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        <title>File List</title>
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&lt;h1 id=&quot;file_list&quot;&gt;File List&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Below is a list of files provided by the &lt;a href=&quot;/public/read_me/index/93616/start&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:93616:start&quot;&gt;FPE HD Body Scars for Genesis 9&lt;/a&gt; product.
&lt;/p&gt;

&lt;p&gt;

&lt;h2 id=&quot;core&quot;&gt;Core&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;fpe_hd_body_scars_for_genesis_9&quot;&gt;FPE HD Body Scars for Genesis 9&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /People/Genesis 9/Materials/FenixPhoenix/Scars/Body Simple/02 LIE/FPE Body Scars 02 LIE Throat Left.tip.png&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /People/Genesis 9/Materials/FenixPhoenix/Scars/Body Simple/02 LIE/FPE Body Scars 02 LIE Throat Right.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /People/Genesis 9/Materials/FenixPhoenix/Scars/Body Simple/02 LIE/FPE Body Scars 02 LIE Throat Right.tip.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /People/Genesis 9/Materials/FenixPhoenix/Scars/Body Simple/02 LIE/FPE Body Scars 02.2 LIE Clear.duf&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Base/FPE_BodyScars_BaseH_1002.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Base/FPE_BodyScars_BaseMask.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Base/FPE_BodyScars_BaseN_1002.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Base/FPE_BodyScars_BaseS_1002.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Base/FPE_BodyScars_BaseT_1002.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_AbsV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_BackLowerV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_BackV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_ChestH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_ChestStabV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_FNeckV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_FThroatH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_KidneyStabV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_PecStabH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_RibsV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_ShoulderBladeStabV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceScars_G9/Base/FPE_FaceScars_BaseD_1001.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceScars_G9/Base/FPE_FaceScars_BaseH_1001.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceScars_G9/Base/FPE_FaceScars_BaseN_1001.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceScars_G9/Base/FPE_FaceScars_BaseS_1001.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceScars_G9/Base/FPE_FaceScars_BaseT_1001.png&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
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&lt;div class=&quot;level2&quot;&gt;



&lt;/div&gt;

&lt;/p&gt;

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        <dc:format>text/html</dc:format>
        <dc:date>2024-02-16T17:03:58+00:00</dc:date>
        <title>Core</title>
        <link>/public/read_me/index/93616/file_list_core</link>
        <description>
&lt;h1 id=&quot;core&quot;&gt;Core&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;

&lt;h2 id=&quot;fpe_hd_body_scars_for_genesis_9&quot;&gt;FPE HD Body Scars for Genesis 9&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;strong&gt;Content :&lt;/strong&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ AbsVCLeft.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ AbsVCLeft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ AbsVCRight.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ AbsVCRight.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ AbsVKLeft.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ AbsVKLeft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ AbsVKRight.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ AbsVKRight.dsf&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackLowerHCRight.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackLowerHCRight.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackLowerHKLeft.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackLowerHKLeft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackLowerHKRight.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackLowerHKRight.dsf&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackSlashVCLeft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackSlashVCRight.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackSlashVCRight.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackSlashVKLeft.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackSlashVKLeft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ BackSlashVKRight.dhdm&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ ChestHKLeft.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ ChestHKLeft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ ChestHKRight.dhdm&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ ChestHKRight.dsf&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ KidneyVKLeft.dsf&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ KidneyVKRight.dhdm&lt;/div&gt;
&lt;/li&gt;
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&lt;/li&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /data/Daz 3D/Genesis 9/Base/Morphs/FenixPhoenix/FPE HD Body Scars/body_bs_FPEScars_ NeckVCRight.dhdm&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_93616_FPE_HD_Body_Scars_for_Genesis_9.dsa&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_93616_FPE_HD_Body_Scars_for_Genesis_9.dsx&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Support/&lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt;_3D_93616_FPE_HD_Body_Scars_for_Genesis_9.jpg&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Base/FPE_BodyScars_BaseD_1002.png&lt;/div&gt;
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&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Base/FPE_BodyScars_BaseMask.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Base/FPE_BodyScars_BaseN_1002.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Base/FPE_BodyScars_BaseS_1002.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Base/FPE_BodyScars_BaseT_1002.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_AbsV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_BackLowerV.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_ChestH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_ChestStabV.png&lt;/div&gt;
&lt;/li&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_FThroatH.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_KidneyStabV.png&lt;/div&gt;
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&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_PecStabH.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_RibsV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/BodyScars_G9/Masks_Simple/FPE_BodyScars_LIE_ShoulderBladeStabV.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceScars_G9/Base/FPE_FaceScars_BaseD_1001.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceScars_G9/Base/FPE_FaceScars_BaseH_1001.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceScars_G9/Base/FPE_FaceScars_BaseN_1001.png&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; /Runtime/Textures/FenixPhoenix/FaceScars_G9/Base/FPE_FaceScars_BaseS_1001.png&lt;/div&gt;
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&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
    </item>
    <item rdf:about="/public/read_me/index/93616/start">
        <dc:format>text/html</dc:format>
        <dc:date>2024-02-16T17:03:23+00:00</dc:date>
        <title>FPE HD Body Scars for Genesis 9</title>
        <link>/public/read_me/index/93616/start</link>
        <description>
&lt;h1 id=&quot;fpe_hd_body_scars_for_genesis_9&quot;&gt;FPE HD Body Scars for Genesis 9&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
&lt;a href=&quot;/lib/exe/fetch.php?tok=1f7a1b&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F93616%2Fi%2Ffpehdbodyscarsforgenesis900thumbdaz3d.jpg&quot; class=&quot;media&quot; target=&quot;_blank&quot; title=&quot;https://gcdn.daz3d.com/p/93616/i/fpehdbodyscarsforgenesis900thumbdaz3d.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;/lib/exe/fetch.php?w=500&amp;amp;h=650&amp;amp;tok=f46f1f&amp;amp;media=https%3A%2F%2Fgcdn.daz3d.com%2Fp%2F93616%2Fi%2Ffpehdbodyscarsforgenesis900thumbdaz3d.jpg&quot; class=&quot;media&quot; title=&quot;Click for original&quot; alt=&quot;Click for original&quot; width=&quot;500&quot; height=&quot;650&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;div class=&quot;table sectionedit1&quot;&gt;&lt;table class=&quot;inline&quot; style=&quot;min-width: 0px; width: 500px;&quot;&gt;
&lt;col style=&quot;width: 150px&quot; /&gt;
	&lt;tr class=&quot;row0&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product Name: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/fpe-hd-body-scars-for-genesis-9&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/fpe-hd-body-scars-for-genesis-9&quot; rel=&quot;nofollow noopener&quot;&gt;FPE HD Body Scars for Genesis 9&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row1&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Product ID: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 93616  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row2&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Published Artist(s): &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/fenixphoenix/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/fenixphoenix/&quot; rel=&quot;nofollow noopener&quot;&gt;FenixPhoenix&lt;/a&gt;, &lt;a href=&quot;https://www.daz3d.com/esid/&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/esid/&quot; rel=&quot;nofollow noopener&quot;&gt;Esid&lt;/a&gt;  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row3&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Created By: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; N/A  &lt;/td&gt;
	&lt;/tr&gt;
	&lt;tr class=&quot;row4&quot;&gt;
		&lt;th class=&quot;col0 rightalign&quot;&gt;  Release Date: &lt;/th&gt;&lt;td class=&quot;col1 leftalign&quot;&gt; 2024-03-06  &lt;/td&gt;
	&lt;/tr&gt;
&lt;/table&gt;&lt;/div&gt;
&lt;!-- EDIT1 TABLE [128-442] --&gt;
&lt;h2 id=&quot;product_information&quot;&gt;Product Information&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Required Products: &lt;a href=&quot;https://www.daz3d.com/genesis-9-starter-essentials&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/genesis-9-starter-essentials&quot; rel=&quot;nofollow noopener&quot;&gt;Genesis 9 Starter Essentials&lt;/a&gt;&lt;br/&gt;
&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
“FPE HD Body Scars” for Genesis 9 is a pack of 11 different scars (plus a mirror version for ten of them) to show your characters may have at some point traveled through a path of thorns, wherein life was etched upon their flesh. 
&lt;/p&gt;

&lt;p&gt;
The scars can be applied through two styles of HD Morphs. Carved morphs show scars that have healed inwards, creating a caved-in feel to the skin. Keloid morphs show scars that have healed outwards, producing a bumpy feel across the skin. Since these 42 morphs are HD, the character must be set to a SubDivision of 3 or 4 for them to show. Scripts to change the SubD Render Level are included! 
&lt;/p&gt;

&lt;p&gt;
As with the rest of our recent products, a general scar texture is pre-applied on the FPE Scar Geoshell. Not only do we ensure the final look of the application is maintained regardless of whether your character uses Iray Uber or PBRShader skin, but we also create a non-destructive way of applying the scars. The versatility of the Geoshell allows you to quickly and efficiently build, change, tweak, and/or delete the scars without affecting or altering your character&amp;#039;s underlying skin. 
&lt;/p&gt;

&lt;p&gt;
And since this is tied to our FPE HD Face Scars and FPE HD Face Scars Severe for Genesis 9 packs, we have set the Geoshell included here to work seamlessly with our previous pack. This means you can apply the Scar Geoshell in this pack and apply the LIE Masks from the Face Scar Packs to it rather than juggle two or more geoshells. The Material and Utility Presets will also change all the scars. 
&lt;/p&gt;

&lt;p&gt;
The Geoshell comes with 18 Material Presets to help you match your character&amp;#039;s skin color as much as possible. Keloid MATs are lighter in color than Carved MATs. Of course, you can apply different colors to different skins, regardless of which Scar Morph you use, for even more variation! 
&lt;/p&gt;

&lt;p&gt;
We also included 16 Partial Material and Property Presets (Utility Presets) to help you refine the look. Instructions on how to use everything are available via scripts: detailing the application process, troubleshooting, and some tips on how to use these extra presets. 
&lt;/p&gt;

&lt;p&gt;
The scars will show once you&amp;#039;ve applied one of the Layered Image Editor (LIE) Presets onto the Geoshell. Each LIE applies a single mask on the cutout opacity channel, which makes for a fast application. There are 11 different masks with 10 mirror applications, bringing the total to 21 Scars to match the HD Morphs. A preset to clear the LIE is supplied. 
&lt;/p&gt;

&lt;p&gt;
Combine Scars and Stack Geoshells to give your Genesis 9 Characters a unique look. We also hope this pack will be a powerful storytelling tool for you. Perhaps your character had a close call on the battlefield? Or maybe she or he managed to come out of an eerie accident? Perhaps they were held hostage by the enemy or came out of a friendly fight with a memento they will be forced to their very grave. We hope this pack will help you tell your story whatever scenario you envision!
&lt;/p&gt;

&lt;/div&gt;

&lt;h2 id=&quot;product_notes&quot;&gt;Product Notes&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;installation_packages&quot;&gt;Installation Packages&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Below is a list of the installation package types provided by this product. The name of each package contains a &lt;a href=&quot;/public/software/install_manager/referenceguide/terms/package_qualifier/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:install_manager:referenceguide:terms:package_qualifier:start&quot;&gt;Package Qualifier&lt;/a&gt;, which is used as a key to indicate something about the contents of that package.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 Core &lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;[ ] = Optional, depending on target application(s)&lt;/em&gt;
&lt;/p&gt;

&lt;p&gt;
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;fpe_hd_body_scars_for_genesis_9_core&quot;&gt;FPE HD Body Scars for Genesis 9 (Core)&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for loading this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Folders:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “People:Genesis 9:Materials:FenixPhoenix:Scars:Body Simple:00 HD Shapes”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “People:Genesis 9:Materials:FenixPhoenix:Scars:Body Simple:00 HD Shapes:Carved”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “People:Genesis 9:Materials:FenixPhoenix:Scars:Body Simple:00 HD Shapes:Keloid”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “People:Genesis 9:Materials:FenixPhoenix:Scars:Body Simple:01 Geoshell”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “People:Genesis 9:Materials:FenixPhoenix:Scars:Body Simple:02 LIE”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; You can find new icons for this product in the following &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Categories:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Anatomy:External”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Materials:Iray:Base:FPE HD Body Scars for Genesis 9:Skin”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaping:Apply”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Shaping:Remove”&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; “Utilities:Scripts”&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;



&lt;/div&gt;

&lt;h3 id=&quot;additional_details&quot;&gt;Additional Details&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; FOR INFO MESSAGE:&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1 node&quot;&gt;&lt;div class=&quot;li&quot;&gt; Scripts included in this product include source or derivative code from one or more of the Scripting Samples provided here:&lt;/div&gt;
&lt;ul&gt;
&lt;li class=&quot;level2&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/object_index/messagebox_dz&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:object_index:messagebox_dz&quot;&gt;DzMessageBox&lt;/a&gt;  &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; FOR CHANGING THE SUBD:&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Scripts included in this product  include source or derivative code from one or more of the Scripting Samples provided here:&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/actions/action_trigger/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:scripting:api_reference:samples:actions:action_trigger:start&quot;&gt;Action Trigger&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;https://www.daz3d.com/forums/discussion/197936/convert-to-subd-script&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;https://www.daz3d.com/forums/discussion/197936/convert-to-subd-script&quot; rel=&quot;nofollow noopener&quot;&gt;https://www.daz3d.com/forums/discussion/197936/convert-to-subd-script&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Modification of the original Script Example / code snippet:&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Idea by: algovincian @ 091817&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Modification by: jag11 @ 122717&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Modification by: Esid @ 020120 &amp;amp; 032420&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;a href=&quot;/public/read_me/index/93616/file_list&quot; class=&quot;wikilink1&quot; title=&quot;public:read_me:index:93616:file_list&quot;&gt;File List&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;




&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;resolved_issues&quot;&gt;Resolved Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;known_issues&quot;&gt;Known Issues&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; &lt;em&gt;None&lt;/em&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h2 id=&quot;support&quot;&gt;Support&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT2 PLUGIN_INCLUDE_START &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;div class=&quot;plugin_include_content plugin_include__public:read_me:index:start&quot;&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
Visit our site for &lt;a href=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; class=&quot;urlextern&quot; target=&quot;_blank&quot; title=&quot;http://www.daz3d.com/shop/help/help-contact-us&quot; rel=&quot;nofollow noopener&quot;&gt;technical support&lt;/a&gt; questions or concerns.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT3 PLUGIN_INCLUDE_END &quot;public:read_me:index:start&quot; [0-] --&gt;&lt;/div&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;The contents of this package are in &lt;abbr title=&quot;Digital Art Zone&quot;&gt;DAZ&lt;/abbr&gt; Studio Native formats&lt;/div&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;/p&gt;

&lt;/div&gt;
</description>
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</rdf:RDF>
