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        <title>Documentation Center public:software:dazstudio:4:referenceguide:interface:panes:shader_mixer:shader_preview</title>
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        <title>Shader Preview</title>
        <link>/public/software/dazstudio/4/referenceguide/interface/panes/shader_mixer/shader_preview/start</link>
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&lt;h1 id=&quot;shader_preview&quot;&gt;Shader Preview&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
Just above the &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/interface/panes/shader_mixer/brickyard/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:interface:panes:shader_mixer:brickyard:start&quot;&gt;Brickyard&lt;/a&gt; and &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/interface/panes/shader_mixer/properties/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:interface:panes:shader_mixer:properties:start&quot;&gt;Properties (WIP)&lt;/a&gt; pages is an area for displaying a preview of the shader that has been built in the &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/interface/panes/shader_mixer/shader_workspace/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:interface:panes:shader_mixer:shader_workspace:start&quot;&gt;Shader Workspace (WIP)&lt;/a&gt;. The text “&lt;em&gt;Click for Preview&lt;/em&gt;” will be displayed in this area until/unless it is clicked. The &lt;strong&gt;Shader Preview&lt;/strong&gt; is unique in that it takes the entire &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/terms/shader_network&quot; class=&quot;wikilink2&quot; title=&quot;public:software:dazstudio:4:referenceguide:terms:shader_network&quot; rel=&quot;nofollow&quot;&gt;shader_network&lt;/a&gt; into account, that is all &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/interface/panes/shader_mixer/brickyard/roots/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:interface:panes:shader_mixer:brickyard:roots:start&quot;&gt;Roots&lt;/a&gt; in the shader and all &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/interface/panes/shader_mixer/brickyard/functions/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:interface:panes:shader_mixer:brickyard:functions:start&quot;&gt;Functions&lt;/a&gt; connected to them, unlike the individual brick previews that only consider the connected bricks upstream from itself.
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Left clicking on the area will cause a predefined scene to be rendered using the shader built, and the resultant image will be placed in the preview area. Each subsequent click in this area will cause the render to be refreshed, using the current state of the active shader in the &lt;a href=&quot;/public/software/dazstudio/4/referenceguide/interface/panes/shader_mixer/shader_workspace/start&quot; class=&quot;wikilink1&quot; title=&quot;public:software:dazstudio:4:referenceguide:interface:panes:shader_mixer:shader_workspace:start&quot;&gt;Shader Workspace (WIP)&lt;/a&gt; to update the image.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Right clicking the area will cause a context menu with three preview size options to be displayed. Choosing one of the options will cause the preview area to be re-sized. The option representing the current size of the preview area will be marked. The default size is 256 x 256 pixels. The other two options are 64 x 64 and 128 x 128 pixels&lt;sup&gt;&lt;a href=&quot;#fn__1&quot; id=&quot;fnt__1&quot; class=&quot;fn_top&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt;.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;
&lt;div class=&quot;footnotes&quot;&gt;
&lt;div class=&quot;fn&quot;&gt;&lt;sup&gt;&lt;a href=&quot;#fnt__1&quot; id=&quot;fn__1&quot; class=&quot;fn_bot&quot;&gt;1)&lt;/a&gt;&lt;/sup&gt; 
&lt;div class=&quot;content&quot;&gt;These sizes are defined by the style being used, and are consistent in the Main Street, Highway and Darkside styles. Other styles may define alternate sizes.&lt;/div&gt;&lt;/div&gt;
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