Iray Uber&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=065d05&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F84362%2Fi%2Fxtremereshadeforirayuber00thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/84362/i/xtremereshadeforirayuber00thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=23a107&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F84362%2Fi%2Fxtremereshadeforirayuber00thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/xtreme-reshade-for-iray-uber&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/xtreme-reshade-for-iray-uber&quot; rel=&quot;nofollow noopener&quot;&gt;Xtreme Reshade for Iray Uber&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 84362  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/v3digitimes/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/v3digitimes/&quot; rel=&quot;nofollow noopener&quot;&gt;V3Digitimes&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2022-01-24  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [127-395] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Have you ever felt like being able to rotate a shader with the exact angle you need? Have you ever thought that it would be easier to scale a shader with a single dial? Have you ever wondered what your render would look like if some materials were more or less saturated, had other hues, other lightness levels, or if their base color could benefit other effects? Have you ever needed some color adjustments that you could not reach because the initial colors were too different from what you wanted? In this case, Xtreme Reshade for Iray Uber is made for you! 
&lt;/p&gt;

&lt;p&gt;
Xtreme Reshade for Iray Uber is a set of tools that allow you to customize your existing Iray Uber materials and shaders as never before. It includes both tiling and color operations that are easily accessible via well-organized surface properties, and it works on any surface as long as Iray Uber was initially used as the base shader on those surfaces. It is also often compatible with 3Delight materials and shaders. This is why it can be used on a wide majority of props, wearables, hair, and even on most Genesis 3 and 8 figures (but it cannot be used on Genesis 8.1 or other figures using the PBR skin shader). 
&lt;/p&gt;

&lt;p&gt;
Xtreme Reshade was made extremely easy to use. Simply select the surfaces you want and apply one of the shaders included, or use the auto-apply script to automatically apply the recommended shader for each of these surfaces. 
&lt;/p&gt;

&lt;p&gt;
Once done, a new set of properties appears at the top of the properties in the Surfaces Editor tab. 
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;xtreme_reshade_for_iray_uber_core&quot;&gt;Xtreme Reshade for Iray Uber (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:V3Digitimes:XTreme Reshade Iray Uber”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Documents”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Utilities:Metallicity”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;xtreme_reshade_for_iray_uber_core1&quot;&gt;Xtreme Reshade for Iray Uber (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shader Presets:V3Digitimes:XTreme Reshade Iray Uber”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Documents”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Utilities”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaders:Iray:Utilities:Metallicity”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Compatible with Iray Uber surfaces, as well as a lot of 3Delight shaders, which covers a wide range of props, wearable, hair, and a lot of Genesis 3 and 8 figures. XTreme Reshade is not compatible with PBRSkin shader, this is why it is not compatible with Genesis 8.1 skin parts. All the figures showed in the images or the videos are Genesis 8 figures. &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The scripts are included for your comfort, and are not required to benefit all the features of the shaders. A full documentation, paper and video is provided, even if the shader are very easy to use.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; For any questions on Xtreme Reshade, please contact me on Daz Forums&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Additional Tiling Properties: Some of these new properties are tiling properties and act on all maps. This is the case of the Shader Rotation, Shader Translation, and Shader Scale properties. Concerning the tiling properties, you can apply any rotation angle you want; you will see the result instantaneously in the Daz Studio viewport using NVIDIA Iray preview mode. The Shader Scale allows you to use a single dial to increase or decrease the current tiling, respecting your original tiles ratio.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Additional Color Properties: Other properties are color properties and will act on the base color of the shader. The strength of all the new color properties modifying the base color can be dialed and mapped. Concerning the base color additional properties, you can modify the original base color using 2 effects (2 layer-blending modes), and once those effects are applied, you can control the lightness and the values of the red, green, and blue channels via dials. Said differently, you can, if you want, apply 2 effects (FX1 and FX2), and once done, you can dial up or down red, green, blue, and lightness levels. R, G, B, and lightness dial limits allow you to push any color channel, red, green, or blue, well above its current value in the base color map, allowing you, for instance, to turn a dark blueish color into a light reddish one or even into white using the included dials.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The 2 effects, FX1 and FX2, in their basic use, are configured to allow you to decrease down to grayscale levels or to increase the saturation of the base color maps. They are not limited to their default saturation changes and can also be used, in the Advanced Mode, with other types of effects, with a total of 27 blending modes available per effect. Activating or deactivating the Advanced Mode is super easy since it consists of launching a script and clicking a button.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Xtreme Reshade for Iray Uber is compatible with most props, hair, wearable elements, and most Genesis 3 and 8 Figures since they generally rely on Iray Uber or basic 3Delight shaders. It was not made to be used with Genesis 8.1 figures, which do not rely on Iray Uber. Results of tiling and color operations are only visible in Iray previews and renders.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Is your shader too dark, too light, too red? Eyes too brown? Need pink hair instead of black hair? The shader is not well-oriented? The material is not saturated enough? Don&amp;#039;t worry, Xtreme Reshade can solve this for you!&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Whether you want to slightly adjust the lightness, hue, saturation, or drastically change colors for strong or crazy effects, its simple now with Xtreme Reshade for Iray Uber!&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/84362/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:84362:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
