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        <title>File List</title>
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        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/88876/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:88876:start&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:88876:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:88876:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_1_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (1 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/010.Overview.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/020.MG-Geometry-Candidate.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/030.MG-Buy_Install-Candidate.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/040.MG-User-Interface.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/050.Fix-Clothing-PokeThrough.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/060. Hair Poke-through.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_2_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (2 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/070. Bend Bell Clapper.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/080. D-Former Comparison.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/090. Wagon Hookup.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/100. Swing a bell.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/120. Clothing adjustments.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_3_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (3 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/110. Shape Hair.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_4_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (4 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/130. Hair adjustments.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/170. Morph Editor - Saving changes.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/180. Morph Editor - Load and Edit.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_5_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (5 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/140. Re-Shape Face.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_6_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (6 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/140. Re-Shape Face.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/190. Morphs not loading.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_7_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (7 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/150. Arm poke-through.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/200. Surface stretching.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_8_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (8 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/160. Grab scarf.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:88876:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:88876:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/88876/file_list_core">
        <dc:format>text/html</dc:format>
        <dc:date>2023-01-21T17:00:04+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/88876/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_1_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (1 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/010.Overview.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/020.MG-Geometry-Candidate.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/030.MG-Buy_Install-Candidate.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/040.MG-User-Interface.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/050.Fix-Clothing-PokeThrough.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/060. Hair Poke-through.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_2_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (2 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/070. Bend Bell Clapper.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/080. D-Former Comparison.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/090. Wagon Hookup.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/100. Swing a bell.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/120. Clothing adjustments.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_3_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (3 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/110. Shape Hair.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_4_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (4 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/130. Hair adjustments.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/170. Morph Editor - Saving changes.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/180. Morph Editor - Load and Edit.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_5_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (5 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/140. Re-Shape Face.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_6_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (6 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/140. Re-Shape Face.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/190. Morphs not loading.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_7_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (7 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/150. Arm poke-through.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/200. Surface stretching.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs_8_of_8&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs (8 of 8)&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /General/Digital Art Live/Mesh Grabber Expert/160. Grab scarf.mp4&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/88876/start">
        <dc:format>text/html</dc:format>
        <dc:date>2023-01-21T16:59:53+00:00</dc:date>
        <title>Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs</title>
        <link>/public/read_me/index/88876/start</link>
        <description>
&lt;h1 id=&quot;mesh_grabber_expert_guidepowerful_manipulation_of_meshes_and_morphs&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
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&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/mesh-grabber-expert-guide-powerful-manipulation-of-meshes-and-morphs&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/mesh-grabber-expert-guide-powerful-manipulation-of-meshes-and-morphs&quot; rel=&quot;nofollow noopener&quot;&gt;Mesh Grabber Expert Guide: Powerful Manipulation of Meshes and Morphs&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 88876  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/digital-art-live/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/digital-art-live/&quot; rel=&quot;nofollow noopener&quot;&gt;Digital Art Live&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2023-01-31  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [162-521] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Mesh Grabber by ManFriday is a highly convenient tool to edit meshes and morphs right within &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio without having to use 3rd party modeling software.
&lt;/p&gt;

&lt;p&gt;
It&amp;#039;s great for:
&lt;/p&gt;

&lt;p&gt;
Tweaks to geometry: environments, props, hair, clothing, and character change details
Fixing poke throughs
Creating and modifying morphs
It can make a large difference in scene setup time. It quickly and easily fixes poke-through, helps “mess things up” adding to realism, and allows more realistic collision between objects. Mesh Grabber can be a real improvement over dFormers saving a great deal of time.
&lt;/p&gt;

&lt;p&gt;
So how is it best used and what are the best ways to use it?
&lt;/p&gt;

&lt;p&gt;
There is a rich range of possibilities for using this tool and Chris Shaw provides a definitive step-by-step tutorial guide. Chris goes through 15 case studies improving hair and clothing content, changing character faces, making a realistic fight scene, and editing props by adding movable parts. You can even create and save your own morphs with Mesh Grabber that you could share or sell to other artists.
&lt;/p&gt;

&lt;p&gt;
Learn how to make the most of Mesh Grabber with this tutorial set that spans 3 hours and 44 minutes across 20 videos.
&lt;/p&gt;

&lt;p&gt;
Introduction
&lt;/p&gt;

&lt;p&gt;
- Introduction - What is Mesh Grabber and listing its potential uses
&lt;/p&gt;

&lt;p&gt;
- A refresher on Geometry
&lt;/p&gt;

&lt;p&gt;
- Purchasing, Installing, and Locating Mesh Grabber
&lt;/p&gt;

&lt;p&gt;
- The Mesh Grabber user interface in detail
&lt;/p&gt;

&lt;p&gt;
Basic Use
&lt;/p&gt;

&lt;p&gt;
- Fix clothing poke through
&lt;/p&gt;

&lt;p&gt;
- Fix hair poke through
&lt;/p&gt;

&lt;p&gt;
- Adding dynamics to an asset without pose controls (Simple bend bell clapper)
&lt;/p&gt;

&lt;p&gt;
- Comparison with D-Former
&lt;/p&gt;

&lt;p&gt;
Intermediate Use
&lt;/p&gt;

&lt;p&gt;
- Hinge Wagon Hookup - Manually fit together non-conforming objects (hook up a cart to a horse)
&lt;/p&gt;

&lt;p&gt;
- Swing a bell: Hinge of bell around bolt without pose controls
&lt;/p&gt;

&lt;p&gt;
- Shape hair without a shape control
&lt;/p&gt;

&lt;p&gt;
- Creating a dForce alternative on clothing (wind, movement, or gravity)
&lt;/p&gt;

&lt;p&gt;
- A localized dForce alternative on hair (wind, movement, or gravity)
&lt;/p&gt;

&lt;p&gt;
- Shape a face (nose, chin, ears)
&lt;/p&gt;

&lt;p&gt;
More Advanced Use
&lt;/p&gt;

&lt;p&gt;
- Arm through cloak. Fix unwanted intersecting objects - create a custom morph of one object around another
&lt;/p&gt;

&lt;p&gt;
- Fight scene: grabbing a scarf
&lt;/p&gt;

&lt;p&gt;
Morph Editor Add-on 
&lt;/p&gt;

&lt;p&gt;
- Morph Editor - save your own morph (bell hinge, shaped face)
&lt;/p&gt;

&lt;p&gt;
- Morph Editor - load and edit an existing morph
&lt;/p&gt;

&lt;p&gt;
Caveats (Issues)
&lt;/p&gt;

&lt;p&gt;
- Caveat: Some morphs not loading
&lt;/p&gt;

&lt;p&gt;
- Caveat: Surface Stretching
&lt;/p&gt;

&lt;p&gt;
About the presenter: Chris Shaw
&lt;/p&gt;

&lt;p&gt;
Chris is a product manager for communication products used by emergency services. He has a formal education in software and product engineering and he helped productize the first-ever mobile phones.
&lt;/p&gt;

&lt;p&gt;
He loves sci-fi and fantasy, and uses his spare time to create 3D assets for his digital art, which he then uses as a basis for 2D airbrush artworks and also as inspiration for characters and world-building in his writing.
&lt;/p&gt;

&lt;p&gt;
Focusing mainly on photorealism, Chris takes great interest in pushing tools and techniques to see what&amp;#039;s possible. He works mainly with Blender, Daz Studio, and Photoshop to create his assets and scenes, but loves to broaden his knowledge of all 3D assets and tools that aid the production of 3D art and cinematography.
&lt;/p&gt;

&lt;p&gt;
Chris believes in sharing knowledge to better ourselves, collaborating to make life easier, and having as much fun and exercise as circumstances allow.
&lt;/p&gt;

&lt;p&gt;
On some 3D sites, Chris also goes by the name Abrushant.
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 8 Core&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/88876/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:88876:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
</rdf:RDF>
