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       <dc:date>2026-06-05T15:34:29+00:00</dc:date>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-08-28T18:42:49+00:00</dc:date>
        <title>File List</title>
        <link>/public/read_me/index/91522/file_list</link>
        <description>
&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/91522/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:91522:start&quot;&gt;Universal Hands And Feet Control&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT1 PLUGIN_INCLUDE_START &quot;public:read_me:index:91522:file_list_core&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:91522:file_list_core&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;universal_hands_and_feet_control&quot;&gt;Universal Hands And Feet Control&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_91522_Universal_Hands_And_Feet_Control.dsa&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_91522_Universal_Hands_And_Feet_Control.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_91522_Universal_Hands_And_Feet_Control.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Info.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Info.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Info.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot Genesis 3 to 9.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot Genesis 3 to 9.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot Genesis 3 to 9.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot V4 To Genesis 2.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot V4 To Genesis 2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot V4 To Genesis 2.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Hand.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Hand.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Hand.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot Genesis 3 to 9.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot Genesis 3 to 9.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot Genesis 3 to 9.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot V4 To Genesis 2.dse&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot V4 To Genesis 2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot V4 To Genesis 2.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Hand.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Hand.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Hand.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_EDITBTN &quot;public:read_me:index:91522:file_list_core&quot; [0-] --&gt;&lt;!-- EDIT2 PLUGIN_INCLUDE_END &quot;public:read_me:index:91522:file_list_core&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
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        <dc:date>2023-08-28T18:42:56+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/91522/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;universal_hands_and_feet_control&quot;&gt;Universal Hands And Feet Control&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_91522_Universal_Hands_And_Feet_Control.dsx&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_91522_Universal_Hands_And_Feet_Control.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Info.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Info.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Info.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot Genesis 3 to 9.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot Genesis 3 to 9.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot Genesis 3 to 9.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot V4 To Genesis 2.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot V4 To Genesis 2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Foot V4 To Genesis 2.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Hand.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Hand.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Left Hand.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot Genesis 3 to 9.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot Genesis 3 to 9.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot Genesis 3 to 9.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot V4 To Genesis 2.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot V4 To Genesis 2.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Foot V4 To Genesis 2.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Hand.dse&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Hand.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Scripts/V3Digitimes/Universal Hands And Feet Control/V3DUHFC Right Hand.tip.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/91522/start">
        <dc:format>text/html</dc:format>
        <dc:date>2023-08-28T18:42:32+00:00</dc:date>
        <title>Universal Hands And Feet Control</title>
        <link>/public/read_me/index/91522/start</link>
        <description>
&lt;h1 id=&quot;universal_hands_and_feet_control&quot;&gt;Universal Hands And Feet Control&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=ff6a17&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F91522%2Fi%2Funiversalhandsandfeetcontrol00thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/91522/i/universalhandsandfeetcontrol00thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=ad1990&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F91522%2Fi%2Funiversalhandsandfeetcontrol00thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/universal-hands-and-feet-control&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/universal-hands-and-feet-control&quot; rel=&quot;nofollow noopener&quot;&gt;Universal Hands And Feet Control&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 91522  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/v3digitimes/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/v3digitimes/&quot; rel=&quot;nofollow noopener&quot;&gt;V3Digitimes&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2023-09-11  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [131-407] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;em&gt;None&lt;/em&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Universal Hands and Feet Control is a set of scripted tools dedicated to drastically ease and speed up the creation and modifications of hands and fingers as well as feet and toes poses, for of all human figures, whatever the generation, from Victoria and Michael 4 to Genesis 9, including all Genesis generations. 
&lt;/p&gt;

&lt;p&gt;
Have you ever struggled trying to catch a finger bone to pose it correctly? Or are you simply fed up selecting bones by bones the fingers you want to pose? Have you been annoyed by a hand or foot Pose Control preventing you from reaching the exact pose you want? Do you find it annoying to go back and forth from hand or foot pose controls to bone rotations? Did you already give up using metacarpals or individual toes because they are not selectable via the Viewport? 
&lt;/p&gt;

&lt;p&gt;
Then Universal Hands and Feet Control is for you! 
&lt;/p&gt;

&lt;p&gt;
The hand part of Universal Hands and Feet Control is made of two scripts, one for left hand and one for right hand, making the creation or the adjustment of hands poses both much faster and easier. Gathering in a single interface all the rotations of the hand bones – including metacarpals - and the pose controls of the hand, you can now pose your hand more efficiently than ever. A dedicated hand camera, orbiting around the hand or the figure depending on what you prefer, can directly be controlled from the interface and enhances your global workflow. 
&lt;/p&gt;

&lt;p&gt;
Zeroing and baking tools are included. You can zero each finger individually, or all of them in a single click. The baking tools will transfer all the classical hand pose controls rotations directly to the fingers, giving you more comfort in hand pose creation and modification. 
&lt;/p&gt;

&lt;p&gt;
The foot part of Universal Hands and Feet Controls works exactly the same way, but on the feet, toes (“Toes” bone) and individual toes of the figure – knowing that that individual toes bones, existing since Genesis 2, are not selectable in the viewport. No need to browse your figure bone hierarchy in the scene Tab to find a specific toe, everything you need for a fast and accurate pose creation or adjustment is right before your eyes. 
&lt;/p&gt;

&lt;p&gt;
The right foot and left foot scripts gather in the same interface the foot and toes pose controls, the baking tools allowing to transform of those Pose Controls to direct rotations, and the zeroing tools acting on ‘foot’ and ‘toes’ main bones, and each individual ‘toes’ bone. This allows, associated with a controllable foot camera, an efficient and optimized workflow, covering a wide variety of cases, going from complex toe-by-toe poses to more simple foot and toe adjustments to shoes and to floor interaction. 
&lt;/p&gt;

&lt;p&gt;
No more need to select hands or feet bones or to swap between pose controls and bones rotations, no more need to struggle to reach the bone you want for a bone-by-bone adjustment! Whatever the generation you work on, with Universal Hands and Feet Control, incredible and easily created hands and feet poses are now at your fingertips!
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;universal_hands_and_feet_control_core&quot;&gt;Universal Hands And Feet Control (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Scripts:V3Digitimes:Universal Hands And Feet Control”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Utilities:Scripts”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Scripts included in this product include source or derivative code from one or more of the Scripting Samples provided here:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/properties/node_properties/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:properties:node_properties:start&quot;&gt;Node Properties&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; First for any question, remark feedback, please contact V3Digitimes on Daz Forums, or use the thread dedicated to this project.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Generation 4 : only the figures deriving directly from Michael 4 and Victoria 4.2 are handled by this product. &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Genesis and/or Genesis 2 : Hand Squeeze pose control is not directly introduced since driven by grasp pose control, Fingers Squeeze is available as a dial but is not baked with the rest for technical and practical reasons. Thumb and Fingers Straighten may show a difference between the Parameters Pane and the interface during Hand Straighten Pose Controls Modifications. This was necessary for a proper final bake. Genesis Hand Fist bake as well Genesis 2 Hand Chop bake may induce minor pose modifications (linked to the squeeze factor for Genesis 2). &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; Genesis 3 and above Feet : Metatarsal and heel (when relevant) don’t have specific dials because after testing it was most of the time counter-productive to use them directly.  You can zero them “relatively” (relatively because their rotations can also depend on other bones rotation, so relatively means that you don’t add any additional rotation when they are driven by secondary properties). &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; In general, Toes Small Curl is not baked to transforms (morph related) but is zeroed if you zero any toe. &lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; And remember that the oldest Generations (Victoria 4  to Genesis 2) are poor in term of feet controls and bakeable feet controls.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/91522/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:91522:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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